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ODD SQUAD

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Thursday, May 15th

1:00am on
Runtime: 00:28:55
Widescreen

Not So Splash/bBy The Book

Not So Splash - In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold. Curriculum: Measurement; using a thermometer and comparing temperatures.By the Book - Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty. Curriculum: Measurement; time.

5:30am on
Runtime: 00:28:46
Widescreen

Dance Like Nobody Is Watching/Recipe for Disaster

Dance Like Nobody is Watching - When the alarm system at Headquarters is triggered, Olive, Otto, Ms. O, and Oscar must avoid a series of booby traps in order to shut it off. Curriculum: Algebraic thinking; pattern recognition and extension. Recipe for Disaster - Olive and Otto explain to Ms. O how a case went wrong, each in their own way. Curriculum: Number operations; determining unknown number in an equation.

6:30am on
Runtime: 00:28:46
Widescreen

Mission O Possible/Nature of the Sand Beast

5:00pm on
Runtime: 00:28:55
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value.Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

Friday, May 16th

1:00am on
Runtime: 00:28:55
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value.Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

5:30am on
Runtime: 00:28:46
Widescreen

Mission O Possible/Nature of the Sand Beast

6:30am on
Runtime: 00:28:46
Widescreen

Double O Trouble

5:00pm on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

Saturday, May 17th

1:00am on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

5:00pm on
Runtime: 00:28:55
Widescreen

Robert Plant/Game Time

Robert Plant - Olive and Otto must find a way to stop Obfusco's plant from taking over headquarters. Curriculum: Geometry and spatial sense; understand that maps provide information about direction and distance.Game Time - When Otto gets trapped inside a video game it's up to Olive to rescue him. Curriculum: Measurement; identify value of coins and combinations to make a dollar.

Sunday, May 18th

1:00am on
Runtime: 00:28:55
Widescreen

Robert Plant/Game Time

Robert Plant - Olive and Otto must find a way to stop Obfusco's plant from taking over headquarters. Curriculum: Geometry and spatial sense; understand that maps provide information about direction and distance.Game Time - When Otto gets trapped inside a video game it's up to Olive to rescue him. Curriculum: Measurement; identify value of coins and combinations to make a dollar.

5:00pm on
Runtime: 00:28:55
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value.Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

Monday, May 19th

1:00am on
Runtime: 00:28:55
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value.Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

5:30am on
Runtime: 00:28:46
Widescreen

Double O Trouble

6:30am on
Runtime: 00:28:46
Widescreen

Happy Halfiversary/Good Egg Bad Egg

Happy Halfiversary - The agents celebrate an important milestone in their partnership. Curriculum: Using a calendar; Understanding how many days in a week and how many months in a year. Good Egg Bad Egg - The agents try to determine what kind of creature will hatch from an egg. Curriculum: Data Analysis and Measurement.

5:00pm on
Runtime: 00:28:55
Widescreen

Undercover Olive

Undercover Olive - In this half-hour episode, Olive goes undercover in a high-stakes "Rock, Paper, Scissors" game. Curriculum: Data collection and analysis; solving simple probability problems.

Tuesday, May 20th

1:00am on
Runtime: 00:28:55
Widescreen

Undercover Olive

Undercover Olive - In this half-hour episode, Olive goes undercover in a high-stakes "Rock, Paper, Scissors" game. Curriculum: Data collection and analysis; solving simple probability problems.

5:30am on
Runtime: 00:28:46
Widescreen

Happy Halfiversary/Good Egg Bad Egg

Happy Halfiversary - The agents celebrate an important milestone in their partnership. Curriculum: Using a calendar; Understanding how many days in a week and how many months in a year. Good Egg Bad Egg - The agents try to determine what kind of creature will hatch from an egg. Curriculum: Data Analysis and Measurement.

6:30am on
Runtime: 00:28:46
Widescreen

Night Shift/Put Me In Coach

Night Shift - The agents discover things are very different at Odd Squad at night. Curriculum: Mapping; Using Coordinates. Put Me In Coach - Coach O determines which agents get to visit the unicorns in Cloud Town. Curriculum: Measurement; Using a pan balance to measure relative weight.

5:00pm on
Runtime: 00:28:55
Widescreen

Oscar of All Trades/Swamps 'n' Gators

Oscar of All Trades - Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and counting; estimating.Swamps 'N' Gators - Olive and Otto get trapped inside a board game. Curriculum: Number counting and operations; recognizing the number items in a set and adding and subtracting.

Wednesday, May 21st

1:00am on
Runtime: 00:28:55
Widescreen

Oscar of All Trades/Swamps 'n' Gators

Oscar of All Trades - Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and counting; estimating.Swamps 'N' Gators - Olive and Otto get trapped inside a board game. Curriculum: Number counting and operations; recognizing the number items in a set and adding and subtracting.

5:30am on
Runtime: 00:28:46
Widescreen

Night Shift/Put Me In Coach

Night Shift - The agents discover things are very different at Odd Squad at night. Curriculum: Mapping; Using Coordinates. Put Me In Coach - Coach O determines which agents get to visit the unicorns in Cloud Town. Curriculum: Measurement; Using a pan balance to measure relative weight.

