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ODD SQUAD

WATCH NOW ON DEMAND

Sunday, October 20th

7:30am on
Runtime: 00:28:55
Widescreen

Rise of the Hydraclops/O Is Not for Old

Rise of the Hydraclops - In order to save humanity, Olive and Otto must locate a treasure chest that Oscar buried. Curriculum: Measurement; length. O is Not for Old - The agents throw a surprise party for Ms. O. Curriculum: Data collection and analysis; using tally marks to record data.

11:00am on
Runtime: 00:28:46
Widescreen
Watch Now!

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

Monday, October 21st

7:30am on
Runtime: 00:28:55
Widescreen
Watch Now!

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

8:00pm on
Runtime: 00:28:55
Widescreen
Watch Now!

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

Tuesday, October 22nd

4:00am on
Runtime: 00:28:55
Widescreen
Watch Now!

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

7:30am on
Runtime: 00:28:55
Widescreen

Oscar of All Trades/Swamps 'n' Gators

Oscar of All Trades - Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and counting; estimating. Swamps 'N' Gators - Olive and Otto get trapped inside a board game. Curriculum: Number counting and operations; recognizing the number items in a set and adding and subtracting.

8:00pm on
Runtime: 00:28:55
Widescreen

Oscar of All Trades/Swamps 'n' Gators

Oscar of All Trades - Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and counting; estimating. Swamps 'N' Gators - Olive and Otto get trapped inside a board game. Curriculum: Number counting and operations; recognizing the number items in a set and adding and subtracting.

Wednesday, October 23rd

4:00am on
Runtime: 00:28:55
Widescreen

Oscar of All Trades/Swamps 'n' Gators

Oscar of All Trades - Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and counting; estimating. Swamps 'N' Gators - Olive and Otto get trapped inside a board game. Curriculum: Number counting and operations; recognizing the number items in a set and adding and subtracting.

7:30am on
Runtime: 00:28:55
Widescreen

Hold The Door/Flatastrophe

Hold the Door - When a young agent in training gets lost in headquarters, Olive and Otto must find him before Ms. O finds out. Curriculum: Number operations; working with addition and subtraction equations. Flatastrophe - Olive and Otto must stop Fladam, a villain with a vendetta against cubes. Curriculum: Geometry; identifying and comparing 2-dimensional and 3-dimensional shapes.

8:00pm on
Runtime: 00:28:55
Widescreen

Hold The Door/Flatastrophe

Hold the Door - When a young agent in training gets lost in headquarters, Olive and Otto must find him before Ms. O finds out. Curriculum: Number operations; working with addition and subtraction equations. Flatastrophe - Olive and Otto must stop Fladam, a villain with a vendetta against cubes. Curriculum: Geometry; identifying and comparing 2-dimensional and 3-dimensional shapes.

Thursday, October 24th

4:00am on
Runtime: 00:28:55
Widescreen

Hold The Door/Flatastrophe

Hold the Door - When a young agent in training gets lost in headquarters, Olive and Otto must find him before Ms. O finds out. Curriculum: Number operations; working with addition and subtraction equations. Flatastrophe - Olive and Otto must stop Fladam, a villain with a vendetta against cubes. Curriculum: Geometry; identifying and comparing 2-dimensional and 3-dimensional shapes.

7:30am on
Runtime: 00:28:55
Widescreen

Disorder in the Court

Disorder in the Court - In this half-hour episode, Olive is put on trial for causing oddness. Curriculum: Measurement; telling time on an analog clock.

8:00pm on
Runtime: 00:28:55
Widescreen

Disorder in the Court

Disorder in the Court - In this half-hour episode, Olive is put on trial for causing oddness. Curriculum: Measurement; telling time on an analog clock.

Friday, October 25th

4:00am on
Runtime: 00:28:55
Widescreen

Disorder in the Court

Disorder in the Court - In this half-hour episode, Olive is put on trial for causing oddness. Curriculum: Measurement; telling time on an analog clock.

7:30am on
Runtime: 00:28:55
Widescreen
Watch Now!

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

Saturday, October 26th

7:30am on
Runtime: 00:28:55
Widescreen

Oscar of All Trades/Swamps 'n' Gators

Oscar of All Trades - Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and counting; estimating. Swamps 'N' Gators - Olive and Otto get trapped inside a board game. Curriculum: Number counting and operations; recognizing the number items in a set and adding and subtracting.

