The Void - Omar finds himself stuck in a mysterious void. Curriculum: Deductive Reasoning. Into the Odd Woods - Omar catches a case of Clown-i-tosis. Curriculum: Numerical vs. Categorical Data.
Slow Your Roll - A mysterious villain named The Shadow takes control of the Mobile Unit van. Curriculum: Word Problems, Friction (how to slow a moving object).
Slow Your Roll - A mysterious villain named The Shadow takes control of the Mobile Unit van. Curriculum: Word Problems, Friction (how to slow a moving object).
The Weight of the World Depends on Orla - Orla shares the story of how she was chosen to protect the 44-leaf clover. Curriculum: Measurement Weight / Density. Substitute Agents - With the Mobile Unit agents in trouble, Oxley and Olanda must come to the rescue. Curriculum: Prediction and Probability.
The Weight of the World Depends on Orla - Orla shares the story of how she was chosen to protect the 44-leaf clover. Curriculum: Measurement Weight / Density. Substitute Agents - With the Mobile Unit agents in trouble, Oxley and Olanda must come to the rescue. Curriculum: Prediction and Probability.
The Voice - A villain steals Ms. O's voice. Curriculum: Understanding wholes and halves. Problem Partners - The agents are called in to help when Ohlm and Orchid have problems working together. Curriculum: Rounding to the nearest 10; Odd and even numbers.
Teach a Man to Ice Fish - The Mobile Unit must teach the agents in the Odd Squad Arctic office how to solve a case for themselves. Curriculum: Addition Patterns, Force and Friction.
Teach a Man to Ice Fish - The Mobile Unit must teach the agents in the Odd Squad Arctic office how to solve a case for themselves. Curriculum: Addition Patterns, Force and Friction.
Oona and the Oonabots - Oona uses her Oonabots to fix an odd problem. Curriculum: Coding; Spatial reasoning. The Ninja Situation - Odd Squad must go undercover to recover a stolen gadget. Curriculum: Fractions: partitioning simple shapes into halves, thirds, fourths, sixths and eighths.
16-and-a-Half Blocks - The Mobile Unit must bring a villain to The Big O's safe house. Curriculum: Mapping. Follow the Leader - The Mobile Unit goes undercover as villains to try and stop The Shadow. Curriculum: Deductive Reasoning.
16-and-a-Half Blocks - The Mobile Unit must bring a villain to The Big O's safe house. Curriculum: Mapping. Follow the Leader - The Mobile Unit goes undercover as villains to try and stop The Shadow. Curriculum: Deductive Reasoning.
Orli has joined too many clubs but needs to help Orwell keep HQ running. Does she have time for everything? / Onom and Orwell must wait for The Oddness Monster to wake up to lure it back to sleep before it can destroy HQ.
The Weight of the World Depends on Orla - Orla shares the story of how she was chosen to protect the 44-leaf clover. Curriculum: Measurement Weight / Density. Substitute Agents - With the Mobile Unit agents in trouble, Oxley and Olanda must come to the rescue. Curriculum: Prediction and Probability.
The Weight of the World Depends on Orla - Orla shares the story of how she was chosen to protect the 44-leaf clover. Curriculum: Measurement Weight / Density. Substitute Agents - With the Mobile Unit agents in trouble, Oxley and Olanda must come to the rescue. Curriculum: Prediction and Probability.
Music of Sound - The Mobile Unit must convince Soundcheck to get back together again. Curriculum: Venn Diagrams, Sound.
Music of Sound - The Mobile Unit must convince Soundcheck to get back together again. Curriculum: Venn Diagrams, Sound.
The Thrill of the Face - The Mobile Unit returns to the Museum of Natural Odd to battle a stone warrior. Curriculum: Algebraic. Thinking Raising the Bar - Opal and Orla head to The Valley of Odd to solve as much oddness as possible. Curriculum: Graphing.
The Thrill of the Face - The Mobile Unit returns to the Museum of Natural Odd to battle a stone warrior. Curriculum: Algebraic. Thinking Raising the Bar - Opal and Orla head to The Valley of Odd to solve as much oddness as possible. Curriculum: Graphing.
