Pl-Pl-Plane: Frog and the Bug Band are headed to have some fun on the beach, but not everything goes as Frog had planned. Frog loses the letters "PL" from his plane and must search through the jungle to find them. After some crazy jungle adventures (including a run-in with a giant Frog-kissing plant), Frog realizes that fun doesn't always have to be planned! Mail Mix Up: Duck offers to help Kangaroo deliver letters to his WordFriends, but he forgets Kangaroo's instructions and delivers the wrong letters to everyone. Duck discovers that there sure are a lot of words that end with the sound "ail"-such as NAIL, PAIL and SAIL-and that they sure can't be used interchangeably!
Pig's Present: It's Pig's birthday and his nephews, the Three Little Pigs, are making him a secret present. Although Pig promises not to peek, his curiosity about his present gets the better of him and wreaks havoc all over WordWorld. Will Pig ever learn to be patient? Tick Tock Space Clock: When a mysterious rocket lands in Word World, Duck pledges to help a robot track down a very important clock. He searches all over WordWorld, listening for the special sound that will lead the robot to the clock that will save his home planet.
Castles in the Sea: While playing in the sand on the beach, Duck and Shark discover the perfect home for Shark: a sand castle! But why, oh why, does it disappear every night while Shark is sleeping? When the WordFriends try to hunt down the castle thief, they learn about tides and waves...from a singing Crab. Get Your Coat: Duck thinks Frog doesn't want to play in the rain because Duck accidentally broke Frog's boat. But the real reason is that Frog doesn't like the rain. Duck learns all about words that end with "oat" before finally coming across a word that will allow Frog to play outside in the rain: a coat!
Superhero Sheep: Sheep becomes Word World's first superhero, saving the day with the letter "S"! Duck is eager to be her trusty sidekick, but Sheep repeatedly points out that "superheroes don't need help." But Sheep learns that everyone needs help sometimes when she gets stuck on top of Pig's barn and it's up to Duck to save her. Pirate Ship: While playing on the beach, Sheep, Duck and Shark find a message in a bottle. It's one of several rhyming clues that will lead them to a special treasure! Like hearty pirates, the trio follows the clues and rhyme their way across the sea-if only they had a ship!
Playing Spies: When Sheep and Duck think that Dog has a secret, they decide to play "spy" to figure out the mystery. As they secretly watch Dog, they discover he wants to build a word with the "oo" sound. But will they be caught before they can guess Dog's secret? Wee Little Whale: Sheep rescues a tiny whale who is stuck in some seaweed and brings her home to her haystack. They quickly become best of friends. But as Whale gets bigger and bigger, outgrowing Sheep's tea cups, bathtubs and pools, Sheep realizes she must return her WordFriend to the sea. Although Whale may be big, her friendship with Sheep proves to be bigger, and the two discover a way to continue to play together: They just have to build a word!
The Race to Mystery Island: Pig and Frog are trying to out-do each other. Their competition results in a big race to Mystery Island. While each WordFriend builds himself several words to thwart his competitor along the way, Pig and Frog both finally come to realize that the only way they'll succeed is to work together. A Star is Born: Duck gets a case of stage fright while singing "Twinkle, Twinkle Little Star" for all his WordFriends. Instead of singing the word "star," Duck freezes and blurts out the first thing he sees. With a little word building, Sheep and Ant solve Duck's problem, and soon a "star" is born.
Back on Track: While looking through his telescope, Frog notices that Kangaroo's mail train is headed straight for a broken track! He has to rely on BEAR and her tiny new tricycle to get him there to fix the track on time. And if the tricycle isn't tiny enough, Dog, Duck, and Ant and all his cousins climb on board to lend a hand. Will they make it in time? The Rainbow Birthday Cake: It is Frog's birthday, and Duck wants to make him a big, beautiful birthday cake frosted in the colors of the rainbow. Such a cake requires lots of cans of frosting, and Duck learns he can't just throw cans anywhere-they must be recycled. In WordWorld, recycling means using the letters in a discarded word to make other words, such as can-dle-which is just what Duck needs for Frog's cake!
Play Ball! - The WordFriends play an exciting game of baseball, but Robot has never played before. With some practice, and a lot of encouragement from his WordFriends, Robot learns the game and turns into a slugging machine! M is for Map - After a fun day of adventuring through the jungle, Sheep and Bear discover they are lost - and it's almost dark! In their haste to get home before sunset, the WordFriends lose the letters to their map. They have to sound out and hunt down the letters in "map" - but with Adventure Sheep leading the way, nothing is ever easy!
Flying Ant - WordWorld is all abuzz - today is the Insect Air Show! All the bugs in WordWorld take to the sky to show off their flying skills. All the insects, that is, except Ant, who can't fly. But Ant is a smart, industrious WordFriend, and with the help of his best pal Pig, he finds just the right word to give him the lift he needs to be the hit of the show. The Dancing Duck Bonanza - Duck encourages Shark, who is a great underwater dancer, to dance in his show. When Shark comes up on land to practice, he flops all over the stage like a...well, a fish out of water. But the show must go on! Duck must find a way to put on his show and include Shark.
The Lost Letter L - When Duck accidentally breaks the L off Frog's lamp, he decides not to tell Frog. Instead, he'll just fix it himself. Although Bug and Dog try to help, things spiral out of control, and soon Duck has broken a lamp, a lever and even Frog's log! Duck learns that everyone makes mistakes and admitting them sooner rather than later can make a big difference. Catch that C! - While Pig and Ant are making cookies, their bag of letter C's gets away from them, sending the WordFriends on a wild goose chase all over WordWorld to catch that C! The bad news is that the letter C is in big demand that day. But the good news is that Pig and Ant have a lot of WordFriends who want to help them out!
The Christmas Star - It's the night before Christmas and Frog needs a star to hang on his Christmas tree. Duck thinks this will be the perfect present for Frog, and tries to lasso one out of the sky for him. Try as he might, Duck is unable to catch a star for Frog, and cries himself to sleep. But while he sleeps, someone leaves him a wonderful present: the letters S-T-A-R... A Christmas Present for Dog - It's Christmas morning, and all the WordFriends are excited by the presents Santa has brought for them! Pig has a sled, Bear has a doll and Ant has a cookie. But not all the letters for Dog's present came down his chimney. All he has is a B-A-L. Bear gets filled with the Christmas spirit and makes a sacrifice to ensure Dog's Christmas will be merry!
A Kooky Spooky Halloween - The WordFriends get their share of scares the night before Halloween, when Pig sleepwalks and everyone thinks he's a ghost! Sheep's Halloween Costume - It's Halloween - Sheep's favorite day of the year. Sheep likes nothing more than to dress up, so she always goes out of her way to make herself a special costume. But what will she do when her WordFriends need pieces of her costume for their own costumes?
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