Sunday, October 27th

11:00am on
Runtime: 00:28:46
Widescreen

Puppet Show/Mystic Egg Pizza

Puppet Show - Olive and Otto have to crack a case in which a group of people have been turned into puppets. Curriculum: Measurement; telling time and ordering events. Mystic Egg Pizza - With the help of Odd Squad, Delivery Debbie and Delivery Doug must figure out why their food is disappearing. Curriculum: Number operations; beginning understanding of fraction.

2:00pm on
Runtime: 00:28:55
Widescreen
Watch Now!

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

10:00pm on
Runtime: 00:28:55
Widescreen
Watch Now!

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

Monday, October 28th

7:30am on
Runtime: 00:28:55
Widescreen

There Might Be Dragons/Dawn of the Read

There Might Be Dragons - When the power goes out in headquarters, Odd Squad must figure out a way to control the temperature of dragon eggs. Curriculum: Measurement; using a thermometer and comparing temperatures. Dawn of the Read - Odd Squad takes on a page-turner of a case at the local library, where books are mysteriously coming to life. Curriculum: Algebraic thinking; identifying number patterns; using deductive reasoning to solve problems.

8:00pm on
Runtime: 00:28:55
Widescreen

There Might Be Dragons/Dawn of the Read

There Might Be Dragons - When the power goes out in headquarters, Odd Squad must figure out a way to control the temperature of dragon eggs. Curriculum: Measurement; using a thermometer and comparing temperatures. Dawn of the Read - Odd Squad takes on a page-turner of a case at the local library, where books are mysteriously coming to life. Curriculum: Algebraic thinking; identifying number patterns; using deductive reasoning to solve problems.

Tuesday, October 29th

4:00am on
Runtime: 00:28:55
Widescreen

There Might Be Dragons/Dawn of the Read

There Might Be Dragons - When the power goes out in headquarters, Odd Squad must figure out a way to control the temperature of dragon eggs. Curriculum: Measurement; using a thermometer and comparing temperatures. Dawn of the Read - Odd Squad takes on a page-turner of a case at the local library, where books are mysteriously coming to life. Curriculum: Algebraic thinking; identifying number patterns; using deductive reasoning to solve problems.

7:30am on
Runtime: 00:28:55
Widescreen
Watch Now!

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

8:00pm on
Runtime: 00:28:55
Widescreen
Watch Now!

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

Wednesday, October 30th

4:00am on
Runtime: 00:28:55
Widescreen
Watch Now!

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

7:30am on
Runtime: 00:28:55
Widescreen

Olive and Otto In Shmumberland

Olive and Otto in Shmumberland - When Olive and Otto get zapped into a comic book, Olive must use her knowledge of the comic book to escape. Curriculum: Number operations; solving addition and subtraction problems using a number line and other strategies.

8:00pm on
Runtime: 00:28:55
Widescreen

Olive and Otto In Shmumberland

Olive and Otto in Shmumberland - When Olive and Otto get zapped into a comic book, Olive must use her knowledge of the comic book to escape. Curriculum: Number operations; solving addition and subtraction problems using a number line and other strategies.

Thursday, October 31st

4:00am on
Runtime: 00:28:55
Widescreen

Olive and Otto In Shmumberland

Olive and Otto in Shmumberland - When Olive and Otto get zapped into a comic book, Olive must use her knowledge of the comic book to escape. Curriculum: Number operations; solving addition and subtraction problems using a number line and other strategies.

2:00pm on
Runtime: 00:28:55
Widescreen
Watch Now!

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

10:00pm on
Runtime: 00:28:55
Widescreen
Watch Now!

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

Friday, November 1st

7:30am on
Runtime: 00:28:55
Widescreen

Trials and Tubulations

In this half-hour episode, the tube system breaks and Olive and Otto are left stranded in a dangerous forest. Curriculum: Geometry and spatial sense: using a map to identify landmarks and navigate to a location.

Saturday, November 2nd

7:30am on
Runtime: 00:28:55
Widescreen

Olive and Otto In Shmumberland

Olive and Otto in Shmumberland - When Olive and Otto get zapped into a comic book, Olive must use her knowledge of the comic book to escape. Curriculum: Number operations; solving addition and subtraction problems using a number line and other strategies.