6:30am on
Runtime: 00:28:46
Widescreen

Extreme Cakeover/A Job Well Undone

Extreme Cakeover - When a virus that turns people into cakes spreads through Headquarters, the agents try to contain the outbreak. Curriculum: Data analysis; Sorting and classifying. A Job Well Undone - The agents compete to win Agents of the Month. Curriculum: Word problems involving numerical relations; Using a number line.

5:00pm on
Runtime: 00:28:55
Widescreen

The Curious Case of Pirate-Itis/Oscar The Couch

The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry; identifying three-dimensional shapes and comparing them to two-dimensional shapes.Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Number operations; solving addition and subtraction word problems.

Thursday, May 22nd

1:00am on
Runtime: 00:28:55
Widescreen

The Curious Case of Pirate-Itis/Oscar The Couch

The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry; identifying three-dimensional shapes and comparing them to two-dimensional shapes.Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Number operations; solving addition and subtraction word problems.

5:30am on
Runtime: 00:28:46
Widescreen

Extreme Cakeover/A Job Well Undone

Extreme Cakeover - When a virus that turns people into cakes spreads through Headquarters, the agents try to contain the outbreak. Curriculum: Data analysis; Sorting and classifying. A Job Well Undone - The agents compete to win Agents of the Month. Curriculum: Word problems involving numerical relations; Using a number line.

6:30am on
Runtime: 00:28:46
Widescreen

Hold The Door/Flatastrophe

Hold the Door - When a young agent in training gets lost in headquarters, Olive and Otto must find him before Ms. O finds out. Curriculum: Number operations; working with addition and subtraction equations. Flatastrophe - Olive and Otto must stop Fladam, a villain with a vendetta against cubes. Curriculum: Geometry; identifying and comparing 2-dimensional and 3-dimensional shapes.

5:00pm on
Runtime: 00:28:55
Widescreen

No Ifs, Ands, Or Robots/Worst First Day Ever

No Ifs, Ands, or Robots - Chaos ensues when one of Oscar's Oscarbots malfunctions. Curriculum: Algebraic thinking: identifying and extending number patterns; geometry: recognizing rectangular prisms.Worst First Day Ever - When Agent Ori's first day on the job turns into a worst-case scenario, other Odd Squad agents share their own 'worst first day ever' stories. Curriculum: Partitioning/dividing; addition/subtraction.

Friday, May 23rd

1:00am on
Runtime: 00:28:55
Widescreen

No Ifs, Ands, Or Robots/Worst First Day Ever

No Ifs, Ands, or Robots - Chaos ensues when one of Oscar's Oscarbots malfunctions. Curriculum: Algebraic thinking: identifying and extending number patterns; geometry: recognizing rectangular prisms.Worst First Day Ever - When Agent Ori's first day on the job turns into a worst-case scenario, other Odd Squad agents share their own 'worst first day ever' stories. Curriculum: Partitioning/dividing; addition/subtraction.

5:30am on
Runtime: 00:28:46
Widescreen

Hold The Door/Flatastrophe

Hold the Door - When a young agent in training gets lost in headquarters, Olive and Otto must find him before Ms. O finds out. Curriculum: Number operations; working with addition and subtraction equations. Flatastrophe - Olive and Otto must stop Fladam, a villain with a vendetta against cubes. Curriculum: Geometry; identifying and comparing 2-dimensional and 3-dimensional shapes.

6:30am on
Runtime: 00:28:46
Widescreen

Puppet Show/Mystic Egg Pizza

Puppet Show - Olive and Otto have to crack a case in which a group of people have been turned into puppets. Curriculum: Measurement; telling time and ordering events. Mystic Egg Pizza - With the help of Odd Squad, Delivery Debbie and Delivery Doug must figure out why their food is disappearing. Curriculum: Number operations; beginning understanding of fraction.

5:00pm on
Runtime: 00:28:55
Widescreen

Disorder in the Court

Disorder in the Court - In this half-hour episode, Olive is put on trial for causing oddness. Curriculum: Measurement; telling time on an analog clock.

Saturday, May 24th

1:00am on
Runtime: 00:28:55
Widescreen

Disorder in the Court

Disorder in the Court - In this half-hour episode, Olive is put on trial for causing oddness. Curriculum: Measurement; telling time on an analog clock.

5:00pm on
Runtime: 00:28:55
Widescreen

Undercover Olive

Undercover Olive - In this half-hour episode, Olive goes undercover in a high-stakes "Rock, Paper, Scissors" game. Curriculum: Data collection and analysis; solving simple probability problems.

Sunday, May 25th

1:00am on
Runtime: 00:28:55
Widescreen

Undercover Olive

Undercover Olive - In this half-hour episode, Olive goes undercover in a high-stakes "Rock, Paper, Scissors" game. Curriculum: Data collection and analysis; solving simple probability problems.

5:00pm on
Runtime: 00:28:55
Widescreen

The Curious Case of Pirate-Itis/Oscar The Couch

The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry; identifying three-dimensional shapes and comparing them to two-dimensional shapes.Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Number operations; solving addition and subtraction word problems.