Teach a Man to Ice Fish - The Mobile Unit must teach the agents in the Odd Squad Arctic office how to solve a case for themselves. Curriculum: Addition Patterns, Force and Friction.
Teach a Man to Ice Fish - The Mobile Unit must teach the agents in the Odd Squad Arctic office how to solve a case for themselves. Curriculum: Addition Patterns, Force and Friction.
The Weight of the World Depends on Orla - Orla shares the story of how she was chosen to protect the 44-leaf clover. Curriculum: Measurement Weight / Density. Substitute Agents - With the Mobile Unit agents in trouble, Oxley and Olanda must come to the rescue. Curriculum: Prediction and Probability.
The Weight of the World Depends on Orla - Orla shares the story of how she was chosen to protect the 44-leaf clover. Curriculum: Measurement Weight / Density. Substitute Agents - With the Mobile Unit agents in trouble, Oxley and Olanda must come to the rescue. Curriculum: Prediction and Probability.
The Weight of the World Depends on Orla - Orla shares the story of how she was chosen to protect the 44-leaf clover. Curriculum: Measurement Weight / Density. Substitute Agents - With the Mobile Unit agents in trouble, Oxley and Olanda must come to the rescue. Curriculum: Prediction and Probability.
Zero Effect - Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town... and Otto turns into a baby. Curriculum: Numbers and counting; place value.Bad Luck Bears - When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number operations; addition problems with different addend combinations.
Zero Effect - Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town... and Otto turns into a baby. Curriculum: Numbers and counting; place value.Bad Luck Bears - When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number operations; addition problems with different addend combinations.
Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.
Soundcheck - Olive and Otto must figure out how and why things are disappearing around town when all Otto wants to do is listen to a song by his favorite band, Soundcheck. Curriculum: Number operations; subtraction.Double Trouble - Debbie from Debbie's Pizzeria has doubled... not once, but twice, creating four Debbies! When one of the four Debbies goes missing, Olive and Otto need to find her. Curriculum: Numbers and counting; doubling.
Soundcheck - Olive and Otto must figure out how and why things are disappearing around town when all Otto wants to do is listen to a song by his favorite band, Soundcheck. Curriculum: Number operations; subtraction.Double Trouble - Debbie from Debbie's Pizzeria has doubled... not once, but twice, creating four Debbies! When one of the four Debbies goes missing, Olive and Otto need to find her. Curriculum: Numbers and counting; doubling.
Crime at Shapely Manor - Olive and Otto are sent to Shapely Manor to investigate an odd crime with even odder people. Curriculum: Geometry.
Crime at Shapely Manor - Olive and Otto are sent to Shapely Manor to investigate an odd crime with even odder people. Curriculum: Geometry.
Reindeer Games - In this Christmas-themed episode, Olive and Otto help Santa track down his missing reindeer. Also, Oscar helps Ms. O get off Santa's naughty list. Curriculum: Coordinate graphing; greater than and less than.
Reindeer Games - In this Christmas-themed episode, Olive and Otto help Santa track down his missing reindeer. Also, Oscar helps Ms. O get off Santa's naughty list. Curriculum: Coordinate graphing; greater than and less than.
End of the Road - The Mobile Unit heads to Australia to stop The Shadow from causing world-wide oddness. Curriculum: Patterns and Coordinate Mapping.
End of the Road - The Mobile Unit heads to Australia to stop The Shadow from causing world-wide oddness. Curriculum: Patterns and Coordinate Mapping.
Zero Effect - Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town... and Otto turns into a baby. Curriculum: Numbers and counting; place value.Bad Luck Bears - When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number operations; addition problems with different addend combinations.
Zero Effect - Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town... and Otto turns into a baby. Curriculum: Numbers and counting; place value.Bad Luck Bears - When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number operations; addition problems with different addend combinations.