Sunday, November 3rd

7:30am on
Runtime: 00:28:55
Widescreen

Trials and Tubulations

In this half-hour episode, the tube system breaks and Olive and Otto are left stranded in a dangerous forest. Curriculum: Geometry and spatial sense: using a map to identify landmarks and navigate to a location.

11:00am on
Runtime: 00:28:46
Widescreen

First Day

In this two-part episode, agents struggle with a case while Oscar interviews candidates to run the Odd Squad Creature Room. Curriculum: Data and charts.

Monday, November 4th

7:30am on
Runtime: 00:28:55
Widescreen

The O Team/Show Me The Money

The O Team - Security agents Owen and Ohio secretly provide backup on a case so they can have a pizza party. Curriculum: Symmetry. Show Me The Money - When an unlucky coin is accidentally released into the public, the agents must retrieve it before the world ends. Curriculum: Money.

8:00pm on
Runtime: 00:28:55
Widescreen

The O Team/Show Me The Money

The O Team - Security agents Owen and Ohio secretly provide backup on a case so they can have a pizza party. Curriculum: Symmetry. Show Me The Money - When an unlucky coin is accidentally released into the public, the agents must retrieve it before the world ends. Curriculum: Money.

Tuesday, November 5th

4:00am on
Runtime: 00:28:55
Widescreen

The O Team/Show Me The Money

The O Team - Security agents Owen and Ohio secretly provide backup on a case so they can have a pizza party. Curriculum: Symmetry. Show Me The Money - When an unlucky coin is accidentally released into the public, the agents must retrieve it before the world ends. Curriculum: Money.

7:30am on
Runtime: 00:28:55
Widescreen

The Curious Case of Pirate-Itis/Oscar The Couch

The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry; identifying three-dimensional shapes and comparing them to two-dimensional shapes. Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Number operations; solving addition and subtraction word problems.

8:00pm on
Runtime: 00:28:55
Widescreen

The Curious Case of Pirate-Itis/Oscar The Couch

The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry; identifying three-dimensional shapes and comparing them to two-dimensional shapes. Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Number operations; solving addition and subtraction word problems.

Wednesday, November 6th

4:00am on
Runtime: 00:28:55
Widescreen

The Curious Case of Pirate-Itis/Oscar The Couch

The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry; identifying three-dimensional shapes and comparing them to two-dimensional shapes. Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Number operations; solving addition and subtraction word problems.

7:30am on
Runtime: 00:28:55
Widescreen

Undercover Olive

Undercover Olive - In this half-hour episode, Olive goes undercover in a high-stakes "Rock, Paper, Scissors" game. Curriculum: Data collection and analysis; solving simple probability problems.

8:00pm on
Runtime: 00:28:55
Widescreen

Undercover Olive

Undercover Olive - In this half-hour episode, Olive goes undercover in a high-stakes "Rock, Paper, Scissors" game. Curriculum: Data collection and analysis; solving simple probability problems.

Thursday, November 7th

4:00am on
Runtime: 00:28:55
Widescreen

Undercover Olive

Undercover Olive - In this half-hour episode, Olive goes undercover in a high-stakes "Rock, Paper, Scissors" game. Curriculum: Data collection and analysis; solving simple probability problems.

7:30am on
Runtime: 00:28:55
Widescreen

The Potato Ultimato/A Fistful of Fruit Juice

The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length. A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns.

8:00pm on
Runtime: 00:28:55
Widescreen

The Potato Ultimato/A Fistful of Fruit Juice

The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length. A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns.

Friday, November 8th

4:00am on
Runtime: 00:28:55
Widescreen

The Potato Ultimato/A Fistful of Fruit Juice

The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length. A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns.

7:30am on
Runtime: 00:28:55
Widescreen

Olympia's Day/Otis's Day

Olympia's Day: When a new room opens up in headquarters, all the agents want a piece. Curriculum: Fractions. Otis's Day: Getting a villain back to headquarters proves cumbersome when the tubes are down for maintenance. Curriculum: Measurement; Money.

