Why does glamorous Gollywood go ga-ga when a nobody like Mister Z skips town? It's a fiendish Hacker scheme, of course. Because of a poison pen campaign devised by Hacker, Mister Z feels worthless and unwanted. He decides to leave Gollywood, taking his zeroes with him. The sudden disappearance of the number zero causes confusion and chaos, exactly as Hacker planned. As Hacker becomes the biggest star in Gollywood, the kids and Digit must show Mister Z he does indeed have a value by demonstrating the importance of the number zero.
Believing that the Wicked Witch is really the long lost daughter of a powerful king, Hacker agrees to marry her, convinced that their union will double his power and Motherboard will never be able to defeat him. What Hacker doesn't know is that Wicked has secretly hidden away the REAL long-lost daughter of the king and stolen her identity. The kids must think their way through an intricate series of puzzles to free the real daughter. Will they succeed and get back to the wedding before Hacker and Wicked say "I do"? Math Topic: Making Hard Problems Easier; NCTM Links: Problem Solving. *With special guest star Al Roker*
Believing that the Wicked Witch is really the long lost daughter of a powerful king, Hacker agrees to marry her, convinced that their union will double his power and Motherboard will never be able to defeat him. What Hacker doesn't know is that Wicked has secretly hidden away the REAL long-lost daughter of the king and stolen her identity. The kids must think their way through an intricate series of puzzles to free the real daughter. Will they succeed and get back to the wedding before Hacker and Wicked say "I do"? Math Topic: Making Hard Problems Easier; NCTM Links: Problem Solving. *With special guest star Al Roker*
Hacker's adorable niece is back in the Northern Frontier and so is a new pet, Sparkletoes! While visiting another cybersite, Harmony convinces Hacker to let her bring it home. It causes chaos in no time. When Hacker sneakily releases it into the wild, it multiplies and takes over the entire local ecosystem. With help from the CyberSquad, will they round up all these rambunctious critters? Topics: Invasive Species; Comparing and Charting Data; Reading Maps; Doubling Big Idea: Introducing a living thing to a new environment can sometimes cause harm to the plants and animals that already live there.
Hacker's adorable niece is back in the Northern Frontier and so is a new pet, Sparkletoes! While visiting another cybersite, Harmony convinces Hacker to let her bring it home. It causes chaos in no time. When Hacker sneakily releases it into the wild, it multiplies and takes over the entire local ecosystem. With help from the CyberSquad, will they round up all these rambunctious critters? Topics: Invasive Species; Comparing and Charting Data; Reading Maps; Doubling Big Idea: Introducing a living thing to a new environment can sometimes cause harm to the plants and animals that already live there.
Buzz and Delete go on vacation to Dancing Water Springs to watch a super geyser erupt and bump into the CyberSquad. But, when Delete won't stop talking about the Earth kids, Buzz worries he may be losing his best bud.
Buzz and Delete go on vacation to Dancing Water Springs to watch a super geyser erupt and bump into the CyberSquad. But, when Delete won't stop talking about the Earth kids, Buzz worries he may be losing his best bud.
To prove once and for all that he's smarter than the CyberSquad, Hacker challenges the kids and their friends to solve a series of puzzles. But this isn't just fun and games - the fate of cybersite Solaria hangs in the balance. Solve all the puzzles in under three hours, and Solaria is saved... but fail, and the favorite vacation spot will be reformatted into digital garbage!
To prove once and for all that he's smarter than the CyberSquad, Hacker challenges the kids and their friends to solve a series of puzzles. But this isn't just fun and games - the fate of cybersite Solaria hangs in the balance. Solve all the puzzles in under three hours, and Solaria is saved... but fail, and the favorite vacation spot will be reformatted into digital garbage!
A quiet day at Jackie's house is ruined by a noisy snowblower. Meanwhile, loud music in Botsberg is ruining two cyberkids' dream of setting a new domino record. The CyberSquad investigates what's causing all that racket.
A quiet day at Jackie's house is ruined by a noisy snowblower. Meanwhile, loud music in Botsberg is ruining two cyberkids' dream of setting a new domino record. The CyberSquad investigates what's causing all that racket.
When Wicked casts a spell on the Pompadorians to make them all adore her, Jackie and Digit must reproduce the only symbol that can break it - without being able to see what the symbol looks like. Matt and Inez can't get to Pompadoria to help, so they describe the symbol through their Skwak. But how can they describe the odd-looking spell-breaker accurately so Jackie can make a reproduction that works?
When Wicked casts a spell on the Pompadorians to make them all adore her, Jackie and Digit must reproduce the only symbol that can break it - without being able to see what the symbol looks like. Matt and Inez can't get to Pompadoria to help, so they describe the symbol through their Skwak. But how can they describe the odd-looking spell-breaker accurately so Jackie can make a reproduction that works?
Another Dingerball season is just around the corner for the Dingerville Dragons. But the team is far from ready for Opening Day. The reason - there's so much traffic in town, the players can never reach the field in time to practice. They need an alternate way to avoid the traffic. With a bit of creative thinking the CyberSquad test ideas and design a pedal-powered solution - the Dingermobile! Topics: Alternate Forms of Transportation; Prototyping; Measuring Distances and Time Big Idea: When there are too many cars on the road, you can find other, cleaner ways to move around to ease congestion, lower pollution and maybe even get some exercise.
Another Dingerball season is just around the corner for the Dingerville Dragons. But the team is far from ready for Opening Day. The reason - there's so much traffic in town, the players can never reach the field in time to practice. They need an alternate way to avoid the traffic. With a bit of creative thinking the CyberSquad test ideas and design a pedal-powered solution - the Dingermobile! Topics: Alternate Forms of Transportation; Prototyping; Measuring Distances and Time Big Idea: When there are too many cars on the road, you can find other, cleaner ways to move around to ease congestion, lower pollution and maybe even get some exercise.
Every year, the Northern Frontier ducks migrate to Restoria, returning stronger, refreshed and full of energy. Hacker believes that if he felt as good, he could take over Cyberspace once and for all. Determined to discover where Restoria is, Hacker sends Buzz and Delete to follow the ducks. The CyberSquad tags along during the migration, helping the flock avoid numerous hazards along the way. Topics: Migration; Mapping; Cardinal Directions; Skip Counting Big Idea: Some animals need a "summer" home and a "winter" home to survive, and travel between the two often following the same route each year.
Every year, the Northern Frontier ducks migrate to Restoria, returning stronger, refreshed and full of energy. Hacker believes that if he felt as good, he could take over Cyberspace once and for all. Determined to discover where Restoria is, Hacker sends Buzz and Delete to follow the ducks. The CyberSquad tags along during the migration, helping the flock avoid numerous hazards along the way. Topics: Migration; Mapping; Cardinal Directions; Skip Counting Big Idea: Some animals need a "summer" home and a "winter" home to survive, and travel between the two often following the same route each year.
In the world of Cyberchase, Motherboard has summoned three adventurous Earth kids Jackie, Matt, Inez and their bird pal Digit as the "CyberSquad." Using brain power, perseverance and math problem solving skills, the CyberSquad has the awesome task of saving "Cyberspace" from the dastardly Hacker and his partners in chaos, Buzz and Delete. Each episode also includes a comedic live-action epilogue that shows that math is everywhere and everyone can use it.
In the world of Cyberchase, Motherboard has summoned three adventurous Earth kids Jackie, Matt, Inez and their bird pal Digit as the "CyberSquad." Using brain power, perseverance and math problem solving skills, the CyberSquad has the awesome task of saving "Cyberspace" from the dastardly Hacker and his partners in chaos, Buzz and Delete. Each episode also includes a comedic live-action epilogue that shows that math is everywhere and everyone can use it.