Monday, May 26th

1:00am on
Runtime: 00:28:55
Widescreen

The Curious Case of Pirate-Itis/Oscar The Couch

The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry; identifying three-dimensional shapes and comparing them to two-dimensional shapes.Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Number operations; solving addition and subtraction word problems.

5:30am on
Runtime: 00:28:46
Widescreen

Puppet Show/Mystic Egg Pizza

Puppet Show - Olive and Otto have to crack a case in which a group of people have been turned into puppets. Curriculum: Measurement; telling time and ordering events. Mystic Egg Pizza - With the help of Odd Squad, Delivery Debbie and Delivery Doug must figure out why their food is disappearing. Curriculum: Number operations; beginning understanding of fraction.

6:30am on
Runtime: 00:28:46
Widescreen

6:00 to 6:05

6:00 to 6:05 - In this half-hour episode, dinosaurs break out of the dinosaur room in headquarters and Olive and Otto must travel back in time to save the day. Curriculum: Measurement; telling time on an analog clock.

5:00pm on
Runtime: 00:28:55
Widescreen

Olive and Otto In Shmumberland

Olive and Otto in Shmumberland - When Olive and Otto get zapped into a comic book, Olive must use her knowledge of the comic book to escape. Curriculum: Number operations; solving addition and subtraction problems using a number line and other strategies.

Tuesday, May 27th

1:00am on
Runtime: 00:28:55
Widescreen

Olive and Otto In Shmumberland

Olive and Otto in Shmumberland - When Olive and Otto get zapped into a comic book, Olive must use her knowledge of the comic book to escape. Curriculum: Number operations; solving addition and subtraction problems using a number line and other strategies.

5:30am on
Runtime: 00:28:46
Widescreen

6:00 to 6:05

6:00 to 6:05 - In this half-hour episode, dinosaurs break out of the dinosaur room in headquarters and Olive and Otto must travel back in time to save the day. Curriculum: Measurement; telling time on an analog clock.

6:30am on
Runtime: 00:28:46
Widescreen

The Potato Ultimato/A Fistful of Fruit Juice

The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length. A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns.

5:00pm on
Runtime: 00:28:55
Widescreen

O Vs. The Ballcano/Assistants' Creed

O vs. The Ballcano - When the ball pit starts to overflow, Odd Squad must stop headquarters from being destroyed. Curriculum: Measurement; using a pan balance to compare and balance weights.Assistants' Creed - Two of Ms. O's assistants accidentally find themselves on a mission. Curriculum: Number operations; adding different numbers to get to the same sum.

Wednesday, May 28th

1:00am on
Runtime: 00:28:55
Widescreen

O Vs. The Ballcano/Assistants' Creed

O vs. The Ballcano - When the ball pit starts to overflow, Odd Squad must stop headquarters from being destroyed. Curriculum: Measurement; using a pan balance to compare and balance weights.Assistants' Creed - Two of Ms. O's assistants accidentally find themselves on a mission. Curriculum: Number operations; adding different numbers to get to the same sum.

5:30am on
Runtime: 00:28:46
Widescreen

The Potato Ultimato/A Fistful of Fruit Juice

The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length. A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns.

6:30am on
Runtime: 00:28:46
Widescreen

Can You Wrangle It/Ahead of the Time

5:00pm on
Runtime: 00:28:55
Widescreen

Now You Don't See Me/Moustache Confidential

Now You Don't See Me - Olive and Otto must stop a villain who has turned townspeople and Odd Squad agents invisible. Curriculum: Algebraic thinking; deductive reasoning using clues, rules and patterns to solve mathematical problems.Moustache Confidential - When Agent Obfusco's moustache is stolen, it's up to Olive and Otto to get it back. Curriculum: Data collection and analysis; collecting data to answer questions and using tally marks to record data.

Thursday, May 29th

1:00am on
Runtime: 00:28:55
Widescreen

Now You Don't See Me/Moustache Confidential

Now You Don't See Me - Olive and Otto must stop a villain who has turned townspeople and Odd Squad agents invisible. Curriculum: Algebraic thinking; deductive reasoning using clues, rules and patterns to solve mathematical problems.Moustache Confidential - When Agent Obfusco's moustache is stolen, it's up to Olive and Otto to get it back. Curriculum: Data collection and analysis; collecting data to answer questions and using tally marks to record data.

5:30am on
Runtime: 00:28:46
Widescreen

Can You Wrangle It/Ahead of the Time

6:30am on
Runtime: 00:28:46
Widescreen

The Problem with Pentagurps/Three Portals Down

5:00pm on
Runtime: 00:28:55
Widescreen

O Is Not for Over

O is Not for Over - Olive and Otto face their biggest challenge yet. Curriculum: Algebraic thinking; identifying and extending patterns and using deductive reasoning to solve problems.

Friday, May 30th

1:00am on
Runtime: 00:28:55
Widescreen

O Is Not for Over

O is Not for Over - Olive and Otto face their biggest challenge yet. Curriculum: Algebraic thinking; identifying and extending patterns and using deductive reasoning to solve problems.

