Jackie is enjoying a snowy day with her family on Earth when her house becomes mysteriously cold inside. On Stellandia, a green haze has appeared and is heating up the weather. The CyberSquad helps Bernice investigate before it gets too hot.
On a mission to become extra green, Hacker unintentionally causes the weather in Stellandia to become too hot. Will the tiny but mighty Bernice the Beetle help the CyberSquad stop Hacker before it's too late?
On a mission to become extra green, Hacker unintentionally causes the weather in Stellandia to become too hot. Will the tiny but mighty Bernice the Beetle help the CyberSquad stop Hacker before it's too late?
Has Hacker finally concocted his most perfect plan to shut down Motherboard once and for all, making him the ruler of Cyberspace? It looks that way, as Hacker has positioned giant patches of trash in Cyberspace to converge on Control Central! Hacker is giddy with delight, because the citizens of Cyberspace unknowingly helped his plan. They didn't dispose of their trash properly and created the huge trash patches to begin with. Back at Control Central, Digit is updating Motherboard's software for her birthday and accidentally causes her to shut down! He and the CyberSquad try to reboot her, to no avail. With Motherboard down, they must rely on their quick problem-solving skills and help from citizen scientists to get to the bottom of the trash trouble and protect Control Central. Can they save Motherboard - and all of Cyberspace - before it's too late?
Has Hacker finally concocted his most perfect plan to shut down Motherboard once and for all, making him the ruler of Cyberspace? It looks that way, as Hacker has positioned giant patches of trash in Cyberspace to converge on Control Central! Hacker is giddy with delight, because the citizens of Cyberspace unknowingly helped his plan. They didn't dispose of their trash properly and created the huge trash patches to begin with. Back at Control Central, Digit is updating Motherboard's software for her birthday and accidentally causes her to shut down! He and the CyberSquad try to reboot her, to no avail. With Motherboard down, they must rely on their quick problem-solving skills and help from citizen scientists to get to the bottom of the trash trouble and protect Control Central. Can they save Motherboard - and all of Cyberspace - before it's too late?
Buzz and Delete go on vacation to Dancing Water Springs to watch a super geyser erupt and bump into the CyberSquad. But, when Delete won't stop talking about the Earth kids, Buzz worries he may be losing his best bud.
Buzz and Delete go on vacation to Dancing Water Springs to watch a super geyser erupt and bump into the CyberSquad. But, when Delete won't stop talking about the Earth kids, Buzz worries he may be losing his best bud.
Buzz, Delete and Digit take a wild ride on the wreaker. On Earth, we meet Inez's family for the first time. Their courtyard is being revamped and Inez wants to plant trees. Sister Camila? A skatepark. Who will win this sibling rivalry?
Buzz, Delete and Digit take a wild ride on the wreaker. On Earth, we meet Inez's family for the first time. Their courtyard is being revamped and Inez wants to plant trees. Sister Camila? A skatepark. Who will win this sibling rivalry?
Hacker has finally captured those Earth brats on the Wreaker! Before he can decide what to do next, an alarm goes off...the Wreaker is out of fuel! He lands on the nearest cybersite, Ekardia, an eerie place with no one in sight and no way to contact anyone. He has only one choice: enlist the CyberSquad's help so they can ALL get back home. They find one Ekardian left behind - Ted. Everyone else left because Ekardia ran out of frixite, the nonrenewable resource they used to power everything. Now Ted lives off the natural resources around him. If Hacker and the kids are going to get home, they and their resourceful new friend will need to learn from Ekardia's past. Can they also help save its future?
Hacker has finally captured those Earth brats on the Wreaker! Before he can decide what to do next, an alarm goes off...the Wreaker is out of fuel! He lands on the nearest cybersite, Ekardia, an eerie place with no one in sight and no way to contact anyone. He has only one choice: enlist the CyberSquad's help so they can ALL get back home. They find one Ekardian left behind - Ted. Everyone else left because Ekardia ran out of frixite, the nonrenewable resource they used to power everything. Now Ted lives off the natural resources around him. If Hacker and the kids are going to get home, they and their resourceful new friend will need to learn from Ekardia's past. Can they also help save its future?
The CyberSquad is summoned to Tikiville to stop Hacker from winning a race that would allow him to take over the cybersite. Upon arrival, Matt and Jackie tease Inez about her big vocabulary, so she decides to say just one small word -- "Bye!" She splits from the group and teams up with a Tikiville girl named Creech. Creech considers it her destiny to rule the land her family once ruled for so many years. Hacker, of course, is out to win any way he can. The kids have to overcome their differences as well as use their knowledge of direction and distance to help Creech take a shortcut to the finish line...but will they cross it before Hacker?
