Kitchen Whiz: Bob is in the kitchen preparing lunch for the team when a hungry Pilchard sneaks into his bag and hitches a ride to work. At the base of Chef Tattie's UFO-themed revolving restaurant, Bob is building the kitchen, Wendy is wiring the revolving floor, and Leo and the machines are decorating the entrance. Pilchard climbs out of Bob's bag and causes strange things to happen on the site, prompting the Machines to think it was an alien. When the restaurant starts revolving at high speed, Bob saves the day by luring Pilchard off the remote control with a sandwich. Together, the team finishes the restaurant in time and the Machines discover that the 'alien' was actually Pilchard. Learning Goals: To explore motion including up and down, circular, reverse, and forward. To understand everyone can try new things. Lofty Lets Loose: The zoo is getting a new giraffe-Lofty's favorite animal! Bob and the team are building its enclosure and viewing platform. Unfortunately, Lofty won't be able to see the giraffe--his job is to lift supplies over the fence. The work is nearly complete when the giraffe arrives. Amid the excitement, Lofty becomes so anxious that, trying to peer through the small spaces in the fence, he crashes through it! The giraffe flees, but Lofty uses his knowledge of giraffes to lure the animal back with food. The team finally finishes the enclosure just in time and Jenny names the giraffe after its biggest fan Lofty! Learning Goals: To explore animal characteristics and habitats To compare and contrast animals and machines. To recognize the natural world and the man-made world. To understand the need for patience and impulse control.
Scoop's Big Break: Bob and the team are installing new barriers and a driveway at Fixham Town Hall to prepare for the unveiling of a Mayor Madison statue. At the site, Scoop accidentally breaks an underground water pipe and, amid the chaos, Lofty breaks the paving slabs. Bob remedies the situation by using the broken slabs anyway, making a new paving design. The team finishes the job and the statue is unveiled with an unexpected surprise. The statue is not of Mayor Madison, but of Mr. Bentley in his snorkeling outfit. Learning Goals: To explore creative problem solving. To understand that some systems are underground. To appreciate the importance of following directions. Bob the Brave: The Fixham Medieval Festival is opening tonight and Bob and the team are building a portcullis. Leo becomes distracted role-playing as Prince Fix-a-Lot and is trapped inside the castle where he hears ghostly wails. Bob and the team fit a new drawbridge and raise the portcullis. Bob bravely ventures into the castle, saves Leo, and exposes the source of the ghostly wails: Mr. Bentley warming up his vocal chords for his performance. "Queen" Madison praises Bob's heroic efforts at the festival that night, knighting him "Bob the Brave." Learning Goals: To understand how technology has changed the way people have lived and worked over time. To understand the need for safety precautions.
Saffi's Treehouse: Saffi declares that Wendy is her hero and asks her to build a treehouse for the Spring City Rockets' first club meeting. Saffi tries to help Wendy, but her assistance only causes more problems. When Saffi uses the treehouse before it's ready, it begins to collapse with the Rockets' trophy inside. In effort to save the trophy, Wendy heroically repels from a tree and retrieves it. Together, Wendy and the team rebuild the treehouse. Learning Goals: To understand that everyone can design and build. To understand the importance of patience and impulse control. Cats and Dogs: Bob and the team are building the vet a new reception area for her office to separate cats and dogs. Mayor Madison and her cat have an appointment this evening and the vet is worried because Cooper, the dog she is looking after, loves to chase cats. Leo promises to keep the animals away from the site, but soon Cooper is chasing Pilchard around the reception area and havoc ensues. Leo finally regains control of the animals and the team is able to finish the new reception area in time for the Mayor's arrival. Learning Goals: To explore the engineering design process: identifying a problem, looking for ideas, developing solutions, and sharing solutions with others. To express concern and empathy for others.
Workshop Makeover: It's Curtis' birthday and Bob and the team has a surprise for him. While Leo takes Curtis out for a birthday meal, Bob and the team look after his garage and give the workshop a makeover. When distractions occur at the garage, Bob needs more time. Leo stalls while, back at the garage, Scoop's unfamiliarity with mechanics causes him to break the new roof. Bob and the team work quickly to fix the problem and an anxious Curtis finally returns to the garage, delighted with the birthday surprise! Learning Goals: To understand the value in making old things better. To understand that tools and machines make work easier. To recognize the value of working together to achieve a goal. To express kindness and friendship. Muck on Ice: Bob and the team are building Spring City's new ice rink. With nowhere else to play ice hockey, the Rockets plead Bob to finish the job quickly. Muck wants to play ice hockey, too, and inspires the other machines to join in. Bob and Wendy return to the site and find that they knocked down all of the barriers. As per Muck's suggestion, the team slides the panels across the ice for speedy delivery. The Rockets arrive just as the job is completed and Muck and the other machines are happy to watch the Rockets' ice hockey game. Learning Goals: To explore the properties of water as ice. To appreciate the consequences of one's actions.
Bentley's Bones: The Natural History Museum is receiving its first exhibit, a full sized Tyrannosaurus rex skeleton, and Bob and the team are finishing off the new extension. However, Leo discovers that Mr. Bentley provided the incorrect dimensions of the doors for the new extension. The dinosaur skeleton will not fit through them! Per Lofty's suggestion, the team dismantles the skeleton. They have difficulty reassembling it, but the photo on Leo's phone acts as an adequate guide and the team is able to successfully complete the job. Learning Goals: To explore size comparisons. To explore following a plan/guide for building or rebuilding. To appreciate the consequences of one's decisions and actions. Bear's Mountain: The zoo is preparing for a bear's arrival and needs Bob and the team to finish building the new bear enclosure. Bob plans a three-tiered natural habitat that resembles a rocky mountain, but Scoop is thinking bigger. With the other machines to help him, Scoop builds the structure higher--too high--and it collapses. Bob considers Scoop's attempt and redesigns the mountain to be four levels. The crate arrives and two bears, a mother and her cub, are set to enjoy their new enclosure. Learning Goals: To explore animal habitats and animal needs. To learn about taking apologizing and taking responsibility for one's actions. To recognize the value of learning from mistakes. To understand creative problem solving.
Fitness Frenzy: Spring City is hosting a Fun Run and it's up to Bob and the team to build a brand new fitness trail. Scoop's idol, Skye Sampson, is a renowned athlete and is organizing the event. Since Scoop can't participate in the Fun Run himself, he organizes the Muscle Machine Games and accidentally breaks the fitness trail equipment. A race against the clock, the team pulls together to finish the job before the event begins. Learning Goals: To introduce fitness and healthful eating. To recognize the value of teamwork and team building. Ballroom Blitz: Ballroom Blitz, TV dance sensation, is coming to Spring City! Bob and the team are building a sprung dance floor for the occasion to appease the star dancer, Sylvain de Souza. Team Bob and the Spring City Rockets catch dance fever, but Lofty's dancing attempts only result in him damaging part of the dance floor. Despite Lofty's self-doubt, Sylvain encourages him to follow his dreams. The team rallies to repair the floor in time for the performance and Wendy takes the stage to dance with Sylvain. Learning Goals: To recognize, reproduce, and extend patterns in counting and with concrete materials. To explore light and reflection. To understand that accomplishing a task sometimes takes practice.
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