It's going to be a very special night in Cyberspace for Matt, Inez and Jackie. To show her appreciation for all they've done for her (and Cyberspace), Motherboard has invited the kids to have a slumber party with Digit in the newly refurbished and repainted Control Central! But a case of sneezes, itchy eyes and scratchy throats threatens to put a damper on the slumber fun. And to make matters worse, Hacker has his own surprises for Motherboard that night. Inspired by a B-Monster movie, Hacker makes his own Plantasaurus to finally get the best of Motherboard and take over Cyberspace. Can the kids get to the bottom of the problems inside Control Central before the problems outside come to their front door? It's going to be a very special night in Cyberspace for Matt, Inez and Jackie. To show her appreciation for all they've done for her (and Cyberspace), Motherboard has invited the kids to have a slumber party with Digit in the newly refurbished and repainted Control Central! But a case of sneezes, itchy eyes and scratchy throats threatens to put a damper on the slumber fun. And to make matters worse, Hacker has his own surprises for Motherboard that night. Inspired by a B-Monster movie, Hacker makes his own Plantasaurus to finally get the best of Motherboard and take over Cyberspace. Can the kids get to the bottom of the problems inside Control Central before the problems outside come to their front door?
It's going to be a very special night in Cyberspace for Matt, Inez and Jackie. To show her appreciation for all they've done for her (and Cyberspace), Motherboard has invited the kids to have a slumber party with Digit in the newly refurbished and repainted Control Central! But a case of sneezes, itchy eyes and scratchy throats threatens to put a damper on the slumber fun. And to make matters worse, Hacker has his own surprises for Motherboard that night. Inspired by a B-Monster movie, Hacker makes his own Plantasaurus to finally get the best of Motherboard and take over Cyberspace. Can the kids get to the bottom of the problems inside Control Central before the problems outside come to their front door? It's going to be a very special night in Cyberspace for Matt, Inez and Jackie. To show her appreciation for all they've done for her (and Cyberspace), Motherboard has invited the kids to have a slumber party with Digit in the newly refurbished and repainted Control Central! But a case of sneezes, itchy eyes and scratchy throats threatens to put a damper on the slumber fun. And to make matters worse, Hacker has his own surprises for Motherboard that night. Inspired by a B-Monster movie, Hacker makes his own Plantasaurus to finally get the best of Motherboard and take over Cyberspace. Can the kids get to the bottom of the problems inside Control Central before the problems outside come to their front door?
Castleblanca's most famous food critic, Bone Appetit, is coming to Digit's restaurant, and Digit must make a meal that's out-of-this-world! Digit knows the critic's favorite food is cherries. So, what's the piece de resistance? His famous Cherry Supreme dessert, of course! But when Ghoul Foods' cherries are out of stock, Jackie and Inez set out on a dizzying mission to find the elusive ingredient. To what lengths will they go? Let's just say planes, trains, and automobiles don't cover the half of it. By tracking how far food travels to make it to diners' plates, the CyberSquad discovers why shopping local is better for the environment. Meanwhile, Hacker can't stand Digit being the center of attention, so he sets out to prove a few culinary abilities of his own.
Castleblanca's most famous food critic, Bone Appetit, is coming to Digit's restaurant, and Digit must make a meal that's out-of-this-world! Digit knows the critic's favorite food is cherries. So, what's the piece de resistance? His famous Cherry Supreme dessert, of course! But when Ghoul Foods' cherries are out of stock, Jackie and Inez set out on a dizzying mission to find the elusive ingredient. To what lengths will they go? Let's just say planes, trains, and automobiles don't cover the half of it. By tracking how far food travels to make it to diners' plates, the CyberSquad discovers why shopping local is better for the environment. Meanwhile, Hacker can't stand Digit being the center of attention, so he sets out to prove a few culinary abilities of his own.
Buzz sets out to throw the best birthday ever for Hacker. Nothing but the finest food, decorations, and music will do! There's just one problem - Buzz's plans will cause way too much pollution! Delete brings in the CyberSquad to help.
Buzz sets out to throw the best birthday ever for Hacker. Nothing but the finest food, decorations, and music will do! There's just one problem - Buzz's plans will cause way too much pollution! Delete brings in the CyberSquad to help.
Atop Mount Stellandia, the CyberSquad awaits the return of Kacy's Comet an event that only takes place every fifty years! Even Hacker and his bots can't wait to see it. There's just one problem a light is glaring into the sky and blocking out all the stars. The Squad investigates and along the way help several animals also struggling with the blinding light. Will they find the source in time? Topics: Light Pollution; Bortle Scale; Comparing Data; Mapping and Cardinal Directions; Counting Down Time Big Idea: When too much artificial light pollutes the night, it can be unhealthy for many kinds of living things.
Atop Mount Stellandia, the CyberSquad awaits the return of Kacy's Comet an event that only takes place every fifty years! Even Hacker and his bots can't wait to see it. There's just one problem a light is glaring into the sky and blocking out all the stars. The Squad investigates and along the way help several animals also struggling with the blinding light. Will they find the source in time? Topics: Light Pollution; Bortle Scale; Comparing Data; Mapping and Cardinal Directions; Counting Down Time Big Idea: When too much artificial light pollutes the night, it can be unhealthy for many kinds of living things.
It's the CyberSquad's most ingenious plan ever - and most dangerous! If they can insert a new memory chip into Hacker's H-Drive, they can turn him from evil to good. Once he's been shrunk and is inside Hacker, Matt's mission goes like clockwork until a force field is activated and envelops the H-Drive. All seems lost until Digit remembers a robot that Dr Marbles made that can break through any force field. They can shrink it down and send it in to help Matt... but must first figure out how to make it follow their commands. Can Inez, Jackie and Digit program the robot in time?
It's the CyberSquad's most ingenious plan ever - and most dangerous! If they can insert a new memory chip into Hacker's H-Drive, they can turn him from evil to good. Once he's been shrunk and is inside Hacker, Matt's mission goes like clockwork until a force field is activated and envelops the H-Drive. All seems lost until Digit remembers a robot that Dr Marbles made that can break through any force field. They can shrink it down and send it in to help Matt... but must first figure out how to make it follow their commands. Can Inez, Jackie and Digit program the robot in time?
It's high-flying action and problem-solving at Big Dune Beach! Digit competes in an annual kite-flying competition and Hacker is there ruining the beach's delicate sand dunes. Can the CyberSquad protect the dunes and help Digit win?
It's high-flying action and problem-solving at Big Dune Beach! Digit competes in an annual kite-flying competition and Hacker is there ruining the beach's delicate sand dunes. Can the CyberSquad protect the dunes and help Digit win?
In the company of the ghostly pirate Ivanka, the elusive Doctor Marbles is back, and this time he's discovered a powerful cybermineral he can use to help Motherboard. Located deep inside a volcano on the cybersite Corsario, this "Magmalux" is strong enough to override the virus Hacker inflicted on the beloved Cyberspace ruler. Unfortunately, Hacker is on to Marbles and traps him on Skull Island so he can retrieve the Magmalux for his own evil purpose. Enter the CyberSquad: Digit tracks Hacker while the kids solve another problem: how to rescue Marbles! Hacker has destroyed the bridge to Skull Island, and the water surrounding it is infested with electric eels. Can they build a new bridge-with just an old sign to work with-and get to the volcano in time to stop Hacker?
In the company of the ghostly pirate Ivanka, the elusive Doctor Marbles is back, and this time he's discovered a powerful cybermineral he can use to help Motherboard. Located deep inside a volcano on the cybersite Corsario, this "Magmalux" is strong enough to override the virus Hacker inflicted on the beloved Cyberspace ruler. Unfortunately, Hacker is on to Marbles and traps him on Skull Island so he can retrieve the Magmalux for his own evil purpose. Enter the CyberSquad: Digit tracks Hacker while the kids solve another problem: how to rescue Marbles! Hacker has destroyed the bridge to Skull Island, and the water surrounding it is infested with electric eels. Can they build a new bridge-with just an old sign to work with-and get to the volcano in time to stop Hacker?
Buzz sets out to throw the best birthday ever for Hacker. Nothing but the finest food, decorations, and music will do! There's just one problem - Buzz's plans will cause way too much pollution! Delete brings in the CyberSquad to help.