5:30am on
Runtime: 00:28:46
Widescreen

The Problem with Pentagurps/Three Portals Down

6:30am on
Runtime: 00:28:46
Widescreen

Welcome to Odd Squad

5:00pm on
Runtime: 00:28:55
Widescreen

There Might Be Dragons/Dawn of the Read

There Might Be Dragons - When the power goes out in headquarters, Odd Squad must figure out a way to control the temperature of dragon eggs. Curriculum: Measurement; using a thermometer and comparing temperatures.Dawn of the Read - Odd Squad takes on a page-turner of a case at the local library, where books are mysteriously coming to life. Curriculum: Algebraic thinking; identifying number patterns; using deductive reasoning to solve problems.

Saturday, May 31st

1:00am on
Runtime: 00:28:55
Widescreen

There Might Be Dragons/Dawn of the Read

There Might Be Dragons - When the power goes out in headquarters, Odd Squad must figure out a way to control the temperature of dragon eggs. Curriculum: Measurement; using a thermometer and comparing temperatures.Dawn of the Read - Odd Squad takes on a page-turner of a case at the local library, where books are mysteriously coming to life. Curriculum: Algebraic thinking; identifying number patterns; using deductive reasoning to solve problems.

5:00pm on
Runtime: 00:28:55
Widescreen

O Vs. The Ballcano/Assistants' Creed

O vs. The Ballcano - When the ball pit starts to overflow, Odd Squad must stop headquarters from being destroyed. Curriculum: Measurement; using a pan balance to compare and balance weights.Assistants' Creed - Two of Ms. O's assistants accidentally find themselves on a mission. Curriculum: Number operations; adding different numbers to get to the same sum.

Sunday, June 1st

1:00am on
Runtime: 00:28:55
Widescreen

O Vs. The Ballcano/Assistants' Creed

O vs. The Ballcano - When the ball pit starts to overflow, Odd Squad must stop headquarters from being destroyed. Curriculum: Measurement; using a pan balance to compare and balance weights.Assistants' Creed - Two of Ms. O's assistants accidentally find themselves on a mission. Curriculum: Number operations; adding different numbers to get to the same sum.

5:00pm on
Runtime: 00:28:55
Widescreen

O Is Not for Over

O is Not for Over - Olive and Otto face their biggest challenge yet. Curriculum: Algebraic thinking; identifying and extending patterns and using deductive reasoning to solve problems.

Monday, June 2nd

1:00am on
Runtime: 00:28:55
Widescreen

O Is Not for Over

O is Not for Over - Olive and Otto face their biggest challenge yet. Curriculum: Algebraic thinking; identifying and extending patterns and using deductive reasoning to solve problems.

5:30am on
Runtime: 00:28:46
Widescreen

Welcome to Odd Squad

6:30am on
Runtime: 00:28:46
Widescreen

Odd Ones In

Odd Squad recruits the best Agent in the world to help resolve the spike in oddness, or so they think. / Ozzie and Orli must work together to stop the Icy Mousey that has escaped and is freezing Agents.

5:00pm on
Runtime: 00:28:55
Widescreen

Negative Town/License to Science

Negative Town - The agents go to Negative Town to track down a villain. Curriculum: negative numbers.License to Science - Oona must pass her lab director's test or risk getting kicked off Odd Squad. Curriculum: odd and even numbers, early algebra, addition and subtraction.

Tuesday, June 3rd

1:00am on
Runtime: 00:28:55
Widescreen

Negative Town/License to Science

Negative Town - The agents go to Negative Town to track down a villain. Curriculum: negative numbers.License to Science - Oona must pass her lab director's test or risk getting kicked off Odd Squad. Curriculum: odd and even numbers, early algebra, addition and subtraction.

6:30am on
Runtime: 00:28:46
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

5:00pm on
Runtime: 00:28:55
Widescreen

Two Agents and a Baby/Ocean and the Fly

Two Agents and a Baby - Olympia and Otis are forced to babysit Baby Genius. Curriculum: solving for an unknown number, early multiplication, early division.Ocean and the Fly - Oona tells the story of when she switched bodies with a fly. Curriculum: measuring length and circumference.

Wednesday, June 4th

1:00am on
Runtime: 00:28:55
Widescreen

Two Agents and a Baby/Ocean and the Fly

Two Agents and a Baby - Olympia and Otis are forced to babysit Baby Genius. Curriculum: solving for an unknown number, early multiplication, early division.Ocean and the Fly - Oona tells the story of when she switched bodies with a fly. Curriculum: measuring length and circumference.

6:30am on
Runtime: 00:28:46
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

5:00pm on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 1

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

Thursday, June 5th

1:00am on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 1

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

6:30am on
Runtime: 00:28:46
Widescreen

Three's Company/Behind Enemy Mimes

Three's Company - Ms. O gets kicked out of her office due to odd infestations. Curriculum: Combining 3-D shapes. Behind Enemy Mimes - Ms. O needs the agents' help to track down her old partner, O'Donahue. Curriculum: Grouping; Multiplication.

5:00pm on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 2

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

Friday, June 6th

1:00am on
Runtime: 00:28:55
Widescreen

Odd Beginnings, Part 2

Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.

6:30am on
Runtime: 00:28:46
Widescreen

Drop Gadget Repeat/20 Questions

Drop Gadget Repeat - The agents try to escape from a time loop. Curriculum: Addition. 20 Questions - A villain sets off a backwards bubble. Curriculum: Numerical relations; Using a number line; Understanding greater than/less than.