Crime at Shapely Manor - Olive and Otto are sent to Shapely Manor to investigate an odd crime with even odder people. Curriculum: Geometry.
Crime at Shapely Manor - Olive and Otto are sent to Shapely Manor to investigate an odd crime with even odder people. Curriculum: Geometry.
Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.
The Trouble with Centigurps - When Otto accidentally releases 100 small furry creatures in headquarters, he recruits Oscar to help get them back before Ms. O finds out. Curriculum: Counting and cardinality; counting by 2's, 5's and 10's to 100.Totally Odd Squad - In a flashback episode, Ms. O tells the story of how she defeated a villain called the Patternista back when she was an agent. Curriculum: Pattern recognition.
The Trouble with Centigurps - When Otto accidentally releases 100 small furry creatures in headquarters, he recruits Oscar to help get them back before Ms. O finds out. Curriculum: Counting and cardinality; counting by 2's, 5's and 10's to 100.Totally Odd Squad - In a flashback episode, Ms. O tells the story of how she defeated a villain called the Patternista back when she was an agent. Curriculum: Pattern recognition.
Negative Town - The agents go to Negative Town to track down a villain. Curriculum: negative numbers. License to Science - Oona must pass her lab director's test or risk getting kicked off Odd Squad. Curriculum: odd and even numbers, early algebra, addition and subtraction.
How to Interrogate a Unicorn - When characters escape their books in the library, Olive and Otto must figure out how and why it's happening and put a stop to it. Curriculum: Sorting and classifying; data collection and analysis.The Briefcase - When Ms. O's important briefcase is stolen by a shape shifter, Olive and Otto must get it back. Curriculum: Comparing relative weights of object.
How to Interrogate a Unicorn - When characters escape their books in the library, Olive and Otto must figure out how and why it's happening and put a stop to it. Curriculum: Sorting and classifying; data collection and analysis.The Briefcase - When Ms. O's important briefcase is stolen by a shape shifter, Olive and Otto must get it back. Curriculum: Comparing relative weights of object.
Best Seats in the House - Olive and Otto battle Oren and Olaf for the best chairs at Odd Squad while Ms. O and Oscar run a top secret mission. Curriculum: Calendar.Agent Obfusco - Olive and Otto become concerned when they find out their Odd Squad test is being administered by Agent Obfusco - a mysterious agent who speaks only in word problems. Curriculum: Logic problems.
Best Seats in the House - Olive and Otto battle Oren and Olaf for the best chairs at Odd Squad while Ms. O and Oscar run a top secret mission. Curriculum: Calendar.Agent Obfusco - Olive and Otto become concerned when they find out their Odd Squad test is being administered by Agent Obfusco - a mysterious agent who speaks only in word problems. Curriculum: Logic problems.
Not So Splash - In the middle of summer, Olive and Otto investigate Not So Splash - In the middle of summer, Olive and Otto investigate why parts of town are turning snowy and cold. Curriculum: Measurement; why parts of town are turning snowy and cold. Curriculum: Measurement; comparing temperatures and using a thermometer. comparing temperatures and using a thermometer.Switch Your Partner Round and Round - Olive and Otto discover what Switch Your Partner Round and Round - Olive and Otto discover what life would have been like if Ms. O has assigned them different life would have been like if Ms. O has assigned them different partners. Curriculum: Measurement; using standard measurements to partners. Curriculum: Measurement; using standard measurements to compare capacity. compare capacity.
Life of O'Brian - When a miffed O'Brian won't let Olive access the tubes, she has to solve the mystery of what she did to upset him. Curriculum: Time.Whatever Happened to Agent Oz? - Olive tells Otto the story of what happened to Octavia's partner, Agent Oz. Curriculum: Estimation.
Life of O'Brian - When a miffed O'Brian won't let Olive access the tubes, she has to solve the mystery of what she did to upset him. Curriculum: Time.Whatever Happened to Agent Oz? - Olive tells Otto the story of what happened to Octavia's partner, Agent Oz. Curriculum: Estimation.