Saturday, November 9th

7:30am on
Runtime: 00:28:55
Widescreen

The Curious Case of Pirate-Itis/Oscar The Couch

The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry; identifying three-dimensional shapes and comparing them to two-dimensional shapes. Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Number operations; solving addition and subtraction word problems.

Sunday, November 10th

7:30am on
Runtime: 00:28:55
Widescreen

The Potato Ultimato/A Fistful of Fruit Juice

The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length. A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns.

11:00am on
Runtime: 00:28:46
Widescreen

Night Shift/Put Me In Coach

Night Shift - The agents discover things are very different at Odd Squad at night. Curriculum: Mapping; Using Coordinates. Put Me In Coach - Coach O determines which agents get to visit the unicorns in Cloud Town. Curriculum: Measurement; Using a pan balance to measure relative weight.

Monday, November 11th

7:30am on
Runtime: 00:28:55
Widescreen

Drop Gadget Repeat/20 Questions

Drop Gadget Repeat - The agents try to escape from a time loop. Curriculum: Addition. 20 Questions - A villain sets off a backwards bubble. Curriculum: Numerical relations; Using a number line; Understanding greater than/less than.

8:00pm on
Runtime: 00:28:55
Widescreen

Drop Gadget Repeat/20 Questions

Drop Gadget Repeat - The agents try to escape from a time loop. Curriculum: Addition. 20 Questions - A villain sets off a backwards bubble. Curriculum: Numerical relations; Using a number line; Understanding greater than/less than.

Tuesday, November 12th

4:00am on
Runtime: 00:28:55
Widescreen

Drop Gadget Repeat/20 Questions

Drop Gadget Repeat - The agents try to escape from a time loop. Curriculum: Addition. 20 Questions - A villain sets off a backwards bubble. Curriculum: Numerical relations; Using a number line; Understanding greater than/less than.

7:30am on
Runtime: 00:28:55
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value. Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

8:00pm on
Runtime: 00:28:55
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value. Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

Wednesday, November 13th

4:00am on
Runtime: 00:28:55
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value. Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

7:30am on
Runtime: 00:28:55
Widescreen

Oscar Strikes Back

Oscar Strikes Back - In this two-part episode, Oscar attends a gathering of Odd Squad scientists called Lab-Con at Odd Squad Academy. Curriculum: Place value and multi-addend addition.

8:00pm on
Runtime: 00:28:55
Widescreen

Oscar Strikes Back

Oscar Strikes Back - In this two-part episode, Oscar attends a gathering of Odd Squad scientists called Lab-Con at Odd Squad Academy. Curriculum: Place value and multi-addend addition.

Thursday, November 14th

4:00am on
Runtime: 00:28:55
Widescreen

Oscar Strikes Back

Oscar Strikes Back - In this two-part episode, Oscar attends a gathering of Odd Squad scientists called Lab-Con at Odd Squad Academy. Curriculum: Place value and multi-addend addition.

7:30am on
Runtime: 00:28:55
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

8:00pm on
Runtime: 00:28:55
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

Friday, November 15th

4:00am on
Runtime: 00:28:55
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

7:30am on
Runtime: 00:28:55
Widescreen

Three's Company/Behind Enemy Mimes

Three's Company - Ms. O gets kicked out of her office due to odd infestations. Curriculum: Combining 3-D shapes. Behind Enemy Mimes - Ms. O needs the agents' help to track down her old partner, O'Donahue. Curriculum: Grouping; Multiplication.

Saturday, November 16th

4:00pm on
Runtime: 00:28:55
Widescreen

Drop Gadget Repeat/20 Questions

Drop Gadget Repeat - The agents try to escape from a time loop. Curriculum: Addition. 20 Questions - A villain sets off a backwards bubble. Curriculum: Numerical relations; Using a number line; Understanding greater than/less than.

4:30pm on
Runtime: 00:28:55
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value. Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

Sunday, November 17th

12:00am on
Runtime: 00:28:55
Widescreen

Drop Gadget Repeat/20 Questions

Drop Gadget Repeat - The agents try to escape from a time loop. Curriculum: Addition. 20 Questions - A villain sets off a backwards bubble. Curriculum: Numerical relations; Using a number line; Understanding greater than/less than.