Buzz sets out to throw the best birthday ever for Hacker. Nothing but the finest food, decorations, and music will do! There's just one problem - Buzz's plans will cause way too much pollution! Delete brings in the CyberSquad to help.
It's high-flying action and problem-solving at Big Dune Beach! Digit competes in an annual kite-flying competition and Hacker is there ruining the beach's delicate sand dunes. Can the CyberSquad protect the dunes and help Digit win?
It's high-flying action and problem-solving at Big Dune Beach! Digit competes in an annual kite-flying competition and Hacker is there ruining the beach's delicate sand dunes. Can the CyberSquad protect the dunes and help Digit win?
Atop Mount Stellandia, the CyberSquad awaits the return of Kacy's Comet an event that only takes place every fifty years! Even Hacker and his bots can't wait to see it. There's just one problem a light is glaring into the sky and blocking out all the stars. The Squad investigates and along the way help several animals also struggling with the blinding light. Will they find the source in time? Topics: Light Pollution; Bortle Scale; Comparing Data; Mapping and Cardinal Directions; Counting Down Time Big Idea: When too much artificial light pollutes the night, it can be unhealthy for many kinds of living things.
Atop Mount Stellandia, the CyberSquad awaits the return of Kacy's Comet an event that only takes place every fifty years! Even Hacker and his bots can't wait to see it. There's just one problem a light is glaring into the sky and blocking out all the stars. The Squad investigates and along the way help several animals also struggling with the blinding light. Will they find the source in time? Topics: Light Pollution; Bortle Scale; Comparing Data; Mapping and Cardinal Directions; Counting Down Time Big Idea: When too much artificial light pollutes the night, it can be unhealthy for many kinds of living things.
Hacker has finally captured those Earth brats on the Wreaker! Before he can decide what to do next, an alarm goes off...the Wreaker is out of fuel! He lands on the nearest cybersite, Ekardia, an eerie place with no one in sight and no way to contact anyone. He has only one choice: enlist the CyberSquad's help so they can ALL get back home. They find one Ekardian left behind - Ted. Everyone else left because Ekardia ran out of frixite, the nonrenewable resource they used to power everything. Now Ted lives off the natural resources around him. If Hacker and the kids are going to get home, they and their resourceful new friend will need to learn from Ekardia's past. Can they also help save its future?
Hacker has finally captured those Earth brats on the Wreaker! Before he can decide what to do next, an alarm goes off...the Wreaker is out of fuel! He lands on the nearest cybersite, Ekardia, an eerie place with no one in sight and no way to contact anyone. He has only one choice: enlist the CyberSquad's help so they can ALL get back home. They find one Ekardian left behind - Ted. Everyone else left because Ekardia ran out of frixite, the nonrenewable resource they used to power everything. Now Ted lives off the natural resources around him. If Hacker and the kids are going to get home, they and their resourceful new friend will need to learn from Ekardia's past. Can they also help save its future?
Judge Trudy's beautiful Roadrunner Ranch is the talk of Cyberspace. Her centerpiece? A beautiful desert garden teeming with diverse wildlife, lush plants and prized "Prickly Peach Cactus." All is peachy until several cacti suddenly go missing! Meanwhile, Buzz and Delete are building their own garden in the Northern Frontier. But why do some of their plants look strangely familiar? Topics: Biodiversity; Counting; Collecting Data; Comparing Data; Pictographs Big Idea: A balanced ecosystem supports a wide variety of life "from the very big to the very tiny" with everyone playing an important role in the ecosystem's overall health.
Judge Trudy's beautiful Roadrunner Ranch is the talk of Cyberspace. Her centerpiece? A beautiful desert garden teeming with diverse wildlife, lush plants and prized "Prickly Peach Cactus." All is peachy until several cacti suddenly go missing! Meanwhile, Buzz and Delete are building their own garden in the Northern Frontier. But why do some of their plants look strangely familiar? Topics: Biodiversity; Counting; Collecting Data; Comparing Data; Pictographs Big Idea: A balanced ecosystem supports a wide variety of life "from the very big to the very tiny" with everyone playing an important role in the ecosystem's overall health.
Statues of Hacker are popping up all across Cyberspace. It's his latest scheme - art therapy! Heartbroken after losing to the kids yet again, Hacker throws himself into sculpture and gives his work away. Problem is, wherever one turns up, the power goes off. The CyberSquad investigates to see what's causing all these changes. Is Hacker back to his old tricks? Or has he finally had a change of heart? And what's with the sparkly purple dots on the sculptures? EDUCATIONAL OBJECTIVE: Use a line graph to picture change and your eyes can quickly tell you when and how things are changing.
Statues of Hacker are popping up all across Cyberspace. It's his latest scheme - art therapy! Heartbroken after losing to the kids yet again, Hacker throws himself into sculpture and gives his work away. Problem is, wherever one turns up, the power goes off. The CyberSquad investigates to see what's causing all these changes. Is Hacker back to his old tricks? Or has he finally had a change of heart? And what's with the sparkly purple dots on the sculptures? EDUCATIONAL OBJECTIVE: Use a line graph to picture change and your eyes can quickly tell you when and how things are changing.
Digit is going on his annual visit to Mermaidos, an underwater cybersite filled with merfolk, to visit one of his best friends in the whole cyber-world-Eugene. The two of them are great buddies who love to play underwater games, frolic with fish, and do other wacky water things in this idyllic underwater paradise. When Digit arrives, something is wrong. Mermaidos is murky and warm and the fish are leaving in droves. Digit feels terrible for his pal Eugene and promises to do what he can to make things right. It turns out Hacker has put a plan in motion to turn Mermaidos into his own personal hot tub! He is making the water hotter and hotter, raising the temperature to a hot 100 cyber-degrees- a temperature that would make Mermaidos uninhabitable for the Mermaidians and force them to move out. It is up to Digit and the CyberSquad to stop Hacker's plan, reverse the thermal pollution and help save Eugene's home.
Digit is going on his annual visit to Mermaidos, an underwater cybersite filled with merfolk, to visit one of his best friends in the whole cyber-world-Eugene. The two of them are great buddies who love to play underwater games, frolic with fish, and do other wacky water things in this idyllic underwater paradise. When Digit arrives, something is wrong. Mermaidos is murky and warm and the fish are leaving in droves. Digit feels terrible for his pal Eugene and promises to do what he can to make things right. It turns out Hacker has put a plan in motion to turn Mermaidos into his own personal hot tub! He is making the water hotter and hotter, raising the temperature to a hot 100 cyber-degrees- a temperature that would make Mermaidos uninhabitable for the Mermaidians and force them to move out. It is up to Digit and the CyberSquad to stop Hacker's plan, reverse the thermal pollution and help save Eugene's home.
A mysterious creature is trampling all over Crestwood Park, and visitors are too scared to enter. Even Digit is frightened of the unknown. The CyberSquad goes to investigate. Along the way they experience the wonders of nature firsthand and discover why they should leave nature the way they found it. Can the kids find out who or what the creature is? Will Digit overcome his fears? Topics: Appreciating Nature; Telling Time; Mapping Big Idea: Being out in nature offers many rewards, but it's important to treat the natural world with respect, in return.
A mysterious creature is trampling all over Crestwood Park, and visitors are too scared to enter. Even Digit is frightened of the unknown. The CyberSquad goes to investigate. Along the way they experience the wonders of nature firsthand and discover why they should leave nature the way they found it. Can the kids find out who or what the creature is? Will Digit overcome his fears? Topics: Appreciating Nature; Telling Time; Mapping Big Idea: Being out in nature offers many rewards, but it's important to treat the natural world with respect, in return.
Everyone's scooters are mysteriously breaking in Botsburg! The Squad tries to uncover the cause and launches a clinic to fix them using math and engineering skills. Back home, Jackie tests her new fixing skills on a broken family heirloom.
To please his pet smirble, BB, Hacker transforms a park into a highly manicured space, but BB doesn't like it at all! To find out why, the kids time travel to collect and analyze data and help restore the park's biodiversity.