5:00pm on
Runtime: 00:28:55
Widescreen

Hands on a Desk Chair/There's No 'o' In Obot

Hands on a Desk Chair - When Ms. O leaves to conduct a super-secret mission, the agents compete to figure out who is in charge. Curriculum: grouping and early division.There's No 'O' in Obot - Otis and Olympia are stuck with a new robot partner. Curriculum: data collection and analysis, using charts to analyze data.

Saturday, June 7th

1:00am on
Runtime: 00:28:55
Widescreen

Hands on a Desk Chair/There's No 'o' In Obot

Hands on a Desk Chair - When Ms. O leaves to conduct a super-secret mission, the agents compete to figure out who is in charge. Curriculum: grouping and early division.There's No 'O' in Obot - Otis and Olympia are stuck with a new robot partner. Curriculum: data collection and analysis, using charts to analyze data.

5:00pm on
Runtime: 00:28:55
Widescreen

Two Agents and a Baby/Ocean and the Fly

Two Agents and a Baby - Olympia and Otis are forced to babysit Baby Genius. Curriculum: solving for an unknown number, early multiplication, early division.Ocean and the Fly - Oona tells the story of when she switched bodies with a fly. Curriculum: measuring length and circumference.

Sunday, June 8th

1:00am on
Runtime: 00:28:55
Widescreen

Two Agents and a Baby/Ocean and the Fly

Two Agents and a Baby - Olympia and Otis are forced to babysit Baby Genius. Curriculum: solving for an unknown number, early multiplication, early division.Ocean and the Fly - Oona tells the story of when she switched bodies with a fly. Curriculum: measuring length and circumference.

5:00pm on
Runtime: 00:28:55
Widescreen

Hands on a Desk Chair/There's No 'o' In Obot

Hands on a Desk Chair - When Ms. O leaves to conduct a super-secret mission, the agents compete to figure out who is in charge. Curriculum: grouping and early division.There's No 'O' in Obot - Otis and Olympia are stuck with a new robot partner. Curriculum: data collection and analysis, using charts to analyze data.

Monday, June 9th

1:00am on
Runtime: 00:28:55
Widescreen

Hands on a Desk Chair/There's No 'o' In Obot

Hands on a Desk Chair - When Ms. O leaves to conduct a super-secret mission, the agents compete to figure out who is in charge. Curriculum: grouping and early division.There's No 'O' in Obot - Otis and Olympia are stuck with a new robot partner. Curriculum: data collection and analysis, using charts to analyze data.

6:30am on
Runtime: 00:28:46
Widescreen

A Dish Served Odd/Odd Jubilee

Orli wants to go on a tour of her new hometown, but it is delayed when The Trifler is turning things into trifle. / Party Agents arrive with a huge party box. However, the key keeper, who happens to be Ozzie, is missing along with the key.

5:00pm on
Runtime: 00:28:55
Widescreen

Shapely University/Slow Day

Shapely University - Agents compete against rival Odd Squad agents to solve an odd problem. Curriculum: geometry and spatial sense, parallel lines, parallelograms.Slow Day - Otis and Olympia investigate why people in town are stuck in slow motion. Curriculum: data collection and analysis, geometry and spatial skills, understanding maps.

Tuesday, June 10th

1:00am on
Runtime: 00:28:55
Widescreen

Shapely University/Slow Day

Shapely University - Agents compete against rival Odd Squad agents to solve an odd problem. Curriculum: geometry and spatial sense, parallel lines, parallelograms.Slow Day - Otis and Olympia investigate why people in town are stuck in slow motion. Curriculum: data collection and analysis, geometry and spatial skills, understanding maps.

6:30am on
Runtime: 00:28:46
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value. Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

5:00pm on
Runtime: 00:28:55
Widescreen

Villains In Need Are Villains Indeed/Happily Ever Odd

Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping.Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.

Wednesday, June 11th

1:00am on
Runtime: 00:28:55
Widescreen

Villains In Need Are Villains Indeed/Happily Ever Odd

Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping.Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.

6:30am on
Runtime: 00:28:46
Widescreen

Robert Plant/Game Time

Robert Plant - Olive and Otto must find a way to stop Obfusco's plant from taking over headquarters. Curriculum: Geometry and spatial sense; understand that maps provide information about direction and distance. Game Time - When Otto gets trapped inside a video game it's up to Olive to rescue him. Curriculum: Measurement; identify value of coins and combinations to make a dollar.

5:00pm on
Runtime: 00:28:55
Widescreen

Odd Squad in the Shadows

Odd Squad in the Shadows - The Mobile Unit reports to the Odd Squad office in North Carolina to help them stop a villain. Curriculum: Symmetry, Shadows.

Thursday, June 12th

1:00am on
Runtime: 00:28:55
Widescreen

Odd Squad in the Shadows

Odd Squad in the Shadows - The Mobile Unit reports to the Odd Squad office in North Carolina to help them stop a villain. Curriculum: Symmetry, Shadows.

