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ODD SQUAD

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Monday, May 25th

12:00am on
Runtime: 00:28:55
Widescreen

Drop Gadget Repeat/20 Questions

Drop Gadget Repeat - The agents try to escape from a time loop. Curriculum: Addition. 20 Questions - A villain sets off a backwards bubble. Curriculum: Numerical relations; Using a number line; Understanding greater than/less than.

12:30am on
Runtime: 00:28:55
Widescreen

High Maintenance/Not Ok Computer

High Maintenance - Agents switch jobs with the maintenance department for a day. Curriculum: Word problems involving multi-addend addition and multiplication. Not OK Computer - The agents get trapped in a computer. Curriculum: Using standard to measure length and capacity.

7:30am on
Runtime: 00:28:55
Widescreen

Two Agents and a Baby/Ocean and the Fly

Two Agents and a Baby - Olympia and Otis are forced to babysit Baby Genius. Curriculum: solving for an unknown number, early multiplication, early division. Ocean and the Fly - Oona tells the story of when she switched bodies with a fly. Curriculum: measuring length and circumference.

8:00pm on
Runtime: 00:28:55
Widescreen

Two Agents and a Baby/Ocean and the Fly

Two Agents and a Baby - Olympia and Otis are forced to babysit Baby Genius. Curriculum: solving for an unknown number, early multiplication, early division. Ocean and the Fly - Oona tells the story of when she switched bodies with a fly. Curriculum: measuring length and circumference.

Tuesday, May 26th

4:00am on
Runtime: 00:28:55
Widescreen

Two Agents and a Baby/Ocean and the Fly

Two Agents and a Baby - Olympia and Otis are forced to babysit Baby Genius. Curriculum: solving for an unknown number, early multiplication, early division. Ocean and the Fly - Oona tells the story of when she switched bodies with a fly. Curriculum: measuring length and circumference.

7:30am on
Runtime: 00:28:55
Widescreen

Hands on a Desk Chair/There's No 'o' In Obot

Hands on a Desk Chair - When Ms. O leaves to conduct a super-secret mission, the agents compete to figure out who is in charge. Curriculum: grouping and early division. There's No 'O' in Obot - Otis and Olympia are stuck with a new robot partner. Curriculum: data collection and analysis, using charts to analyze data.

8:00pm on
Runtime: 00:28:55
Widescreen

Hands on a Desk Chair/There's No 'o' In Obot

Hands on a Desk Chair - When Ms. O leaves to conduct a super-secret mission, the agents compete to figure out who is in charge. Curriculum: grouping and early division. There's No 'O' in Obot - Otis and Olympia are stuck with a new robot partner. Curriculum: data collection and analysis, using charts to analyze data.

Wednesday, May 27th

4:00am on
Runtime: 00:28:55
Widescreen

Hands on a Desk Chair/There's No 'o' In Obot

Hands on a Desk Chair - When Ms. O leaves to conduct a super-secret mission, the agents compete to figure out who is in charge. Curriculum: grouping and early division. There's No 'O' in Obot - Otis and Olympia are stuck with a new robot partner. Curriculum: data collection and analysis, using charts to analyze data.

7:30am on
Runtime: 00:28:55
Widescreen

Shapely University/Slow Day

Shapely University - Agents compete against rival Odd Squad agents to solve an odd problem. Curriculum: geometry and spatial sense, parallel lines, parallelograms. Slow Day - Otis and Olympia investigate why people in town are stuck in slow motion. Curriculum: data collection and analysis, geometry and spatial skills, understanding maps.

8:00pm on
Runtime: 00:28:55
Widescreen

Shapely University/Slow Day

Shapely University - Agents compete against rival Odd Squad agents to solve an odd problem. Curriculum: geometry and spatial sense, parallel lines, parallelograms. Slow Day - Otis and Olympia investigate why people in town are stuck in slow motion. Curriculum: data collection and analysis, geometry and spatial skills, understanding maps.