Hacker has finally captured those Earth brats on the Wreaker! Before he can decide what to do next, an alarm goes off...the Wreaker is out of fuel! He lands on the nearest cybersite, Ekardia, an eerie place with no one in sight and no way to contact anyone. He has only one choice: enlist the CyberSquad's help so they can ALL get back home. They find one Ekardian left behind - Ted. Everyone else left because Ekardia ran out of frixite, the nonrenewable resource they used to power everything. Now Ted lives off the natural resources around him. If Hacker and the kids are going to get home, they and their resourceful new friend will need to learn from Ekardia's past. Can they also help save its future?
Everyone's scooters are mysteriously breaking in Botsburg! The Squad tries to uncover the cause and launches a clinic to fix them using math and engineering skills. Back home, Jackie tests her new fixing skills on a broken family heirloom.
To please his pet smirble, BB, Hacker transforms a park into a highly manicured space, but BB doesn't like it at all! To find out why, the kids time travel to collect and analyze data and help restore the park's biodiversity.
Hacker has finally captured those Earth brats on the Wreaker! Before he can decide what to do next, an alarm goes off...the Wreaker is out of fuel! He lands on the nearest cybersite, Ekardia, an eerie place with no one in sight and no way to contact anyone. He has only one choice: enlist the CyberSquad's help so they can ALL get back home. They find one Ekardian left behind - Ted. Everyone else left because Ekardia ran out of frixite, the nonrenewable resource they used to power everything. Now Ted lives off the natural resources around him. If Hacker and the kids are going to get home, they and their resourceful new friend will need to learn from Ekardia's past. Can they also help save its future?
Everyone's scooters are mysteriously breaking in Botsburg! The Squad tries to uncover the cause and launches a clinic to fix them using math and engineering skills. Back home, Jackie tests her new fixing skills on a broken family heirloom.
To please his pet smirble, BB, Hacker transforms a park into a highly manicured space, but BB doesn't like it at all! To find out why, the kids time travel to collect and analyze data and help restore the park's biodiversity.
A televised skate-off will decide ultimate naming rights for the new Radopolis skate park. Will it be named after Slider, the ace skateboarder of Cyberspace, or The Hacker, the vainest villain in the virtual universe? When the power mysteriously goes out at the skate park, the CyberSquad and Digit must find a way to turn it back on before the nighttime skateboarding extravaganza. They decide to use solar panels to collect energy during the day that can power the park at night. But will they have enough area to install the panels, and enough time to collect energy before sundown? And if they do, can their friend out-skate the ace cheater of Cyberpsace?
Everyone's scooters are mysteriously breaking in Botsburg! The Squad tries to uncover the cause and launches a clinic to fix them using math and engineering skills. Back home, Jackie tests her new fixing skills on a broken family heirloom.
To please his pet smirble, BB, Hacker transforms a park into a highly manicured space, but BB doesn't like it at all! To find out why, the kids time travel to collect and analyze data and help restore the park's biodiversity.
A televised skate-off will decide ultimate naming rights for the new Radopolis skate park. Will it be named after Slider, the ace skateboarder of Cyberspace, or The Hacker, the vainest villain in the virtual universe? When the power mysteriously goes out at the skate park, the CyberSquad and Digit must find a way to turn it back on before the nighttime skateboarding extravaganza. They decide to use solar panels to collect energy during the day that can power the park at night. But will they have enough area to install the panels, and enough time to collect energy before sundown? And if they do, can their friend out-skate the ace cheater of Cyberpsace?
Everyone's scooters are mysteriously breaking in Botsburg! The Squad tries to uncover the cause and launches a clinic to fix them using math and engineering skills. Back home, Jackie tests her new fixing skills on a broken family heirloom.
Everyone's scooters are mysteriously breaking in Botsburg! The Squad tries to uncover the cause and launches a clinic to fix them using math and engineering skills. Back home, Jackie tests her new fixing skills on a broken family heirloom.
To please his pet smirble, BB, Hacker transforms a park into a highly manicured space, but BB doesn't like it at all! To find out why, the kids time travel to collect and analyze data and help restore the park's biodiversity.
To please his pet smirble, BB, Hacker transforms a park into a highly manicured space, but BB doesn't like it at all! To find out why, the kids time travel to collect and analyze data and help restore the park's biodiversity.
Buzz, Delete and Digit take a wild ride on the wreaker. On Earth, we meet Inez's family for the first time. Their courtyard is being revamped and Inez wants to plant trees. Sister Camila? A skatepark. Who will win this sibling rivalry?
Buzz, Delete and Digit take a wild ride on the wreaker. On Earth, we meet Inez's family for the first time. Their courtyard is being revamped and Inez wants to plant trees. Sister Camila? A skatepark. Who will win this sibling rivalry?
Who knew Hacker was a nature lover? Seems it all started many Cyber-years ago, when Motherboard banished him to the Northern Frontier. With only the trees to call his friends, Hacker developed a soft spot for the woodlands. That's why he's especially incensed when a new villain begins to zap his beloved trees into thin air. The tree-sanity must be stopped! In an unlikely pairing, the CyberSquad steps in to help Hacker. But, will they be able save the forest before it's too late?
Who knew Hacker was a nature lover? Seems it all started many Cyber-years ago, when Motherboard banished him to the Northern Frontier. With only the trees to call his friends, Hacker developed a soft spot for the woodlands. That's why he's especially incensed when a new villain begins to zap his beloved trees into thin air. The tree-sanity must be stopped! In an unlikely pairing, the CyberSquad steps in to help Hacker. But, will they be able save the forest before it's too late?
It's Arbor Day in Cyberspace "a special day to plant a tree for a best friend" but Buzz has other plans. Concerned that Buzz is absorbed by his video game, "The Terrific Tree", Delete calls on the CyberSquad to help get his best buddy back. They head out to the forest and use Buzz's knowledge of trees learned from his video game to help Delete pick the perfect tree to plant in Buzz's honor. Topics: Trees; Comparing Data, Measuring Distances Big Idea: Plant trees where there aren't any and they will give back in surprising ways.
It's Arbor Day in Cyberspace "a special day to plant a tree for a best friend" but Buzz has other plans. Concerned that Buzz is absorbed by his video game, "The Terrific Tree", Delete calls on the CyberSquad to help get his best buddy back. They head out to the forest and use Buzz's knowledge of trees learned from his video game to help Delete pick the perfect tree to plant in Buzz's honor. Topics: Trees; Comparing Data, Measuring Distances Big Idea: Plant trees where there aren't any and they will give back in surprising ways.
To please his pet smirble, BB, Hacker transforms a park into a highly manicured space, but BB doesn't like it at all! To find out why, the kids time travel to collect and analyze data and help restore the park's biodiversity.
To please his pet smirble, BB, Hacker transforms a park into a highly manicured space, but BB doesn't like it at all! To find out why, the kids time travel to collect and analyze data and help restore the park's biodiversity.
Buzz, Delete and Digit take a wild ride on the wreaker. On Earth, we meet Inez's family for the first time. Their courtyard is being revamped and Inez wants to plant trees. Sister Camila? A skatepark. Who will win this sibling rivalry?
Buzz, Delete and Digit take a wild ride on the wreaker. On Earth, we meet Inez's family for the first time. Their courtyard is being revamped and Inez wants to plant trees. Sister Camila? A skatepark. Who will win this sibling rivalry?
Has Hacker finally concocted his most perfect plan to shut down Motherboard once and for all, making him the ruler of Cyberspace? It looks that way, as Hacker has positioned giant patches of trash in Cyberspace to converge on Control Central! Hacker is giddy with delight, because the citizens of Cyberspace unknowingly helped his plan. They didn't dispose of their trash properly and created the huge trash patches to begin with. Back at Control Central, Digit is updating Motherboard's software for her birthday and accidentally causes her to shut down! He and the CyberSquad try to reboot her, to no avail. With Motherboard down, they must rely on their quick problem-solving skills and help from citizen scientists to get to the bottom of the trash trouble and protect Control Central. Can they save Motherboard - and all of Cyberspace - before it's too late?