6:30am on
Runtime: 00:28:46
Widescreen

High Maintenance/Not Ok Computer

High Maintenance - Agents switch jobs with the maintenance department for a day. Curriculum: Word problems involving multi-addend addition and multiplication. Not OK Computer - The agents get trapped in a computer. Curriculum: Using standard to measure length and capacity.

5:00pm on
Runtime: 00:28:55
Widescreen

Who Is Agent Otis?

Who Is Agent Otis? - Olympia discovers a secret about her partner. Curriculum: charts, line graphs, data analysis and collection.

Friday, June 13th

1:00am on
Runtime: 00:28:55
Widescreen

Who Is Agent Otis?

Who Is Agent Otis? - Olympia discovers a secret about her partner. Curriculum: charts, line graphs, data analysis and collection.

6:30am on
Runtime: 00:28:46
Widescreen

O Is for Opposite/Agent Oksana's Kitchen Nightmares

O is for Opposite - When Ms. O gets trapped in a mirror, an opposite Ms. O enters the real world. Curriculum: Data analysis and graphing; Prediction and probability. Agent Oksana's Kitchen Nightmares - The agents try to resolve a disagreement between Ms. O and Oksana. Curriculum: Estimation; Skip counting.

5:00pm on
Runtime: 00:28:55
Widescreen

Odds and Ends

Odds and Ends - The agents must come together to battle a common enemy. Curriculum: charts, line graphs, data analysis and collection.

Saturday, June 14th

1:00am on
Runtime: 00:28:55
Widescreen

Odds and Ends

Odds and Ends - The agents must come together to battle a common enemy. Curriculum: charts, line graphs, data analysis and collection.

5:00pm on
Runtime: 00:28:55
Widescreen

Shapely University/Slow Day

Shapely University - Agents compete against rival Odd Squad agents to solve an odd problem. Curriculum: geometry and spatial sense, parallel lines, parallelograms.Slow Day - Otis and Olympia investigate why people in town are stuck in slow motion. Curriculum: data collection and analysis, geometry and spatial skills, understanding maps.

Sunday, June 15th

1:00am on
Runtime: 00:28:55
Widescreen

Shapely University/Slow Day

Shapely University - Agents compete against rival Odd Squad agents to solve an odd problem. Curriculum: geometry and spatial sense, parallel lines, parallelograms.Slow Day - Otis and Olympia investigate why people in town are stuck in slow motion. Curriculum: data collection and analysis, geometry and spatial skills, understanding maps.

5:00pm on
Runtime: 00:28:55
Widescreen

Villains In Need Are Villains Indeed/Happily Ever Odd

Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping.Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.

Monday, June 16th

1:00am on
Runtime: 00:28:55
Widescreen

Villains In Need Are Villains Indeed/Happily Ever Odd

Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping.Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.

6:30am on
Runtime: 00:28:46
Widescreen

The New Ozzie/Bad Luck-It Is

Opie has been promoted to Head of the Department of Help, but Ozzie is torn between solving oddness or helping Opie. / Ozzie has Bad luck-itis that could destroy HQ. Orli and Osgood look for ingredients for the antidote.

5:00pm on
Runtime: 00:28:55
Widescreen
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Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns.Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

Tuesday, June 17th

1:00am on
Runtime: 00:28:55
Widescreen
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Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns.Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

6:30am on
Runtime: 00:28:46
Widescreen

O Games

O Games - In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day. Curriculum: Algebraic thinking; skip counting by 2s, 5s and 10s.

5:00pm on
Runtime: 00:28:55
Widescreen
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Where There's A Wolf, There's A Way/New Jacket Required

Where There's a Wolf, There's a Way - Otis and Olympia stop werewolf Olaf from turning back into a boy. Curriculum: money, subtraction strategies.New Jacket Required - Otis struggles with his new high-tech agent's jacket. Curriculum: negative numbers and simple operations.

Wednesday, June 18th

1:00am on
Runtime: 00:28:55
Widescreen
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Where There's A Wolf, There's A Way/New Jacket Required

Where There's a Wolf, There's a Way - Otis and Olympia stop werewolf Olaf from turning back into a boy. Curriculum: money, subtraction strategies.New Jacket Required - Otis struggles with his new high-tech agent's jacket. Curriculum: negative numbers and simple operations.

6:30am on
Runtime: 00:28:46
Widescreen

Not So Splash/Switch Your Partner Round and Round

Not So Splash - In the middle of summer, Olive and Otto investigate why parts of town are turning snowy and cold. Curriculum: Measurement; comparing temperatures and using a thermometer. Switch Your Partner Round and Round - Olive and Otto discover what life would have been like if Ms. O has assigned them different partners. Curriculum: Measurement; using standard measurements to compare capacity.

5:00pm on
Runtime: 00:28:55
Widescreen
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Deposit Slip Up/Villains Always Win

Deposit Slip Up - Odd Squad builds an exact replica of the villain's vault to intercept a jetpack. Curriculum: symmetry and lines of symmetry.Villains Always Win - Olympia tries to win back a stolen gadget on a villain game show. Curriculum: Temperature at which water freezes.

Thursday, June 19th

1:00am on
Runtime: 00:28:55
Widescreen
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Deposit Slip Up/Villains Always Win

Deposit Slip Up - Odd Squad builds an exact replica of the villain's vault to intercept a jetpack. Curriculum: symmetry and lines of symmetry.Villains Always Win - Olympia tries to win back a stolen gadget on a villain game show. Curriculum: Temperature at which water freezes.