Thursday, May 28th

4:00am on
Runtime: 00:28:55
Widescreen

Shapely University/Slow Day

Shapely University - Agents compete against rival Odd Squad agents to solve an odd problem. Curriculum: geometry and spatial sense, parallel lines, parallelograms. Slow Day - Otis and Olympia investigate why people in town are stuck in slow motion. Curriculum: data collection and analysis, geometry and spatial skills, understanding maps.

7:30am on
Runtime: 00:28:55
Widescreen

Villains In Need Are Villains Indeed/Happily Ever Odd

Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping. Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.

8:00pm on
Runtime: 00:28:55
Widescreen

Villains In Need Are Villains Indeed/Happily Ever Odd

Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping. Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.

Friday, May 29th

4:00am on
Runtime: 00:28:55
Widescreen

Villains In Need Are Villains Indeed/Happily Ever Odd

Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping. Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.

7:30am on
Runtime: 00:28:55
Widescreen
Watch Now!

The Thrill of the Face/Raising The Bar

The Thrill of the Face - The Mobile Unit returns to the Museum of Natural Odd to battle a stone warrior. Curriculum: Algebraic. Thinking Raising the Bar - Opal and Orla head to The Valley of Odd to solve as much oddness as possible. Curriculum: Graphing.

Saturday, May 30th

4:00pm on
Runtime: 00:28:55
Widescreen

Two Agents and a Baby/Ocean and the Fly

Two Agents and a Baby - Olympia and Otis are forced to babysit Baby Genius. Curriculum: solving for an unknown number, early multiplication, early division. Ocean and the Fly - Oona tells the story of when she switched bodies with a fly. Curriculum: measuring length and circumference.

4:30pm on
Runtime: 00:28:55
Widescreen

Hands on a Desk Chair/There's No 'o' In Obot

Hands on a Desk Chair - When Ms. O leaves to conduct a super-secret mission, the agents compete to figure out who is in charge. Curriculum: grouping and early division. There's No 'O' in Obot - Otis and Olympia are stuck with a new robot partner. Curriculum: data collection and analysis, using charts to analyze data.

Sunday, May 31st

12:00am on
Runtime: 00:28:55
Widescreen

Two Agents and a Baby/Ocean and the Fly

Two Agents and a Baby - Olympia and Otis are forced to babysit Baby Genius. Curriculum: solving for an unknown number, early multiplication, early division. Ocean and the Fly - Oona tells the story of when she switched bodies with a fly. Curriculum: measuring length and circumference.

12:30am on
Runtime: 00:28:55
Widescreen

Hands on a Desk Chair/There's No 'o' In Obot

Hands on a Desk Chair - When Ms. O leaves to conduct a super-secret mission, the agents compete to figure out who is in charge. Curriculum: grouping and early division. There's No 'O' in Obot - Otis and Olympia are stuck with a new robot partner. Curriculum: data collection and analysis, using charts to analyze data.

11:00am on
Runtime: 00:28:46
Widescreen

Shapely University/Slow Day

Shapely University - Agents compete against rival Odd Squad agents to solve an odd problem. Curriculum: geometry and spatial sense, parallel lines, parallelograms. Slow Day - Otis and Olympia investigate why people in town are stuck in slow motion. Curriculum: data collection and analysis, geometry and spatial skills, understanding maps.

4:00pm on
Runtime: 00:28:55
Widescreen

Shapely University/Slow Day

Shapely University - Agents compete against rival Odd Squad agents to solve an odd problem. Curriculum: geometry and spatial sense, parallel lines, parallelograms. Slow Day - Otis and Olympia investigate why people in town are stuck in slow motion. Curriculum: data collection and analysis, geometry and spatial skills, understanding maps.

4:30pm on
Runtime: 00:28:55
Widescreen

Villains In Need Are Villains Indeed/Happily Ever Odd

Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping. Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.

Monday, June 1st

12:00am on
Runtime: 00:28:55
Widescreen

Shapely University/Slow Day

Shapely University - Agents compete against rival Odd Squad agents to solve an odd problem. Curriculum: geometry and spatial sense, parallel lines, parallelograms. Slow Day - Otis and Olympia investigate why people in town are stuck in slow motion. Curriculum: data collection and analysis, geometry and spatial skills, understanding maps.