12:30am on
Runtime: 00:28:55
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value. Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

11:00am on
Runtime: 00:28:46
Widescreen

Happy Halfiversary/Good Egg Bad Egg

Happy Halfiversary - The agents celebrate an important milestone in their partnership. Curriculum: Using a calendar; Understanding how many days in a week and how many months in a year. Good Egg Bad Egg - The agents try to determine what kind of creature will hatch from an egg. Curriculum: Data Analysis and Measurement.

4:00pm on
Runtime: 00:28:55
Widescreen

Oscar Strikes Back

Oscar Strikes Back - In this two-part episode, Oscar attends a gathering of Odd Squad scientists called Lab-Con at Odd Squad Academy. Curriculum: Place value and multi-addend addition.

4:30pm on
Runtime: 00:28:55
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

Monday, November 18th

12:00am on
Runtime: 00:28:55
Widescreen

Oscar Strikes Back

Oscar Strikes Back - In this two-part episode, Oscar attends a gathering of Odd Squad scientists called Lab-Con at Odd Squad Academy. Curriculum: Place value and multi-addend addition.

12:30am on
Runtime: 00:28:55
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

7:30am on
Runtime: 00:28:55
Widescreen

And Then They Were Puppies/A Case of the Sillies

And Then They Were Puppies - When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Curriculum: Understanding maps; Position, location and direction A Case of the Sillies - Dr. O gets an odd illness called the Sillies. Curriculum: Measurement; Using standard measurement to measure capacity and length.

8:00pm on
Runtime: 00:28:55
Widescreen

And Then They Were Puppies/A Case of the Sillies

And Then They Were Puppies - When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Curriculum: Understanding maps; Position, location and direction A Case of the Sillies - Dr. O gets an odd illness called the Sillies. Curriculum: Measurement; Using standard measurement to measure capacity and length.

Tuesday, November 19th

4:00am on
Runtime: 00:28:55
Widescreen

And Then They Were Puppies/A Case of the Sillies

And Then They Were Puppies - When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Curriculum: Understanding maps; Position, location and direction A Case of the Sillies - Dr. O gets an odd illness called the Sillies. Curriculum: Measurement; Using standard measurement to measure capacity and length.

7:30am on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

8:00pm on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

Wednesday, November 20th

4:00am on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

7:30am on
Runtime: 00:28:55
Widescreen

Extreme Cakeover/A Job Well Undone

Extreme Cakeover - When a virus that turns people into cakes spreads through Headquarters, the agents try to contain the outbreak. Curriculum: Data analysis; Sorting and classifying. A Job Well Undone - The agents compete to win Agents of the Month. Curriculum: Word problems involving numerical relations; Using a number line.

8:00pm on
Runtime: 00:28:55
Widescreen

Extreme Cakeover/A Job Well Undone

Extreme Cakeover - When a virus that turns people into cakes spreads through Headquarters, the agents try to contain the outbreak. Curriculum: Data analysis; Sorting and classifying. A Job Well Undone - The agents compete to win Agents of the Month. Curriculum: Word problems involving numerical relations; Using a number line.

Thursday, November 21st

4:00am on
Runtime: 00:28:55
Widescreen

Extreme Cakeover/A Job Well Undone

Extreme Cakeover - When a virus that turns people into cakes spreads through Headquarters, the agents try to contain the outbreak. Curriculum: Data analysis; Sorting and classifying. A Job Well Undone - The agents compete to win Agents of the Month. Curriculum: Word problems involving numerical relations; Using a number line.

7:30am on
Runtime: 00:28:55
Widescreen

O Games

O Games - In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day. Curriculum: Algebraic thinking; skip counting by 2s, 5s and 10s.

8:00pm on
Runtime: 00:28:55
Widescreen

O Games

O Games - In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day. Curriculum: Algebraic thinking; skip counting by 2s, 5s and 10s.

Friday, November 22nd

4:00am on
Runtime: 00:28:55
Widescreen

O Games

O Games - In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day. Curriculum: Algebraic thinking; skip counting by 2s, 5s and 10s.

7:30am on
Runtime: 00:28:55
Widescreen

Flawed Squad/The Creature Whisperer

Flawed Squad - The Villains team up to break into Odd Squad headquarters. Curriculum: Data Collection and analysis; Using tally marks to track data; Graphing. The Creature Whisperer - The agents struggle to catch an odd creature. Curriculum: Composition and Decomposition of 2D shapes.