6:30am on
Runtime: 00:28:46
Widescreen

Rookie Night/Who Let The Doug Out?

Rookie Night - It's party time for all the new agents at Odd Squad. Curriculum: Temperature: Using a thermometer; Associating different climates/seasons with degrees. Who Let The Doug Out? - Delivery Doug needs help with an egg situation.

5:00pm on
Runtime: 00:28:55
Widescreen
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Portalandia/Slides and Ladders

Portalandia - The Mobile Unit's first case is to return a plant to the 17th dimension. Curriculum: Tessellation. Slides and Ladders - Oswald must learn everything he can about the Mobile Unit van before an important interview. Curriculum: Negative Numbers.

Friday, June 20th

1:00am on
Runtime: 00:28:55
Widescreen
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Portalandia/Slides and Ladders

Portalandia - The Mobile Unit's first case is to return a plant to the 17th dimension. Curriculum: Tessellation. Slides and Ladders - Oswald must learn everything he can about the Mobile Unit van before an important interview. Curriculum: Negative Numbers.

6:30am on
Runtime: 00:28:46
Widescreen

Not So Splash/bBy The Book

Not So Splash - In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold. Curriculum: Measurement; using a thermometer and comparing temperatures. By the Book - Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty. Curriculum: Measurement; time.

5:00pm on
Runtime: 00:28:55
Widescreen

Not So Splash/bBy The Book

Not So Splash - In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold. Curriculum: Measurement; using a thermometer and comparing temperatures.By the Book - Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty. Curriculum: Measurement; time.

Saturday, June 21st

1:00am on
Runtime: 00:28:55
Widescreen

Not So Splash/bBy The Book

Not So Splash - In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold. Curriculum: Measurement; using a thermometer and comparing temperatures.By the Book - Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty. Curriculum: Measurement; time.

5:00pm on
Runtime: 00:28:55
Widescreen
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Where There's A Wolf, There's A Way/New Jacket Required

Where There's a Wolf, There's a Way - Otis and Olympia stop werewolf Olaf from turning back into a boy. Curriculum: money, subtraction strategies.New Jacket Required - Otis struggles with his new high-tech agent's jacket. Curriculum: negative numbers and simple operations.

Sunday, June 22nd

1:00am on
Runtime: 00:28:55
Widescreen
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Where There's A Wolf, There's A Way/New Jacket Required

Where There's a Wolf, There's a Way - Otis and Olympia stop werewolf Olaf from turning back into a boy. Curriculum: money, subtraction strategies.New Jacket Required - Otis struggles with his new high-tech agent's jacket. Curriculum: negative numbers and simple operations.

5:00pm on
Runtime: 00:28:55
Widescreen

Not So Splash/bBy The Book

Not So Splash - In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold. Curriculum: Measurement; using a thermometer and comparing temperatures.By the Book - Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty. Curriculum: Measurement; time.

Monday, June 23rd

1:00am on
Runtime: 00:28:55
Widescreen

Not So Splash/bBy The Book

Not So Splash - In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold. Curriculum: Measurement; using a thermometer and comparing temperatures.By the Book - Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty. Curriculum: Measurement; time.

6:30am on
Runtime: 00:28:46
Widescreen

The Triangle Sisters/Miss Information

When the museum reports missing shapes, Ozzie and Orli think they know the villains who are responsible. / Miss Information uses bar graphs to spread false data about Odd Squad to the town.

5:00pm on
Runtime: 00:28:55
Widescreen
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Running On Empty

Running on Empty - The Mobile Unit must return a blob to London, but their van has run into trouble. Curriculum: Liquid Measurement, Porous Vs Non-Porous.

Tuesday, June 24th

1:00am on
Runtime: 00:28:55
Widescreen
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Running On Empty

Running on Empty - The Mobile Unit must return a blob to London, but their van has run into trouble. Curriculum: Liquid Measurement, Porous Vs Non-Porous.

6:30am on
Runtime: 00:28:46
Widescreen

Trials and Tubulations

In this half-hour episode, the tube system breaks and Olive and Otto are left stranded in a dangerous forest. Curriculum: Geometry and spatial sense: using a map to identify landmarks and navigate to a location.

5:00pm on
Runtime: 00:28:55
Widescreen
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Orlas Birthday/Jeremy

Orla's Birthday - Omar and Oswald search for the perfect gifts for Orla's 500th birthday. Curriculum: Mapping. Jeremy - The Mobile Unit is accidentally locked out of their van. Curriculum: Word Problems.

Wednesday, June 25th

1:00am on
Runtime: 00:28:55
Widescreen
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Orlas Birthday/Jeremy

Orla's Birthday - Omar and Oswald search for the perfect gifts for Orla's 500th birthday. Curriculum: Mapping. Jeremy - The Mobile Unit is accidentally locked out of their van. Curriculum: Word Problems.

6:30am on
Runtime: 00:28:46
Widescreen

The Curious Case of Pirate-Itis/Oscar The Couch

The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry; identifying three-dimensional shapes and comparing them to two-dimensional shapes. Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Number operations; solving addition and subtraction word problems.