12:30am on
Runtime: 00:28:55
Widescreen

Villains In Need Are Villains Indeed/Happily Ever Odd

Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping. Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.

1:00pm on
Runtime: 00:28:55
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

Tuesday, June 2nd

1:00pm on
Runtime: 00:28:55
Widescreen

The Void/Into The Odd Woods

The Void - Omar finds himself stuck in a mysterious void. Curriculum: Deductive Reasoning. Into the Odd Woods - Omar catches a case of Clown-i-tosis. Curriculum: Numerical vs. Categorical Data.

8:30pm on
Runtime: 00:28:55
Widescreen

The Void/Into The Odd Woods

The Void - Omar finds himself stuck in a mysterious void. Curriculum: Deductive Reasoning. Into the Odd Woods - Omar catches a case of Clown-i-tosis. Curriculum: Numerical vs. Categorical Data.

Wednesday, June 3rd

4:30am on
Runtime: 00:28:55
Widescreen

The Void/Into The Odd Woods

The Void - Omar finds himself stuck in a mysterious void. Curriculum: Deductive Reasoning. Into the Odd Woods - Omar catches a case of Clown-i-tosis. Curriculum: Numerical vs. Categorical Data.

1:00pm on
Runtime: 00:28:55
Widescreen

Deposit Slip Up/Villains Always Win

Deposit Slip Up - Odd Squad builds an exact replica of the villain's vault to intercept a jetpack. Curriculum: symmetry and lines of symmetry. Villains Always Win - Olympia tries to win back a stolen gadget on a villain game show. Curriculum: Temperature at which water freezes.

8:30pm on
Runtime: 00:28:55
Widescreen

Deposit Slip Up/Villains Always Win

Deposit Slip Up - Odd Squad builds an exact replica of the villain's vault to intercept a jetpack. Curriculum: symmetry and lines of symmetry. Villains Always Win - Olympia tries to win back a stolen gadget on a villain game show. Curriculum: Temperature at which water freezes.

Thursday, June 4th

4:30am on
Runtime: 00:28:55
Widescreen

Deposit Slip Up/Villains Always Win

Deposit Slip Up - Odd Squad builds an exact replica of the villain's vault to intercept a jetpack. Curriculum: symmetry and lines of symmetry. Villains Always Win - Olympia tries to win back a stolen gadget on a villain game show. Curriculum: Temperature at which water freezes.

1:00pm on
Runtime: 00:28:55
Widescreen

Other Olympia/Total Zeros

Other Olympia - Agent Olympia is not happy when an agent with the same name shows up at headquarters. Curriculum: measuring temperature. Total Zeroes - Ms. O tells Olympia and Otis a story about a famous villain duo. Curriculum: adding, subtracting and multiplying by zero.

8:30pm on
Runtime: 00:28:55
Widescreen

Other Olympia/Total Zeros

Other Olympia - Agent Olympia is not happy when an agent with the same name shows up at headquarters. Curriculum: measuring temperature. Total Zeroes - Ms. O tells Olympia and Otis a story about a famous villain duo. Curriculum: adding, subtracting and multiplying by zero.

Friday, June 5th

4:30am on
Runtime: 00:28:55
Widescreen

Other Olympia/Total Zeros

Other Olympia - Agent Olympia is not happy when an agent with the same name shows up at headquarters. Curriculum: measuring temperature. Total Zeroes - Ms. O tells Olympia and Otis a story about a famous villain duo. Curriculum: adding, subtracting and multiplying by zero.

1:00pm on
Runtime: 00:28:55
Widescreen

Slow Your Roll

Slow Your Roll - A mysterious villain named The Shadow takes control of the Mobile Unit van. Curriculum: Word Problems, Friction (how to slow a moving object).