Has Hacker finally concocted his most perfect plan to shut down Motherboard once and for all, making him the ruler of Cyberspace? It looks that way, as Hacker has positioned giant patches of trash in Cyberspace to converge on Control Central! Hacker is giddy with delight, because the citizens of Cyberspace unknowingly helped his plan. They didn't dispose of their trash properly and created the huge trash patches to begin with. Back at Control Central, Digit is updating Motherboard's software for her birthday and accidentally causes her to shut down! He and the CyberSquad try to reboot her, to no avail. With Motherboard down, they must rely on their quick problem-solving skills and help from citizen scientists to get to the bottom of the trash trouble and protect Control Central. Can they save Motherboard - and all of Cyberspace - before it's too late?
Has Hacker finally concocted his most perfect plan to shut down Motherboard once and for all, making him the ruler of Cyberspace? It looks that way, as Hacker has positioned giant patches of trash in Cyberspace to converge on Control Central! Hacker is giddy with delight, because the citizens of Cyberspace unknowingly helped his plan. They didn't dispose of their trash properly and created the huge trash patches to begin with. Back at Control Central, Digit is updating Motherboard's software for her birthday and accidentally causes her to shut down! He and the CyberSquad try to reboot her, to no avail. With Motherboard down, they must rely on their quick problem-solving skills and help from citizen scientists to get to the bottom of the trash trouble and protect Control Central. Can they save Motherboard - and all of Cyberspace - before it's too late?
Has Hacker finally concocted his most perfect plan to shut down Motherboard once and for all, making him the ruler of Cyberspace? It looks that way, as Hacker has positioned giant patches of trash in Cyberspace to converge on Control Central! Hacker is giddy with delight, because the citizens of Cyberspace unknowingly helped his plan. They didn't dispose of their trash properly and created the huge trash patches to begin with. Back at Control Central, Digit is updating Motherboard's software for her birthday and accidentally causes her to shut down! He and the CyberSquad try to reboot her, to no avail. With Motherboard down, they must rely on their quick problem-solving skills and help from citizen scientists to get to the bottom of the trash trouble and protect Control Central. Can they save Motherboard - and all of Cyberspace - before it's too late?
Everyone's scooters are mysteriously breaking in Botsburg! The Squad tries to uncover the cause and launches a clinic to fix them using math and engineering skills. Back home, Jackie tests her new fixing skills on a broken family heirloom.
Everyone's scooters are mysteriously breaking in Botsburg! The Squad tries to uncover the cause and launches a clinic to fix them using math and engineering skills. Back home, Jackie tests her new fixing skills on a broken family heirloom.
The CyberSquad gets fashionable in Factoria! Jackie wins the chance of a lifetime to apprentice with the incomparable fashion designer Fabio DeZine. Jackie quickly learns, it takes more than just a pretty drawing to design something with real, sustaining impact. Topics: Sustainable Design; Prototyping; Geometry Big Idea: When you reuse or repurpose materials to make something new, you help make sure Earth's resources are there for the future.
The CyberSquad gets fashionable in Factoria! Jackie wins the chance of a lifetime to apprentice with the incomparable fashion designer Fabio DeZine. Jackie quickly learns, it takes more than just a pretty drawing to design something with real, sustaining impact. Topics: Sustainable Design; Prototyping; Geometry Big Idea: When you reuse or repurpose materials to make something new, you help make sure Earth's resources are there for the future.
In the shadows of the night, something is making a mess of the Dingerville ballfield. Can the CyberSquad help to stop it? On earth, Inez is forced to start sharing her room with younger sister, Camila.
In the shadows of the night, something is making a mess of the Dingerville ballfield. Can the CyberSquad help to stop it? On earth, Inez is forced to start sharing her room with younger sister, Camila.
Creech invites her good friends the CyberSquad to Tikiville to show off the amazing new bike path that has everyone driving their fantastic new bikes and trikes rather than cars. Everyone is having fun - even Hacker is joyriding on his bike (and if that isn't suspicious, Jackie doesn't know what is). Inez, who cares deeply for animals, soon realizes the bike path has divided the habitats of many of Tikiville's cute, cuddly creatures. Creature families have been split up, and the busy bike path is preventing animals from reaching their food and water sources. Inez feels the bike path should be shut down, but Creech doesn't want to take away the benefits the path has created for her community. The disagreement drives a wedge between the two good friends. Will they find a compromise? Will a map of the area help Inez and her friends reunite the cute critters to their families and homes? And what is that sneaky Hacker up to?!
Creech invites her good friends the CyberSquad to Tikiville to show off the amazing new bike path that has everyone driving their fantastic new bikes and trikes rather than cars. Everyone is having fun - even Hacker is joyriding on his bike (and if that isn't suspicious, Jackie doesn't know what is). Inez, who cares deeply for animals, soon realizes the bike path has divided the habitats of many of Tikiville's cute, cuddly creatures. Creature families have been split up, and the busy bike path is preventing animals from reaching their food and water sources. Inez feels the bike path should be shut down, but Creech doesn't want to take away the benefits the path has created for her community. The disagreement drives a wedge between the two good friends. Will they find a compromise? Will a map of the area help Inez and her friends reunite the cute critters to their families and homes? And what is that sneaky Hacker up to?!
Another Dingerball season is just around the corner for the Dingerville Dragons. But the team is far from ready for Opening Day. The reason - there's so much traffic in town, the players can never reach the field in time to practice. They need an alternate way to avoid the traffic. With a bit of creative thinking the CyberSquad test ideas and design a pedal-powered solution - the Dingermobile! Topics: Alternate Forms of Transportation; Prototyping; Measuring Distances and Time Big Idea: When there are too many cars on the road, you can find other, cleaner ways to move around to ease congestion, lower pollution and maybe even get some exercise.
Another Dingerball season is just around the corner for the Dingerville Dragons. But the team is far from ready for Opening Day. The reason - there's so much traffic in town, the players can never reach the field in time to practice. They need an alternate way to avoid the traffic. With a bit of creative thinking the CyberSquad test ideas and design a pedal-powered solution - the Dingermobile! Topics: Alternate Forms of Transportation; Prototyping; Measuring Distances and Time Big Idea: When there are too many cars on the road, you can find other, cleaner ways to move around to ease congestion, lower pollution and maybe even get some exercise.
Matt gets his mom a special Mother's Day gift - two adopted alpacas for their family farm! In Cyberspace, the CyberSquad go on a wild adventure, helping Hannah find the ideal spot for growing Mother's Day cyberberries.
Matt gets his mom a special Mother's Day gift - two adopted alpacas for their family farm! In Cyberspace, the CyberSquad go on a wild adventure, helping Hannah find the ideal spot for growing Mother's Day cyberberries.
A quiet day at Jackie's house is ruined by a noisy snowblower. Meanwhile, loud music in Botsberg is ruining two cyberkids' dream of setting a new domino record. The CyberSquad investigates what's causing all that racket.
A quiet day at Jackie's house is ruined by a noisy snowblower. Meanwhile, loud music in Botsberg is ruining two cyberkids' dream of setting a new domino record. The CyberSquad investigates what's causing all that racket.
To please his pet smirble, BB, Hacker transforms a park into a highly manicured space, but BB doesn't like it at all! To find out why, the kids time travel to collect and analyze data and help restore the park's biodiversity.
To please his pet smirble, BB, Hacker transforms a park into a highly manicured space, but BB doesn't like it at all! To find out why, the kids time travel to collect and analyze data and help restore the park's biodiversity.
With special guest star Bebe Neuwirth. Hacker steals the powerful Eye of Rom from Binky the Cat's pyramid, placing the Ancient Egypt cybersite in jeopardy. The kids and Digit set out to retrieve the Eye from Hacker, but the journey is packed with a maze of exciting, action-filled gambits that force them to first do and undo a series of complicated steps. The Big Idea: Find the inverse of an action and you can undo it, putting things back the way they were. Math Topic: Inverse Operations; NCTM Link: Number & Operations.