5:00pm on
Runtime: 00:28:55
Widescreen
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Other Olympia/Total Zeros

Other Olympia - Agent Olympia is not happy when an agent with the same name shows up at headquarters. Curriculum: measuring temperature.Total Zeroes - Ms. O tells Olympia and Otis a story about a famous villain duo. Curriculum: adding, subtracting and multiplying by zero.

Thursday, June 26th

1:00am on
Runtime: 00:28:55
Widescreen
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Other Olympia/Total Zeros

Other Olympia - Agent Olympia is not happy when an agent with the same name shows up at headquarters. Curriculum: measuring temperature.Total Zeroes - Ms. O tells Olympia and Otis a story about a famous villain duo. Curriculum: adding, subtracting and multiplying by zero.

6:30am on
Runtime: 00:28:46
Widescreen

The Cherry-On-Top-Inator/Sir

The Cherry-On-Top-Inator - Agents recall how a beloved gadget helped them. Curriculum: Prediction and probability. Sir - The agents bring someone with an odd problem back to headquarters. Curriculum: Time.

5:00pm on
Runtime: 00:28:55
Widescreen
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It Takes Goo to Make A Feud Go Right/Friends of Odd Squad

It Takes Goo to Make a Feud Go Right - Olympia and Otis are tasked with calling a truce between feuding guests. Curriculum: using a Venn diagram, 3D shapes: spheres and cubes.Friends of Odd Squad - Ms. O leaves headquarters in the hands of an unlikely crew. Curriculum: spatial sense: mapping; position, location and direction.

Friday, June 27th

1:00am on
Runtime: 00:28:55
Widescreen
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It Takes Goo to Make A Feud Go Right/Friends of Odd Squad

It Takes Goo to Make a Feud Go Right - Olympia and Otis are tasked with calling a truce between feuding guests. Curriculum: using a Venn diagram, 3D shapes: spheres and cubes.Friends of Odd Squad - Ms. O leaves headquarters in the hands of an unlikely crew. Curriculum: spatial sense: mapping; position, location and direction.

6:30am on
Runtime: 00:28:46
Widescreen

Orchid's Almost Half Hour Talent Show/The Perfect Score

Orchid's Almost Half Hour Talent Show - All the agents want to be a part of Orchid's talent show. Curriculum: Fair sharing; Equi-partitioning. The Perfect Score - It's villain report card day at Odd Squad. Curriculum: Word problems involving addition and numerical relations; Using a number line.

5:00pm on
Runtime: 00:28:55
Widescreen
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Saving Agent Orson/The Scientist

Saving Agent Orson - The agents try and stop baby Agent Orson from getting kicked off the squad. Curriculum: using bar graphs, pie charts and Venn diagrams to sort, classify and analyze data.The Scientist - Oona gets zapped to an alternate dimension. Curriculum: place value, number operations.

Saturday, June 28th

1:00am on
Runtime: 00:28:55
Widescreen
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Saving Agent Orson/The Scientist

Saving Agent Orson - The agents try and stop baby Agent Orson from getting kicked off the squad. Curriculum: using bar graphs, pie charts and Venn diagrams to sort, classify and analyze data.The Scientist - Oona gets zapped to an alternate dimension. Curriculum: place value, number operations.

5:00pm on
Runtime: 00:28:55
Widescreen
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Running On Empty

Running on Empty - The Mobile Unit must return a blob to London, but their van has run into trouble. Curriculum: Liquid Measurement, Porous Vs Non-Porous.

Sunday, June 29th

1:00am on
Runtime: 00:28:55
Widescreen
Watch Now!

Running On Empty

Running on Empty - The Mobile Unit must return a blob to London, but their van has run into trouble. Curriculum: Liquid Measurement, Porous Vs Non-Porous.

5:00pm on
Runtime: 00:28:55
Widescreen
Watch Now!

Orlas Birthday/Jeremy

Orla's Birthday - Omar and Oswald search for the perfect gifts for Orla's 500th birthday. Curriculum: Mapping. Jeremy - The Mobile Unit is accidentally locked out of their van. Curriculum: Word Problems.

Monday, June 30th

1:00am on
Runtime: 00:28:55
Widescreen
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Orlas Birthday/Jeremy

Orla's Birthday - Omar and Oswald search for the perfect gifts for Orla's 500th birthday. Curriculum: Mapping. Jeremy - The Mobile Unit is accidentally locked out of their van. Curriculum: Word Problems.

6:30am on
Runtime: 00:28:46
Widescreen

A Dicey Situation/Lift Off

Captain O tells a story about when she faced Dottie Doubloon, who covered islands in polka dots. / An interdimensional clam needs to be returned to its rightful home, but the Odd Squad lifts (elevators) aren't as simple as Orli thinks.

5:00pm on
Runtime: 00:28:55
Widescreen
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The Thrill of the Face/Raising The Bar

The Thrill of the Face - The Mobile Unit returns to the Museum of Natural Odd to battle a stone warrior. Curriculum: Algebraic. Thinking Raising the Bar - Opal and Orla head to The Valley of Odd to solve as much oddness as possible. Curriculum: Graphing.