Saturday, June 6th

1:00pm on
Runtime: 00:28:55
Widescreen

The Void/Into The Odd Woods

The Void - Omar finds himself stuck in a mysterious void. Curriculum: Deductive Reasoning. Into the Odd Woods - Omar catches a case of Clown-i-tosis. Curriculum: Numerical vs. Categorical Data.

4:30pm on
Runtime: 00:28:55
Widescreen

The Void/Into The Odd Woods

The Void - Omar finds himself stuck in a mysterious void. Curriculum: Deductive Reasoning. Into the Odd Woods - Omar catches a case of Clown-i-tosis. Curriculum: Numerical vs. Categorical Data.

Sunday, June 7th

12:30am on
Runtime: 00:28:55
Widescreen

The Void/Into The Odd Woods

The Void - Omar finds himself stuck in a mysterious void. Curriculum: Deductive Reasoning. Into the Odd Woods - Omar catches a case of Clown-i-tosis. Curriculum: Numerical vs. Categorical Data.

11:00am on
Runtime: 00:28:46
Widescreen

Deposit Slip Up/Villains Always Win

Deposit Slip Up - Odd Squad builds an exact replica of the villain's vault to intercept a jetpack. Curriculum: symmetry and lines of symmetry. Villains Always Win - Olympia tries to win back a stolen gadget on a villain game show. Curriculum: Temperature at which water freezes.

1:00pm on
Runtime: 00:28:55
Widescreen

Slow Your Roll

Slow Your Roll - A mysterious villain named The Shadow takes control of the Mobile Unit van. Curriculum: Word Problems, Friction (how to slow a moving object).

4:30pm on
Runtime: 00:28:55
Widescreen

Slow Your Roll

Slow Your Roll - A mysterious villain named The Shadow takes control of the Mobile Unit van. Curriculum: Word Problems, Friction (how to slow a moving object).

Monday, June 8th

12:30am on
Runtime: 00:28:55
Widescreen

Slow Your Roll

Slow Your Roll - A mysterious villain named The Shadow takes control of the Mobile Unit van. Curriculum: Word Problems, Friction (how to slow a moving object).

1:00pm on
Runtime: 00:28:55
Widescreen

Where There's A Wolf, There's A Way/New Jacket Required

Where There's a Wolf, There's a Way - Otis and Olympia stop werewolf Olaf from turning back into a boy. Curriculum: money, subtraction strategies. New Jacket Required - Otis struggles with his new high-tech agent's jacket. Curriculum: negative numbers and simple operations.

8:30pm on
Runtime: 00:28:55
Widescreen

Where There's A Wolf, There's A Way/New Jacket Required

Where There's a Wolf, There's a Way - Otis and Olympia stop werewolf Olaf from turning back into a boy. Curriculum: money, subtraction strategies. New Jacket Required - Otis struggles with his new high-tech agent's jacket. Curriculum: negative numbers and simple operations.

Tuesday, June 9th

4:30am on
Runtime: 00:28:55
Widescreen

Where There's A Wolf, There's A Way/New Jacket Required

Where There's a Wolf, There's a Way - Otis and Olympia stop werewolf Olaf from turning back into a boy. Curriculum: money, subtraction strategies. New Jacket Required - Otis struggles with his new high-tech agent's jacket. Curriculum: negative numbers and simple operations.

1:00pm on
Runtime: 00:28:55
Widescreen

Zero Effect/Bad Luck Bears

Zero Effect - Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town... and Otto turns into a baby. Curriculum: Numbers and counting; place value. Bad Luck Bears - When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number operations; addition problems with different addend combinations.

8:30pm on
Runtime: 00:28:55
Widescreen

Zero Effect/Bad Luck Bears

Zero Effect - Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town... and Otto turns into a baby. Curriculum: Numbers and counting; place value. Bad Luck Bears - When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number operations; addition problems with different addend combinations.

Wednesday, June 10th

4:30am on
Runtime: 00:28:55
Widescreen

Zero Effect/Bad Luck Bears

Zero Effect - Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town... and Otto turns into a baby. Curriculum: Numbers and counting; place value. Bad Luck Bears - When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number operations; addition problems with different addend combinations.