In this half-hour episode, the tube system breaks and Olive and Otto In this half-hour episode, the tube system breaks and Olive and Otto are left stranded in a dangerous forest. Curriculum: Geometry and are left stranded in a dangerous forest. Curriculum: Geometry and spatial sense: using a map to identify landmarks and navigate to a spatial sense: using a map to identify landmarks and navigate to a location. location.
The Jackies - Ms. O and her team will stop at nothing to win their very first Jackie Award. Curriculum: Greater than and less than.Invasion of the Body Switchers - When Ms. O and Oscar accidentally switch bodies, Olive and Otto must set things right before the entire Odd Squad team finds out what happened. Curriculum: Geometry.
The Jackies - Ms. O and her team will stop at nothing to win their very first Jackie Award. Curriculum: Greater than and less than.Invasion of the Body Switchers - When Ms. O and Oscar accidentally switch bodies, Olive and Otto must set things right before the entire Odd Squad team finds out what happened. Curriculum: Geometry.
The Trouble with Centigurps - When Otto accidentally releases 100 small furry creatures in headquarters, he recruits Oscar to help get them back before Ms. O finds out. Curriculum: Counting and cardinality; counting by 2's, 5's and 10's to 100.Totally Odd Squad - In a flashback episode, Ms. O tells the story of how she defeated a villain called the Patternista back when she was an agent. Curriculum: Pattern recognition.
The Trouble with Centigurps - When Otto accidentally releases 100 small furry creatures in headquarters, he recruits Oscar to help get them back before Ms. O finds out. Curriculum: Counting and cardinality; counting by 2's, 5's and 10's to 100.Totally Odd Squad - In a flashback episode, Ms. O tells the story of how she defeated a villain called the Patternista back when she was an agent. Curriculum: Pattern recognition.
Life of O'Brian - When a miffed O'Brian won't let Olive access the tubes, she has to solve the mystery of what she did to upset him. Curriculum: Time.Whatever Happened to Agent Oz? - Olive tells Otto the story of what happened to Octavia's partner, Agent Oz. Curriculum: Estimation.
Life of O'Brian - When a miffed O'Brian won't let Olive access the tubes, she has to solve the mystery of what she did to upset him. Curriculum: Time.Whatever Happened to Agent Oz? - Olive tells Otto the story of what happened to Octavia's partner, Agent Oz. Curriculum: Estimation.
The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry; identifying from turning into a pirate. Curriculum: Geometry; identifying three-dimensional shapes and comparing them to two-dimensional shapes. three-dimensional shapes and comparing them to two-dimensional shapes.Oscar the Couch - Oscar accidentally turns himself into a couch. Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Number operations; solving addition and subtraction word Curriculum: Number operations; solving addition and subtraction word problems. problems.
My Better Half - When symmetrical objects become vandalized, Olive and Otto must figure out why. Curriculum: Geometry and spatial Sense; symmetry.The Confalones - Olive and Otto are called in to help when objects and, eventually, people start disappearing inside an Italian restaurant. Curriculum: Rounding numbers.
My Better Half - When symmetrical objects become vandalized, Olive and Otto must figure out why. Curriculum: Geometry and spatial Sense; symmetry.The Confalones - Olive and Otto are called in to help when objects and, eventually, people start disappearing inside an Italian restaurant. Curriculum: Rounding numbers.
Blob on the Job - When a blob gets loose in Odd Squad headquarters, Olive and Otto compete against rival agents to catch it first. Curriculum: Measurement; capacity.Party of 54321 - When people in town can no longer count down, Olive and Otto must uncover who is causing the problem and why. Curriculum: Numbers and counting; deductive reasoning.
Blob on the Job - When a blob gets loose in Odd Squad headquarters, Olive and Otto compete against rival agents to catch it first. Curriculum: Measurement; capacity.Party of 54321 - When people in town can no longer count down, Olive and Otto must uncover who is causing the problem and why. Curriculum: Numbers and counting; deductive reasoning.