The CyberSquad is summoned to Tikiville to stop Hacker from winning a race that would allow him to take over the cybersite. Upon arrival, Matt and Jackie tease Inez about her big vocabulary, so she decides to say just one small word -- "Bye!" She splits from the group and teams up with a Tikiville girl named Creech. Creech considers it her destiny to rule the land her family once ruled for so many years. Hacker, of course, is out to win any way he can. The kids have to overcome their differences as well as use their knowledge of direction and distance to help Creech take a shortcut to the finish line...but will they cross it before Hacker?
Digit's friend Pearl says her town is in trouble. The water levels in Canalia, a beautiful cybersite connected by canals, keep getting lower, but Canalians don't see the problem. So Pearl built a time machine to prove she's right! She travels with the CyberSquad into the past to see how much higher the water levels were, and the kids promise to help convince Canalians to change their water-wasting ways. But when they invite everyone to travel through time and see what happens, the time machine goes missing! Hacker has stolen it! Can the kids get the time machine back before Hacker resets the course of cyberhistory?! And can Canalians be convinced to protect their future by changing the present?
Digit's friend Pearl says her town is in trouble. The water levels in Canalia, a beautiful cybersite connected by canals, keep getting lower, but Canalians don't see the problem. So Pearl built a time machine to prove she's right! She travels with the CyberSquad into the past to see how much higher the water levels were, and the kids promise to help convince Canalians to change their water-wasting ways. But when they invite everyone to travel through time and see what happens, the time machine goes missing! Hacker has stolen it! Can the kids get the time machine back before Hacker resets the course of cyberhistory?! And can Canalians be convinced to protect their future by changing the present?
Sensible Flats has been "Hackerized" - all the town folk look and act like the dastardly villain. But get this: Hacker didn't do it! While he sets out to find out who could have pulled off this fantastic feat, the CyberSquad rushes in to save the town. To do so, these novice climbers must scale a rocky cliff in less than 3 minutes. Can they improve their rock-climbing skills in time or will they be Hackerized themselves?
Sensible Flats has been "Hackerized" - all the town folk look and act like the dastardly villain. But get this: Hacker didn't do it! While he sets out to find out who could have pulled off this fantastic feat, the CyberSquad rushes in to save the town. To do so, these novice climbers must scale a rocky cliff in less than 3 minutes. Can they improve their rock-climbing skills in time or will they be Hackerized themselves?
The CyberSquad gets fashionable in Factoria! Jackie wins the chance of a lifetime to apprentice with the incomparable fashion designer Fabio DeZine. Jackie quickly learns, it takes more than just a pretty drawing to design something with real, sustaining impact. Topics: Sustainable Design; Prototyping; Geometry Big Idea: When you reuse or repurpose materials to make something new, you help make sure Earth's resources are there for the future.
The CyberSquad gets fashionable in Factoria! Jackie wins the chance of a lifetime to apprentice with the incomparable fashion designer Fabio DeZine. Jackie quickly learns, it takes more than just a pretty drawing to design something with real, sustaining impact. Topics: Sustainable Design; Prototyping; Geometry Big Idea: When you reuse or repurpose materials to make something new, you help make sure Earth's resources are there for the future.
Delete is having a bad day. Hacker yelled at him and Buzz made fun of his first-ever invention, a "Bunny-Copter." When he wishes things were better, Delete discovers he has a Fairy Borg Father named Zanko, who appears and grants him nine wishes. Chaos ensues from Delete's wacky wishes, and the CyberSquad is called in. When Zanko & Matt end up stuck on a ledge inside hazardous Statico Chasm, Inez and Jackie must 'refine & optimize' the Bunny-Copter to rescue them. Can they do it in time? EDUCATIONAL OBJECTIVE: When you have an invention that needs an improvement, identify the key feature that needs changing and vary it until the invention is as good as it can be.
Delete is having a bad day. Hacker yelled at him and Buzz made fun of his first-ever invention, a "Bunny-Copter." When he wishes things were better, Delete discovers he has a Fairy Borg Father named Zanko, who appears and grants him nine wishes. Chaos ensues from Delete's wacky wishes, and the CyberSquad is called in. When Zanko & Matt end up stuck on a ledge inside hazardous Statico Chasm, Inez and Jackie must 'refine & optimize' the Bunny-Copter to rescue them. Can they do it in time? EDUCATIONAL OBJECTIVE: When you have an invention that needs an improvement, identify the key feature that needs changing and vary it until the invention is as good as it can be.