1:00pm on
Runtime: 00:28:55
Widescreen

It Takes Goo to Make A Feud Go Right/Friends of Odd Squad

It Takes Goo to Make a Feud Go Right - Olympia and Otis are tasked with calling a truce between feuding guests. Curriculum: using a Venn diagram, 3D shapes: spheres and cubes. Friends of Odd Squad - Ms. O leaves headquarters in the hands of an unlikely crew. Curriculum: spatial sense: mapping; position, location and direction.

8:30pm on
Runtime: 00:28:55
Widescreen

It Takes Goo to Make A Feud Go Right/Friends of Odd Squad

It Takes Goo to Make a Feud Go Right - Olympia and Otis are tasked with calling a truce between feuding guests. Curriculum: using a Venn diagram, 3D shapes: spheres and cubes. Friends of Odd Squad - Ms. O leaves headquarters in the hands of an unlikely crew. Curriculum: spatial sense: mapping; position, location and direction.

Thursday, June 11th

4:30am on
Runtime: 00:28:55
Widescreen

It Takes Goo to Make A Feud Go Right/Friends of Odd Squad

It Takes Goo to Make a Feud Go Right - Olympia and Otis are tasked with calling a truce between feuding guests. Curriculum: using a Venn diagram, 3D shapes: spheres and cubes. Friends of Odd Squad - Ms. O leaves headquarters in the hands of an unlikely crew. Curriculum: spatial sense: mapping; position, location and direction.

1:00pm on
Runtime: 00:28:55
Widescreen

Saving Agent Orson/The Scientist

Saving Agent Orson - The agents try and stop baby Agent Orson from getting kicked off the squad. Curriculum: using bar graphs, pie charts and Venn diagrams to sort, classify and analyze data. The Scientist - Oona gets zapped to an alternate dimension. Curriculum: place value, number operations.

8:30pm on
Runtime: 00:28:55
Widescreen

Saving Agent Orson/The Scientist

Saving Agent Orson - The agents try and stop baby Agent Orson from getting kicked off the squad. Curriculum: using bar graphs, pie charts and Venn diagrams to sort, classify and analyze data. The Scientist - Oona gets zapped to an alternate dimension. Curriculum: place value, number operations.

Friday, June 12th

4:30am on
Runtime: 00:28:55
Widescreen

Saving Agent Orson/The Scientist

Saving Agent Orson - The agents try and stop baby Agent Orson from getting kicked off the squad. Curriculum: using bar graphs, pie charts and Venn diagrams to sort, classify and analyze data. The Scientist - Oona gets zapped to an alternate dimension. Curriculum: place value, number operations.

1:00pm on
Runtime: 00:28:55
Widescreen

Soundcheck/Double Trouble

Soundcheck - Olive and Otto must figure out how and why things are disappearing around town when all Otto wants to do is listen to a song by his favorite band, Soundcheck. Curriculum: Number operations; subtraction. Double Trouble - Debbie from Debbie's Pizzeria has doubled... not once, but twice, creating four Debbies! When one of the four Debbies goes missing, Olive and Otto need to find her. Curriculum: Numbers and counting; doubling.

Saturday, June 13th

1:00pm on
Runtime: 00:28:55
Widescreen

Zero Effect/Bad Luck Bears

Zero Effect - Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town... and Otto turns into a baby. Curriculum: Numbers and counting; place value. Bad Luck Bears - When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number operations; addition problems with different addend combinations.

4:30pm on
Runtime: 00:28:55
Widescreen

Zero Effect/Bad Luck Bears

Zero Effect - Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town... and Otto turns into a baby. Curriculum: Numbers and counting; place value. Bad Luck Bears - When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number operations; addition problems with different addend combinations.

Sunday, June 14th

12:30am on
Runtime: 00:28:55
Widescreen

Zero Effect/Bad Luck Bears

Zero Effect - Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town... and Otto turns into a baby. Curriculum: Numbers and counting; place value. Bad Luck Bears - When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number operations; addition problems with different addend combinations.