Oscar and the Oscarbots - When several of Oscar's Oscarbots (robots made in his own image) become lost in town, Olive and Otto must help him find them. Curriculum: Reading, writing and representing numbers; number sense.Picture Day - Otto and Olive must figure out why people in town are becoming plaid and striped. Curriculum: Algebraic thinking; patterns.
Oscar and the Oscarbots - When several of Oscar's Oscarbots (robots made in his own image) become lost in town, Olive and Otto must help him find them. Curriculum: Reading, writing and representing numbers; number sense.Picture Day - Otto and Olive must figure out why people in town are becoming plaid and striped. Curriculum: Algebraic thinking; patterns.
A Case of the Sing-Alongs - When Mayor Macklemore catches a case of the Sing-A-Longs, Olive and Otto must discover the cause before the Mayor sings his way out of his job! Curriculum: Algebraic thinking; patterns.Ms. O Uh Oh - When a Ms. O from the past shows up at the office, Otto and Oscar must send her back to the day she came from or risk causing a time catastrophe. Curriculum: Measurement; calendar.
A Case of the Sing-Alongs - When Mayor Macklemore catches a case of the Sing-A-Longs, Olive and Otto must discover the cause before the Mayor sings his way out of his job! Curriculum: Algebraic thinking; patterns.Ms. O Uh Oh - When a Ms. O from the past shows up at the office, Otto and Oscar must send her back to the day she came from or risk causing a time catastrophe. Curriculum: Measurement; calendar.
Skip Day - When Olive catches a case of The Skips and goes missing, rookie agent Otto must solve his first case by himself. Curriculum: Counting and cardinality; counting by threes; pattern recognition.The Great Grinaldi - Otto rushes to finish a case so he can see his favorite magician, The Great Grinaldi, perform. Curriculum: Fractions.
Skip Day - When Olive catches a case of The Skips and goes missing, rookie agent Otto must solve his first case by himself. Curriculum: Counting and cardinality; counting by threes; pattern recognition.The Great Grinaldi - Otto rushes to finish a case so he can see his favorite magician, The Great Grinaldi, perform. Curriculum: Fractions.
Blob on the Job - When a blob gets loose in Odd Squad headquarters, Olive and Otto compete against rival agents to catch it first. Curriculum: Measurement; capacity.Party of 54321 - When people in town can no longer count down, Olive and Otto must uncover who is causing the problem and why. Curriculum: Numbers and counting; deductive reasoning.
Blob on the Job - When a blob gets loose in Odd Squad headquarters, Olive and Otto compete against rival agents to catch it first. Curriculum: Measurement; capacity.Party of 54321 - When people in town can no longer count down, Olive and Otto must uncover who is causing the problem and why. Curriculum: Numbers and counting; deductive reasoning.
Hands on a Desk Chair - When Ms. O leaves to conduct a super-secret mission, the agents compete to figure out who is in charge. Curriculum: grouping and early division. There's No 'O' in Obot - Otis and Olympia are stuck with a new robot partner. Curriculum: data collection and analysis, using charts to analyze data.
The Odd Antidote - When Ms. O has bizarre side effects after being sprayed by a weird plant, Olive and Otto must travel around town finding the correct measurements of the ingredients for the medicine to cure her, all while keeping Ms. O's condition a secret from her. Curriculum: Measuring, comparison.The One that Got Away - The only thing that can bring Ms. O's old partner O'Donahue out of retirement is the very thing that put him there in the first place: a mysterious villain and a case that's gone unsolved for years. Curriculum: Number operations; greater than and less than.
The Odd Antidote - When Ms. O has bizarre side effects after being sprayed by a weird plant, Olive and Otto must travel around town finding the correct measurements of the ingredients for the medicine to cure her, all while keeping Ms. O's condition a secret from her. Curriculum: Measuring, comparison.The One that Got Away - The only thing that can bring Ms. O's old partner O'Donahue out of retirement is the very thing that put him there in the first place: a mysterious villain and a case that's gone unsolved for years. Curriculum: Number operations; greater than and less than.