Saturday, November 23rd

4:00pm on
Runtime: 00:28:55
Widescreen

And Then They Were Puppies/A Case of the Sillies

And Then They Were Puppies - When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Curriculum: Understanding maps; Position, location and direction A Case of the Sillies - Dr. O gets an odd illness called the Sillies. Curriculum: Measurement; Using standard measurement to measure capacity and length.

4:30pm on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

Sunday, November 24th

12:00am on
Runtime: 00:28:55
Widescreen

And Then They Were Puppies/A Case of the Sillies

And Then They Were Puppies - When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Curriculum: Understanding maps; Position, location and direction A Case of the Sillies - Dr. O gets an odd illness called the Sillies. Curriculum: Measurement; Using standard measurement to measure capacity and length.

12:30am on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

11:00am on
Runtime: 00:28:46
Widescreen

Extreme Cakeover/A Job Well Undone

Extreme Cakeover - When a virus that turns people into cakes spreads through Headquarters, the agents try to contain the outbreak. Curriculum: Data analysis; Sorting and classifying. A Job Well Undone - The agents compete to win Agents of the Month. Curriculum: Word problems involving numerical relations; Using a number line.

4:00pm on
Runtime: 00:28:55
Widescreen

Extreme Cakeover/A Job Well Undone

Extreme Cakeover - When a virus that turns people into cakes spreads through Headquarters, the agents try to contain the outbreak. Curriculum: Data analysis; Sorting and classifying. A Job Well Undone - The agents compete to win Agents of the Month. Curriculum: Word problems involving numerical relations; Using a number line.

4:30pm on
Runtime: 00:28:55
Widescreen

O Games

O Games - In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day. Curriculum: Algebraic thinking; skip counting by 2s, 5s and 10s.

Monday, November 25th

12:00am on
Runtime: 00:28:55
Widescreen

Extreme Cakeover/A Job Well Undone

Extreme Cakeover - When a virus that turns people into cakes spreads through Headquarters, the agents try to contain the outbreak. Curriculum: Data analysis; Sorting and classifying. A Job Well Undone - The agents compete to win Agents of the Month. Curriculum: Word problems involving numerical relations; Using a number line.

12:30am on
Runtime: 00:28:55
Widescreen

O Games

O Games - In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day. Curriculum: Algebraic thinking; skip counting by 2s, 5s and 10s.

7:30am on
Runtime: 00:28:55
Widescreen

Night Shift/Put Me In Coach

Night Shift - The agents discover things are very different at Odd Squad at night. Curriculum: Mapping; Using Coordinates. Put Me In Coach - Coach O determines which agents get to visit the unicorns in Cloud Town. Curriculum: Measurement; Using a pan balance to measure relative weight.

8:00pm on
Runtime: 00:28:55
Widescreen

Night Shift/Put Me In Coach

Night Shift - The agents discover things are very different at Odd Squad at night. Curriculum: Mapping; Using Coordinates. Put Me In Coach - Coach O determines which agents get to visit the unicorns in Cloud Town. Curriculum: Measurement; Using a pan balance to measure relative weight.

Tuesday, November 26th

4:00am on
Runtime: 00:28:55
Widescreen

Night Shift/Put Me In Coach

Night Shift - The agents discover things are very different at Odd Squad at night. Curriculum: Mapping; Using Coordinates. Put Me In Coach - Coach O determines which agents get to visit the unicorns in Cloud Town. Curriculum: Measurement; Using a pan balance to measure relative weight.

7:30am on
Runtime: 00:28:55
Widescreen

No Ifs, Ands, Or Robots/Worst First Day Ever

No Ifs, Ands, or Robots - Chaos ensues when one of Oscar's Oscarbots malfunctions. Curriculum: Algebraic thinking: identifying and extending number patterns; geometry: recognizing rectangular prisms. Worst First Day Ever - When Agent Ori's first day on the job turns into a worst-case scenario, other Odd Squad agents share their own 'worst first day ever' stories. Curriculum: Partitioning/dividing; addition/subtraction.