With special guest star Bebe Neuwirth. Hacker steals the powerful Eye of Rom from Binky the Cat's pyramid, placing the Ancient Egypt cybersite in jeopardy. The kids and Digit set out to retrieve the Eye from Hacker, but the journey is packed with a maze of exciting, action-filled gambits that force them to first do and undo a series of complicated steps. The Big Idea: Find the inverse of an action and you can undo it, putting things back the way they were. Math Topic: Inverse Operations; NCTM Link: Number & Operations.
Radopolis has a big problem: water bottles. Radsters are an active bunch, but their desire to stay hydrated has led to a huge bottle pile-up. Way Cool Arena has been turned into a bottle dump, and the beloved skate park is next! The kids and Slider must find a way to get rid of the heaps of empties and reduce future waste while making sure Radsters stay healthy. Can they prevent their rad cybersite from getting bottled up? Big idea: Drinking water regularly is essential, but how you drink it is also important. Make choices that are healthy for both your body and the environment. Math concepts: Sampling and Multiplication.
Radopolis has a big problem: water bottles. Radsters are an active bunch, but their desire to stay hydrated has led to a huge bottle pile-up. Way Cool Arena has been turned into a bottle dump, and the beloved skate park is next! The kids and Slider must find a way to get rid of the heaps of empties and reduce future waste while making sure Radsters stay healthy. Can they prevent their rad cybersite from getting bottled up? Big idea: Drinking water regularly is essential, but how you drink it is also important. Make choices that are healthy for both your body and the environment. Math concepts: Sampling and Multiplication.
A quiet day at Jackie's house is ruined by a noisy snowblower. Meanwhile, loud music in Botsberg is ruining two cyberkids' dream of setting a new domino record. The CyberSquad investigates what's causing all that racket.
A quiet day at Jackie's house is ruined by a noisy snowblower. Meanwhile, loud music in Botsberg is ruining two cyberkids' dream of setting a new domino record. The CyberSquad investigates what's causing all that racket.
Matt gets his mom a special Mother's Day gift - two adopted alpacas for their family farm! In Cyberspace, the CyberSquad go on a wild adventure, helping Hannah find the ideal spot for growing Mother's Day cyberberries.
Matt gets his mom a special Mother's Day gift - two adopted alpacas for their family farm! In Cyberspace, the CyberSquad go on a wild adventure, helping Hannah find the ideal spot for growing Mother's Day cyberberries.
Contestants from all over Cyberspace have come to Gardenia, a gorgeous garden cybersite ruled by the Queen Mum, for its annual flower-growing contest. Hacker is sure his doofydill will win Tallest Flower, but when he loses to Inez and her happiolus, he is furious and plots a plant-based revenge. He flies off to a faraway site and brings back a funky flower - an invasive species! The funky flower emits a stinky odor that no one can handle - not even the Queen Mum. Worse, it also spreads quickly, steals water, hoards sunlight and crowds out all the native plants! The CyberSquad races against time to find ways to stop the funky flower. Can they rescue Gardenia before it - and Hacker - take over for good?
Contestants from all over Cyberspace have come to Gardenia, a gorgeous garden cybersite ruled by the Queen Mum, for its annual flower-growing contest. Hacker is sure his doofydill will win Tallest Flower, but when he loses to Inez and her happiolus, he is furious and plots a plant-based revenge. He flies off to a faraway site and brings back a funky flower - an invasive species! The funky flower emits a stinky odor that no one can handle - not even the Queen Mum. Worse, it also spreads quickly, steals water, hoards sunlight and crowds out all the native plants! The CyberSquad races against time to find ways to stop the funky flower. Can they rescue Gardenia before it - and Hacker - take over for good?
It's going to be a very special night in Cyberspace for Matt, Inez and Jackie. To show her appreciation for all they've done for her (and Cyberspace), Motherboard has invited the kids to have a slumber party with Digit in the newly refurbished and repainted Control Central! But a case of sneezes, itchy eyes and scratchy throats threatens to put a damper on the slumber fun. And to make matters worse, Hacker has his own surprises for Motherboard that night. Inspired by a B-Monster movie, Hacker makes his own Plantasaurus to finally get the best of Motherboard and take over Cyberspace. Can the kids get to the bottom of the problems inside Control Central before the problems outside come to their front door? It's going to be a very special night in Cyberspace for Matt, Inez and Jackie. To show her appreciation for all they've done for her (and Cyberspace), Motherboard has invited the kids to have a slumber party with Digit in the newly refurbished and repainted Control Central! But a case of sneezes, itchy eyes and scratchy throats threatens to put a damper on the slumber fun. And to make matters worse, Hacker has his own surprises for Motherboard that night. Inspired by a B-Monster movie, Hacker makes his own Plantasaurus to finally get the best of Motherboard and take over Cyberspace. Can the kids get to the bottom of the problems inside Control Central before the problems outside come to their front door?
It's going to be a very special night in Cyberspace for Matt, Inez and Jackie. To show her appreciation for all they've done for her (and Cyberspace), Motherboard has invited the kids to have a slumber party with Digit in the newly refurbished and repainted Control Central! But a case of sneezes, itchy eyes and scratchy throats threatens to put a damper on the slumber fun. And to make matters worse, Hacker has his own surprises for Motherboard that night. Inspired by a B-Monster movie, Hacker makes his own Plantasaurus to finally get the best of Motherboard and take over Cyberspace. Can the kids get to the bottom of the problems inside Control Central before the problems outside come to their front door? It's going to be a very special night in Cyberspace for Matt, Inez and Jackie. To show her appreciation for all they've done for her (and Cyberspace), Motherboard has invited the kids to have a slumber party with Digit in the newly refurbished and repainted Control Central! But a case of sneezes, itchy eyes and scratchy throats threatens to put a damper on the slumber fun. And to make matters worse, Hacker has his own surprises for Motherboard that night. Inspired by a B-Monster movie, Hacker makes his own Plantasaurus to finally get the best of Motherboard and take over Cyberspace. Can the kids get to the bottom of the problems inside Control Central before the problems outside come to their front door?
The CyberSquad and their new friend Scanner embark on a quest to build a new Encryptor Chip for Motherboard and cure her virus. With Hacker in hot pursuit, the kids must run, ski, canoe and climb their way to the end of the mission. In the process, they learn that a little activity over time adds up. But will they also cure Motherboard? Big idea: To have fun and be healthy, get up and moving for sixty minutes each day. Math concepts: Data Representation/Tables.
The CyberSquad and their new friend Scanner embark on a quest to build a new Encryptor Chip for Motherboard and cure her virus. With Hacker in hot pursuit, the kids must run, ski, canoe and climb their way to the end of the mission. In the process, they learn that a little activity over time adds up. But will they also cure Motherboard? Big idea: To have fun and be healthy, get up and moving for sixty minutes each day. Math concepts: Data Representation/Tables.
There's a mega mystery in Megabays - the once-healthy kelp in Big Bay is washing ashore. The CyberSquad must work with Captain Skuttlebutt, keeper of the bays, to get to the bottom of it. They explore the marine ecosystem and discover that there are way more urchins than anything else... but why? Is it nature at work, or is something - or someone - causing the underwater kelp forest's collapse?
There's a mega mystery in Megabays - the once-healthy kelp in Big Bay is washing ashore. The CyberSquad must work with Captain Skuttlebutt, keeper of the bays, to get to the bottom of it. They explore the marine ecosystem and discover that there are way more urchins than anything else... but why? Is it nature at work, or is something - or someone - causing the underwater kelp forest's collapse?
Delete is having a bad day. Hacker yelled at him and Buzz made fun of his first-ever invention, a "Bunny-Copter." When he wishes things were better, Delete discovers he has a Fairy Borg Father named Zanko, who appears and grants him nine wishes. Chaos ensues from Delete's wacky wishes, and the CyberSquad is called in. When Zanko & Matt end up stuck on a ledge inside hazardous Statico Chasm, Inez and Jackie must 'refine & optimize' the Bunny-Copter to rescue them. Can they do it in time? EDUCATIONAL OBJECTIVE: When you have an invention that needs an improvement, identify the key feature that needs changing and vary it until the invention is as good as it can be.