Shapely University - Agents compete against rival Odd Squad agents to solve an odd problem. Curriculum: geometry and spatial sense, parallel lines, parallelograms. Slow Day - Otis and Olympia investigate why people in town are stuck in slow motion. Curriculum: data collection and analysis, geometry and spatial skills, understanding maps.
Odd Outbreak - Dr. O takes the lead on the case of a strange medical crisis that causes chaos right in the middle of Odd Squad HQ. Curriculum: Data collection and analysis.The Perfect Lunch - Olive and Otto help Ms. O host a lunch for some very important but easily offended guests. Curriculum: Weight; algebraic thinking; deductive reasoning.
Odd Outbreak - Dr. O takes the lead on the case of a strange medical crisis that causes chaos right in the middle of Odd Squad HQ. Curriculum: Data collection and analysis.The Perfect Lunch - Olive and Otto help Ms. O host a lunch for some very important but easily offended guests. Curriculum: Weight; algebraic thinking; deductive reasoning.
The Agents organize a party for villains in order to have a day off from oddness, but only if they succeed in making them happy. / Agent Overhill is retiring but has one last villain to catch before the end of the day.
Rise of the Hydraclops - In order to save humanity, Olive and Otto must locate a treasure chest that Oscar buried. Curriculum: Measurement; length.O is Not for Old - The agents throw a surprise party for Ms. O. Curriculum: Data collection and analysis; using tally marks to record data.
Rise of the Hydraclops - In order to save humanity, Olive and Otto must locate a treasure chest that Oscar buried. Curriculum: Measurement; length.O is Not for Old - The agents throw a surprise party for Ms. O. Curriculum: Data collection and analysis; using tally marks to record data.
Oz from The Movie Star dimension comes to help Orli find out who is turning the townspeople purple. / Three young villains have been causing havoc, but what do they want and why does Ozzie know them?
Dance Like Nobody is Watching - When the alarm system at Headquarters is triggered, Olive, Otto, Ms. O, and Oscar must avoid a series of booby traps in order to shut it off. Curriculum: Algebraic thinking; pattern recognition and extension.Recipe for Disaster - Olive and Otto explain to Ms. O how a case went wrong, each in their own way. Curriculum: Number operations; determining unknown number in an equation.
Dance Like Nobody is Watching - When the alarm system at Headquarters is triggered, Olive, Otto, Ms. O, and Oscar must avoid a series of booby traps in order to shut it off. Curriculum: Algebraic thinking; pattern recognition and extension.Recipe for Disaster - Olive and Otto explain to Ms. O how a case went wrong, each in their own way. Curriculum: Number operations; determining unknown number in an equation.
The Terrible Three have broken into HQ and are planning ultimate oddness, but where are they hiding? / The Agents must close the containment units before oddness takes over the whole town, can they find enough kids to help them?
Hold the Door - When a young agent in training gets lost in headquarters, Olive and Otto must find him before Ms. O finds out. Curriculum: Number operations; working with addition and subtraction equations.Flatastrophe - Olive and Otto must stop Fladam, a villain with a vendetta against cubes. Curriculum: Geometry; identifying and comparing 2-dimensional and 3-dimensional shapes.
Hold the Door - When a young agent in training gets lost in headquarters, Olive and Otto must find him before Ms. O finds out. Curriculum: Number operations; working with addition and subtraction equations.Flatastrophe - Olive and Otto must stop Fladam, a villain with a vendetta against cubes. Curriculum: Geometry; identifying and comparing 2-dimensional and 3-dimensional shapes.
The Odd Antidote - When Ms. O has bizarre side effects after being sprayed by a weird plant, Olive and Otto must travel around town finding the correct measurements of the ingredients for the medicine to cure her, all while keeping Ms. O's condition a secret from her. Curriculum: Measuring, comparison.The One that Got Away - The only thing that can bring Ms. O's old partner O'Donahue out of retirement is the very thing that put him there in the first place: a mysterious villain and a case that's gone unsolved for years. Curriculum: Number operations; greater than and less than.
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