11:00am on
Runtime: 00:28:46
Widescreen

Best Seats in the House/Agent Obfusco

Best Seats in the House - Olive and Otto battle Oren and Olaf for the best chairs at Odd Squad while Ms. O and Oscar run a top secret mission. Curriculum: Calendar. Agent Obfusco - Olive and Otto become concerned when they find out their Odd Squad test is being administered by Agent Obfusco - a mysterious agent who speaks only in word problems. Curriculum: Logic problems.

1:00pm on
Runtime: 00:28:55
Widescreen

Saving Agent Orson/The Scientist

Saving Agent Orson - The agents try and stop baby Agent Orson from getting kicked off the squad. Curriculum: using bar graphs, pie charts and Venn diagrams to sort, classify and analyze data. The Scientist - Oona gets zapped to an alternate dimension. Curriculum: place value, number operations.

4:30pm on
Runtime: 00:28:55
Widescreen

Saving Agent Orson/The Scientist

Saving Agent Orson - The agents try and stop baby Agent Orson from getting kicked off the squad. Curriculum: using bar graphs, pie charts and Venn diagrams to sort, classify and analyze data. The Scientist - Oona gets zapped to an alternate dimension. Curriculum: place value, number operations.

Monday, June 15th

12:30am on
Runtime: 00:28:55
Widescreen

Saving Agent Orson/The Scientist

Saving Agent Orson - The agents try and stop baby Agent Orson from getting kicked off the squad. Curriculum: using bar graphs, pie charts and Venn diagrams to sort, classify and analyze data. The Scientist - Oona gets zapped to an alternate dimension. Curriculum: place value, number operations.

1:00pm on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 1 NEW

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

8:30pm on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 1 NEW

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

Tuesday, June 16th

4:30am on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 1

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

1:00pm on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 2 NEW

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

8:30pm on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 2 NEW

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

Wednesday, June 17th

4:30am on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 2

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

1:00pm on
Runtime: 00:28:55
Widescreen

Crime at Shapely Manor

Crime at Shapely Manor - Olive and Otto are sent to Shapely Manor to investigate an odd crime with even odder people. Curriculum: Geometry.

8:30pm on
Runtime: 00:28:55
Widescreen

Crime at Shapely Manor

Crime at Shapely Manor - Olive and Otto are sent to Shapely Manor to investigate an odd crime with even odder people. Curriculum: Geometry.

Thursday, June 18th

4:30am on
Runtime: 00:28:55
Widescreen

Crime at Shapely Manor

Crime at Shapely Manor - Olive and Otto are sent to Shapely Manor to investigate an odd crime with even odder people. Curriculum: Geometry.

1:00pm on
Runtime: 00:28:55
Widescreen

Who Is Agent Otis?

Who Is Agent Otis? - Olympia discovers a secret about her partner. Curriculum: charts, line graphs, data analysis and collection.

8:30pm on
Runtime: 00:28:55
Widescreen

Who Is Agent Otis?

Who Is Agent Otis? - Olympia discovers a secret about her partner. Curriculum: charts, line graphs, data analysis and collection.

Friday, June 19th

4:30am on
Runtime: 00:28:55
Widescreen

Who Is Agent Otis?

Who Is Agent Otis? - Olympia discovers a secret about her partner. Curriculum: charts, line graphs, data analysis and collection.

1:00pm on
Runtime: 00:28:55
Widescreen

Odds and Ends

Odds and Ends - The agents must come together to battle a common enemy. Curriculum: charts, line graphs, data analysis and collection.

Saturday, June 20th

1:00pm on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 1

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

4:30pm on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 1

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

Sunday, June 21st

12:30am on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 1

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

11:00am on
Runtime: 00:28:46
Widescreen

Life of O'brian/Whatever Happened to Agent Oz?

Life of O'Brian - When a miffed O'Brian won't let Olive access the tubes, she has to solve the mystery of what she did to upset him. Curriculum: Time. Whatever Happened to Agent Oz? - Olive tells Otto the story of what happened to Octavia's partner, Agent Oz. Curriculum: Estimation.