Delete is having a bad day. Hacker yelled at him and Buzz made fun of his first-ever invention, a "Bunny-Copter." When he wishes things were better, Delete discovers he has a Fairy Borg Father named Zanko, who appears and grants him nine wishes. Chaos ensues from Delete's wacky wishes, and the CyberSquad is called in. When Zanko & Matt end up stuck on a ledge inside hazardous Statico Chasm, Inez and Jackie must 'refine & optimize' the Bunny-Copter to rescue them. Can they do it in time? EDUCATIONAL OBJECTIVE: When you have an invention that needs an improvement, identify the key feature that needs changing and vary it until the invention is as good as it can be.
As Hacker eyes the Cyber Square trophy, the CyberSquad helps Stellandia's beetles set up a court with fractions to defeat him. Back home, Inez uses fractions to keep peace with little brother, Len.
Hacker's stolen the CyberStar. The CyberSquad races through a fizzy Asteroid Belt and solves math patterns to get it back, reclaiming their confidence along the way.
Matt, Inez, Digit, and Jackie are planning a friendship retreat: four epic days of camping in the wilderness on Camptopia. Although Jackie's going to miss her warm bed, everyone's excited to spend uninterrupted time together in nature-no distractions whatsoever. All are happy campers until Digit's Power Pal 3000--a cooking-heating-entertainment center all-in-one--suddenly shuts down! With no gadgets to heat up their campsite, cook their meals, or save their retreat, temperatures drop while tensions rise. The kids have to learn how to work through their frustrations, and perhaps look up for a solution. Through a bit of trial and error, the kids discover that they can harness the power of the sun to solve their problems. It's amazing what solar energy and a little ingenuity can do!
As Hacker eyes the Cyber Square trophy, the CyberSquad helps Stellandia's beetles set up a court with fractions to defeat him. Back home, Inez uses fractions to keep peace with little brother, Len.
Hacker's stolen the CyberStar. The CyberSquad races through a fizzy Asteroid Belt and solves math patterns to get it back, reclaiming their confidence along the way.
Matt, Inez, Digit, and Jackie are planning a friendship retreat: four epic days of camping in the wilderness on Camptopia. Although Jackie's going to miss her warm bed, everyone's excited to spend uninterrupted time together in nature-no distractions whatsoever. All are happy campers until Digit's Power Pal 3000--a cooking-heating-entertainment center all-in-one--suddenly shuts down! With no gadgets to heat up their campsite, cook their meals, or save their retreat, temperatures drop while tensions rise. The kids have to learn how to work through their frustrations, and perhaps look up for a solution. Through a bit of trial and error, the kids discover that they can harness the power of the sun to solve their problems. It's amazing what solar energy and a little ingenuity can do!
As Hacker eyes the Cyber Square trophy, the CyberSquad helps Stellandia's beetles set up a court with fractions to defeat him. Back home, Inez uses fractions to keep peace with little brother, Len.
Hacker's stolen the CyberStar. The CyberSquad races through a fizzy Asteroid Belt and solves math patterns to get it back, reclaiming their confidence along the way.
It's going to be a very special night in Cyberspace for Matt, Inez and Jackie. To show her appreciation for all they've done for her (and Cyberspace), Motherboard has invited the kids to have a slumber party with Digit in the newly refurbished and repainted Control Central! But a case of sneezes, itchy eyes and scratchy throats threatens to put a damper on the slumber fun. And to make matters worse, Hacker has his own surprises for Motherboard that night. Inspired by a B-Monster movie, Hacker makes his own Plantasaurus to finally get the best of Motherboard and take over Cyberspace. Can the kids get to the bottom of the problems inside Control Central before the problems outside come to their front door? It's going to be a very special night in Cyberspace for Matt, Inez and Jackie. To show her appreciation for all they've done for her (and Cyberspace), Motherboard has invited the kids to have a slumber party with Digit in the newly refurbished and repainted Control Central! But a case of sneezes, itchy eyes and scratchy throats threatens to put a damper on the slumber fun. And to make matters worse, Hacker has his own surprises for Motherboard that night. Inspired by a B-Monster movie, Hacker makes his own Plantasaurus to finally get the best of Motherboard and take over Cyberspace. Can the kids get to the bottom of the problems inside Control Central before the problems outside come to their front door?
As Hacker eyes the Cyber Square trophy, the CyberSquad helps Stellandia's beetles set up a court with fractions to defeat him. Back home, Inez uses fractions to keep peace with little brother, Len.
Hacker's stolen the CyberStar. The CyberSquad races through a fizzy Asteroid Belt and solves math patterns to get it back, reclaiming their confidence along the way.
It's going to be a very special night in Cyberspace for Matt, Inez and Jackie. To show her appreciation for all they've done for her (and Cyberspace), Motherboard has invited the kids to have a slumber party with Digit in the newly refurbished and repainted Control Central! But a case of sneezes, itchy eyes and scratchy throats threatens to put a damper on the slumber fun. And to make matters worse, Hacker has his own surprises for Motherboard that night. Inspired by a B-Monster movie, Hacker makes his own Plantasaurus to finally get the best of Motherboard and take over Cyberspace. Can the kids get to the bottom of the problems inside Control Central before the problems outside come to their front door? It's going to be a very special night in Cyberspace for Matt, Inez and Jackie. To show her appreciation for all they've done for her (and Cyberspace), Motherboard has invited the kids to have a slumber party with Digit in the newly refurbished and repainted Control Central! But a case of sneezes, itchy eyes and scratchy throats threatens to put a damper on the slumber fun. And to make matters worse, Hacker has his own surprises for Motherboard that night. Inspired by a B-Monster movie, Hacker makes his own Plantasaurus to finally get the best of Motherboard and take over Cyberspace. Can the kids get to the bottom of the problems inside Control Central before the problems outside come to their front door?
As Hacker eyes the Cyber Square trophy, the CyberSquad helps Stellandia's beetles set up a court with fractions to defeat him. Back home, Inez uses fractions to keep peace with little brother, Len.
As Hacker eyes the Cyber Square trophy, the CyberSquad helps Stellandia's beetles set up a court with fractions to defeat him. Back home, Inez uses fractions to keep peace with little brother, Len.
Has Hacker finally found a way to take down Motherboard forever? All bets are off when Hacker stumbles upon the secret location of the "Program Proliferator" - a piece of hardware capable of reprogramming Motherboard's operating system. It's buried right under Dingerville Park, home of The Dingerball Series, a once-in-every-four-year championship game less than a week away. While retrieving the device, Hacker suctions up all the ballfield's dirt, leaving a giant crater in the ground-and in the hearts of all Cybercitizens. No one is more distraught than Lefty, the local seven-year-old pitcher Matt's been mentoring. The CyberSquad must figure out how to refill the missing dirt before the big game! Could composting lead to a home run?
Has Hacker finally found a way to take down Motherboard forever? All bets are off when Hacker stumbles upon the secret location of the "Program Proliferator" - a piece of hardware capable of reprogramming Motherboard's operating system. It's buried right under Dingerville Park, home of The Dingerball Series, a once-in-every-four-year championship game less than a week away. While retrieving the device, Hacker suctions up all the ballfield's dirt, leaving a giant crater in the ground-and in the hearts of all Cybercitizens. No one is more distraught than Lefty, the local seven-year-old pitcher Matt's been mentoring. The CyberSquad must figure out how to refill the missing dirt before the big game! Could composting lead to a home run?
Hacker's stolen the CyberStar. The CyberSquad races through a fizzy Asteroid Belt and solves math patterns to get it back, reclaiming their confidence along the way.
Hacker's stolen the CyberStar. The CyberSquad races through a fizzy Asteroid Belt and solves math patterns to get it back, reclaiming their confidence along the way.