8:00pm on
Runtime: 00:28:55
Widescreen

No Ifs, Ands, Or Robots/Worst First Day Ever

No Ifs, Ands, or Robots - Chaos ensues when one of Oscar's Oscarbots malfunctions. Curriculum: Algebraic thinking: identifying and extending number patterns; geometry: recognizing rectangular prisms. Worst First Day Ever - When Agent Ori's first day on the job turns into a worst-case scenario, other Odd Squad agents share their own 'worst first day ever' stories. Curriculum: Partitioning/dividing; addition/subtraction.

Wednesday, November 27th

4:00am on
Runtime: 00:28:55
Widescreen

No Ifs, Ands, Or Robots/Worst First Day Ever

No Ifs, Ands, or Robots - Chaos ensues when one of Oscar's Oscarbots malfunctions. Curriculum: Algebraic thinking: identifying and extending number patterns; geometry: recognizing rectangular prisms. Worst First Day Ever - When Agent Ori's first day on the job turns into a worst-case scenario, other Odd Squad agents share their own 'worst first day ever' stories. Curriculum: Partitioning/dividing; addition/subtraction.

7:30am on
Runtime: 00:28:55
Widescreen

Robert Plant/Game Time

Robert Plant - Olive and Otto must find a way to stop Obfusco's plant from taking over headquarters. Curriculum: Geometry and spatial sense; understand that maps provide information about direction and distance. Game Time - When Otto gets trapped inside a video game it's up to Olive to rescue him. Curriculum: Measurement; identify value of coins and combinations to make a dollar.

Thursday, November 28th

7:30am on
Runtime: 00:28:55
Widescreen

Not So Splash/Switch Your Partner Round and Round

Not So Splash - In the middle of summer, Olive and Otto investigate why parts of town are turning snowy and cold. Curriculum: Measurement; comparing temperatures and using a thermometer. Switch Your Partner Round and Round - Olive and Otto discover what life would have been like if Ms. O has assigned them different partners. Curriculum: Measurement; using standard measurements to compare capacity.

8:00pm on
Runtime: 00:28:55
Widescreen

Not So Splash/Switch Your Partner Round and Round

Not So Splash - In the middle of summer, Olive and Otto investigate why parts of town are turning snowy and cold. Curriculum: Measurement; comparing temperatures and using a thermometer. Switch Your Partner Round and Round - Olive and Otto discover what life would have been like if Ms. O has assigned them different partners. Curriculum: Measurement; using standard measurements to compare capacity.

Friday, November 29th

4:00am on
Runtime: 00:28:55
Widescreen

Not So Splash/Switch Your Partner Round and Round

Not So Splash - In the middle of summer, Olive and Otto investigate why parts of town are turning snowy and cold. Curriculum: Measurement; comparing temperatures and using a thermometer. Switch Your Partner Round and Round - Olive and Otto discover what life would have been like if Ms. O has assigned them different partners. Curriculum: Measurement; using standard measurements to compare capacity.

7:30am on
Runtime: 00:28:55
Widescreen

Happy Halfiversary/Good Egg Bad Egg

Happy Halfiversary - The agents celebrate an important milestone in their partnership. Curriculum: Using a calendar; Understanding how many days in a week and how many months in a year. Good Egg Bad Egg - The agents try to determine what kind of creature will hatch from an egg. Curriculum: Data Analysis and Measurement.

Saturday, November 30th

4:00pm on
Runtime: 00:28:55
Widescreen

Night Shift/Put Me In Coach

Night Shift - The agents discover things are very different at Odd Squad at night. Curriculum: Mapping; Using Coordinates. Put Me In Coach - Coach O determines which agents get to visit the unicorns in Cloud Town. Curriculum: Measurement; Using a pan balance to measure relative weight.

4:30pm on
Runtime: 00:28:55
Widescreen

No Ifs, Ands, Or Robots/Worst First Day Ever

No Ifs, Ands, or Robots - Chaos ensues when one of Oscar's Oscarbots malfunctions. Curriculum: Algebraic thinking: identifying and extending number patterns; geometry: recognizing rectangular prisms. Worst First Day Ever - When Agent Ori's first day on the job turns into a worst-case scenario, other Odd Squad agents share their own 'worst first day ever' stories. Curriculum: Partitioning/dividing; addition/subtraction.