Hacker has stolen the Prism of Power--a vital piece of Motherboard's Operating System! Over the trees of Jungolia, the CyberSquad is in hot pursuit, when suddenly, a gust of wind sends everyone careening across the lush cybersite. Facing monsters, canyons, and cliffs, Digit and the kids must form unlikely alliances with Hacker, Buzz, and Delete as they pursue the Prism. Along the way, they notice how life on Jungolia is well suited to the surroundings--creatures blend into mud with camouflage, burrs cling to moss with hooks on their exterior, and sure-footed goats easily amble up the steepest peaks. Perhaps these features are just the creative inspiration the kids need. Can the CyberSquad adapt to the challenge? And who will be the first to reach the Prism of Power?
Hacker has stolen the Prism of Power--a vital piece of Motherboard's Operating System! Over the trees of Jungolia, the CyberSquad is in hot pursuit, when suddenly, a gust of wind sends everyone careening across the lush cybersite. Facing monsters, canyons, and cliffs, Digit and the kids must form unlikely alliances with Hacker, Buzz, and Delete as they pursue the Prism. Along the way, they notice how life on Jungolia is well suited to the surroundings--creatures blend into mud with camouflage, burrs cling to moss with hooks on their exterior, and sure-footed goats easily amble up the steepest peaks. Perhaps these features are just the creative inspiration the kids need. Can the CyberSquad adapt to the challenge? And who will be the first to reach the Prism of Power?
A televised skate-off will decide ultimate naming rights for the new Radopolis skate park. Will it be named after Slider, the ace skateboarder of Cyberspace, or The Hacker, the vainest villain in the virtual universe? When the power mysteriously goes out at the skate park, the CyberSquad and Digit must find a way to turn it back on before the nighttime skateboarding extravaganza. They decide to use solar panels to collect energy during the day that can power the park at night. But will they have enough area to install the panels, and enough time to collect energy before sundown? And if they do, can their friend out-skate the ace cheater of Cyberpsace?
A televised skate-off will decide ultimate naming rights for the new Radopolis skate park. Will it be named after Slider, the ace skateboarder of Cyberspace, or The Hacker, the vainest villain in the virtual universe? When the power mysteriously goes out at the skate park, the CyberSquad and Digit must find a way to turn it back on before the nighttime skateboarding extravaganza. They decide to use solar panels to collect energy during the day that can power the park at night. But will they have enough area to install the panels, and enough time to collect energy before sundown? And if they do, can their friend out-skate the ace cheater of Cyberpsace?
In the company of the ghostly pirate Ivanka, the elusive Doctor Marbles is back, and this time he's discovered a powerful cybermineral he can use to help Motherboard. Located deep inside a volcano on the cybersite Corsario, this "Magmalux" is strong enough to override the virus Hacker inflicted on the beloved Cyberspace ruler. Unfortunately, Hacker is on to Marbles and traps him on Skull Island so he can retrieve the Magmalux for his own evil purpose. Enter the CyberSquad: Digit tracks Hacker while the kids solve another problem: how to rescue Marbles! Hacker has destroyed the bridge to Skull Island, and the water surrounding it is infested with electric eels. Can they build a new bridge-with just an old sign to work with-and get to the volcano in time to stop Hacker?
In the company of the ghostly pirate Ivanka, the elusive Doctor Marbles is back, and this time he's discovered a powerful cybermineral he can use to help Motherboard. Located deep inside a volcano on the cybersite Corsario, this "Magmalux" is strong enough to override the virus Hacker inflicted on the beloved Cyberspace ruler. Unfortunately, Hacker is on to Marbles and traps him on Skull Island so he can retrieve the Magmalux for his own evil purpose. Enter the CyberSquad: Digit tracks Hacker while the kids solve another problem: how to rescue Marbles! Hacker has destroyed the bridge to Skull Island, and the water surrounding it is infested with electric eels. Can they build a new bridge-with just an old sign to work with-and get to the volcano in time to stop Hacker?
The CyberSquad gets fashionable in Factoria! Jackie wins the chance of a lifetime to apprentice with the incomparable fashion designer Fabio DeZine. Jackie quickly learns, it takes more than just a pretty drawing to design something with real, sustaining impact. Topics: Sustainable Design; Prototyping; Geometry Big Idea: When you reuse or repurpose materials to make something new, you help make sure Earth's resources are there for the future.
The CyberSquad gets fashionable in Factoria! Jackie wins the chance of a lifetime to apprentice with the incomparable fashion designer Fabio DeZine. Jackie quickly learns, it takes more than just a pretty drawing to design something with real, sustaining impact. Topics: Sustainable Design; Prototyping; Geometry Big Idea: When you reuse or repurpose materials to make something new, you help make sure Earth's resources are there for the future.
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