Jackie is enjoying a snowy day with her family on Earth when her house becomes mysteriously cold inside. On Stellandia, a green haze has appeared and is heating up the weather. The CyberSquad helps Bernice investigate before it gets too hot.
Jackie is enjoying a snowy day with her family on Earth when her house becomes mysteriously cold inside. On Stellandia, a green haze has appeared and is heating up the weather. The CyberSquad helps Bernice investigate before it gets too hot.
On a mission to become extra green, Hacker unintentionally causes the weather in Stellandia to become too hot. Will the tiny but mighty Bernice the Beetle help the CyberSquad stop Hacker before it's too late?
On a mission to become extra green, Hacker unintentionally causes the weather in Stellandia to become too hot. Will the tiny but mighty Bernice the Beetle help the CyberSquad stop Hacker before it's too late?
Bird lovers across Cyberspace have arrived at the Migration Celebration - a magical event where the rare teal-footed trillers flock once every five years. But when the trillers are a no-show, Professor Bobson, host of the event, knows something is amiss. After cancelling the celebration, phone calls and social media posts start reporting triller sightings all over Cyberspace! The Professor and kids recruit dozens of citizen scientists to record their observations when they see a triller. But in the chaos, they forget Digit, the biggest triller lover of all, can be a big help! When all the citizen scientists have reported back, it leads to a shocking discovery. What is the data telling them? And can Digit help crack the case?
Bird lovers across Cyberspace have arrived at the Migration Celebration - a magical event where the rare teal-footed trillers flock once every five years. But when the trillers are a no-show, Professor Bobson, host of the event, knows something is amiss. After cancelling the celebration, phone calls and social media posts start reporting triller sightings all over Cyberspace! The Professor and kids recruit dozens of citizen scientists to record their observations when they see a triller. But in the chaos, they forget Digit, the biggest triller lover of all, can be a big help! When all the citizen scientists have reported back, it leads to a shocking discovery. What is the data telling them? And can Digit help crack the case?
It's not easy being the most notorious villain in all of Cyberspace, and Hacker is really stressed out. Buzz and Delete surprise their mess-of-a-stress boss with a blissful day at Mount Bear Fresh Water Spa, full of relaxing treatments sourced from the beautiful Mount Bear River! But, when the water supply suddenly stops flowing, Hacker and the other patrons are left out to dry. With spa manager, Jules, in over his head, Buzz and Delete go to extreme measures and ask the CyberSquad for help. Using a map and spatial reasoning skills, Digit and the kids turn upstream for clues about why the spa's water has been reduced to a mere trickle. Can the CyberSquad save the day? Or will it all just go down the drain?
It's not easy being the most notorious villain in all of Cyberspace, and Hacker is really stressed out. Buzz and Delete surprise their mess-of-a-stress boss with a blissful day at Mount Bear Fresh Water Spa, full of relaxing treatments sourced from the beautiful Mount Bear River! But, when the water supply suddenly stops flowing, Hacker and the other patrons are left out to dry. With spa manager, Jules, in over his head, Buzz and Delete go to extreme measures and ask the CyberSquad for help. Using a map and spatial reasoning skills, Digit and the kids turn upstream for clues about why the spa's water has been reduced to a mere trickle. Can the CyberSquad save the day? Or will it all just go down the drain?
As Hacker eyes the Cyber Square trophy, the CyberSquad helps Stellandia's beetles set up a court with fractions to defeat him. Back home, Inez uses fractions to keep peace with little brother, Len.
As Hacker eyes the Cyber Square trophy, the CyberSquad helps Stellandia's beetles set up a court with fractions to defeat him. Back home, Inez uses fractions to keep peace with little brother, Len.
Why does glamorous Gollywood go ga-ga when a nobody like Mister Z skips town? It's a fiendish Hacker scheme, of course. Because of a poison pen campaign devised by Hacker, Mister Z feels worthless and unwanted. He decides to leave Gollywood, taking his zeroes with him. The sudden disappearance of the number zero causes confusion and chaos, exactly as Hacker planned. As Hacker becomes the biggest star in Gollywood, the kids and Digit must show Mister Z he does indeed have a value by demonstrating the importance of the number zero.
Why does glamorous Gollywood go ga-ga when a nobody like Mister Z skips town? It's a fiendish Hacker scheme, of course. Because of a poison pen campaign devised by Hacker, Mister Z feels worthless and unwanted. He decides to leave Gollywood, taking his zeroes with him. The sudden disappearance of the number zero causes confusion and chaos, exactly as Hacker planned. As Hacker becomes the biggest star in Gollywood, the kids and Digit must show Mister Z he does indeed have a value by demonstrating the importance of the number zero.
Everyone's scooters are mysteriously breaking in Botsburg! The Squad tries to uncover the cause and launches a clinic to fix them using math and engineering skills. Back home, Jackie tests her new fixing skills on a broken family heirloom.
Everyone's scooters are mysteriously breaking in Botsburg! The Squad tries to uncover the cause and launches a clinic to fix them using math and engineering skills. Back home, Jackie tests her new fixing skills on a broken family heirloom.
When Digit heads off alone to dispose of the powerful Network Interface Card (NIC), calamity strikes. A sinister cyvulture steals the NIC right out from under Digit's beak and gives it to Hacker! At a secret location on the Northern Frontier, Hacker uses the NIC to power up his dastardly Transformatron and transforms himself so he can slip into Control Central and replace Motherboard. To find the Transformatron and reverse its power, the CyberSquad must discover how an object can be pinpointed using two straight lines - before Hacker takes over Cyberspace forever!
When Digit heads off alone to dispose of the powerful Network Interface Card (NIC), calamity strikes. A sinister cyvulture steals the NIC right out from under Digit's beak and gives it to Hacker! At a secret location on the Northern Frontier, Hacker uses the NIC to power up his dastardly Transformatron and transforms himself so he can slip into Control Central and replace Motherboard. To find the Transformatron and reverse its power, the CyberSquad must discover how an object can be pinpointed using two straight lines - before Hacker takes over Cyberspace forever!
Hacker's stolen the CyberStar. The CyberSquad races through a fizzy Asteroid Belt and solves math patterns to get it back, reclaiming their confidence along the way.
Hacker's stolen the CyberStar. The CyberSquad races through a fizzy Asteroid Belt and solves math patterns to get it back, reclaiming their confidence along the way.
Hacker and his bumbling henchbots Buzz and Delete are drilling inside the nature preserve Ecotopia. They're desperately searching for the Emergency Reset Button, which will allow Hacker to re-format all of Cyberspace to his settings...putting him in charge of everyone and everything forever! He accidentally triggers a slime geyser, which destroys many animals' habitats. The overcrowding causes manic monkeys, chaotic crocs and outraged orangutans. The CyberSquad is called in to rescue the animals and restore harmony to Ecotopia. They team up with Ollie (guest star Rico Rodriguez), a Junior Ranger, and quickly learn this isn't their only problem.
Hacker and his bumbling henchbots Buzz and Delete are drilling inside the nature preserve Ecotopia. They're desperately searching for the Emergency Reset Button, which will allow Hacker to re-format all of Cyberspace to his settings...putting him in charge of everyone and everything forever! He accidentally triggers a slime geyser, which destroys many animals' habitats. The overcrowding causes manic monkeys, chaotic crocs and outraged orangutans. The CyberSquad is called in to rescue the animals and restore harmony to Ecotopia. They team up with Ollie (guest star Rico Rodriguez), a Junior Ranger, and quickly learn this isn't their only problem.
Hacker's careless drilling on Ecotopia set off a slime geyser, which destroyed many animals' habitats. After teaming up with Ollie (guest star Rico Rodriguez) to restore harmony, the CyberSquad learns that rescuing animals isn't their only problem. Ollie's mom has gone missing too. And old friends and longtime foes mysteriously surface as the drama unfolds. Can the kids restore Ecotopia, rescue their friends and prevent Cyberspace from being lost to the villainous Hacker forever?
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