1:00pm on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 2

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

4:30pm on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 2

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

Monday, June 22nd

12:30am on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 2

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

1:00pm on
Runtime: 00:28:55
Widescreen

The Potato Ultimato/A Fistful of Fruit Juice

The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length. A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns.

8:30pm on
Runtime: 00:28:55
Widescreen

The Potato Ultimato/A Fistful of Fruit Juice

The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length. A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns.

Tuesday, June 23rd

4:30am on
Runtime: 00:28:55
Widescreen

The Potato Ultimato/A Fistful of Fruit Juice

The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length. A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns.

1:00pm on
Runtime: 00:28:55
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

8:30pm on
Runtime: 00:28:55
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

Wednesday, June 24th

4:30am on
Runtime: 00:28:55
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

1:00pm on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

8:30pm on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

Thursday, June 25th

4:30am on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

1:00pm on
Runtime: 00:28:55
Widescreen

Reindeer Games

Reindeer Games - In this Christmas-themed episode, Olive and Otto help Santa track down his missing reindeer. Also, Oscar helps Ms. O get off Santa's naughty list. Curriculum: Coordinate graphing; greater than and less than.

8:30pm on
Runtime: 00:28:55
Widescreen

Reindeer Games

Reindeer Games - In this Christmas-themed episode, Olive and Otto help Santa track down his missing reindeer. Also, Oscar helps Ms. O get off Santa's naughty list. Curriculum: Coordinate graphing; greater than and less than.

Friday, June 26th

4:30am on
Runtime: 00:28:55
Widescreen

Reindeer Games

Reindeer Games - In this Christmas-themed episode, Olive and Otto help Santa track down his missing reindeer. Also, Oscar helps Ms. O get off Santa's naughty list. Curriculum: Coordinate graphing; greater than and less than.

1:00pm on
Runtime: 00:28:55
Widescreen

My Better Half/The Confalones

My Better Half - When symmetrical objects become vandalized, Olive and Otto must figure out why. Curriculum: Geometry and spatial Sense; symmetry. The Confalones - Olive and Otto are called in to help when objects and, eventually, people start disappearing inside an Italian restaurant. Curriculum: Rounding numbers.

Saturday, June 27th

1:00pm on
Runtime: 00:28:55
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

4:30pm on
Runtime: 00:28:55
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

Sunday, June 28th

12:30am on
Runtime: 00:28:55
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

11:00am on
Runtime: 00:28:46
Widescreen

O Vs. The Ballcano/Assistants' Creed

O vs. The Ballcano - When the ball pit starts to overflow, Odd Squad must stop headquarters from being destroyed. Curriculum: Measurement; using a pan balance to compare and balance weights. Assistants' Creed - Two of Ms. O's assistants accidentally find themselves on a mission. Curriculum: Number operations; adding different numbers to get to the same sum.

1:00pm on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

4:30pm on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

Monday, June 29th

12:30am on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

1:00pm on
Runtime: 00:28:55
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value. Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

8:30pm on
Runtime: 00:28:55
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value. Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

Tuesday, June 30th

4:30am on
Runtime: 00:28:55
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value. Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

1:00pm on
Runtime: 00:28:55
Widescreen

Blob on the Job/Party of 5,4,3,2,1

Blob on the Job - When a blob gets loose in Odd Squad headquarters, Olive and Otto compete against rival agents to catch it first. Curriculum: Measurement; capacity. Party of 54321 - When people in town can no longer count down, Olive and Otto must uncover who is causing the problem and why. Curriculum: Numbers and counting; deductive reasoning.

8:30pm on
Runtime: 00:28:55
Widescreen

Blob on the Job/Party of 5,4,3,2,1

Blob on the Job - When a blob gets loose in Odd Squad headquarters, Olive and Otto compete against rival agents to catch it first. Curriculum: Measurement; capacity. Party of 54321 - When people in town can no longer count down, Olive and Otto must uncover who is causing the problem and why. Curriculum: Numbers and counting; deductive reasoning.