Extreme Cakeover - When a virus that turns people into cakes spreads through Headquarters, the agents try to contain the outbreak. Curriculum: Data analysis; Sorting and classifying.A Job Well Undone - The agents compete to win Agents of the Month. Curriculum: Word problems involving numerical relations; Using a number line.
Ozzie and Orli must stop the villainous Knights of the Square Table from turning things to stone. /Ozzie and Orli travel back in time and make their way through a medieval castle to save Odd Squad.
Ozzie and Orli must stop the villainous Knights of the Square Table from turning things to stone. /Ozzie and Orli travel back in time and make their way through a medieval castle to save Odd Squad.
During the town of Trifle's 100-year anniversary party, Ozzie and Onom must stop Tracey Trifler from covering it in trifle. /On their first case together, Osric and Omni try to stop a Roman gladiator from causing ancient oddness.
During the town of Trifle's 100-year anniversary party, Ozzie and Onom must stop Tracey Trifler from covering it in trifle. /On their first case together, Osric and Omni try to stop a Roman gladiator from causing ancient oddness.
Ozzie and Orli must stop the villainous Knights of the Square Table from turning things to stone. /Ozzie and Orli travel back in time and make their way through a medieval castle to save Odd Squad.
Ozzie and Orli must stop the villainous Knights of the Square Table from turning things to stone. /Ozzie and Orli travel back in time and make their way through a medieval castle to save Odd Squad.
Two Agents and a Baby - Olympia and Otis are forced to babysit Baby Genius. Curriculum: solving for an unknown number, early multiplication, early division.Ocean and the Fly - Oona tells the story of when she switched bodies with a fly. Curriculum: measuring length and circumference.
Drop Gadget Repeat - The agents try to escape from a time loop. Curriculum: Addition.20 Questions - A villain sets off a backwards bubble. Curriculum: Numerical relations; Using a number line; Understanding greater than/less than.
Drop Gadget Repeat - The agents try to escape from a time loop. Curriculum: Addition.20 Questions - A villain sets off a backwards bubble. Curriculum: Numerical relations; Using a number line; Understanding greater than/less than.
Ozzie and Orli must stop the villainous Knights of the Square Table from turning things to stone. /Ozzie and Orli travel back in time and make their way through a medieval castle to save Odd Squad.
Ozzie and Orli go on a mission to catch the villain who is ruining The Triangle Sisters' cafe. /Opie must collect enough money to pay for Captain O's 10-layered birthday cake.
Ozzie and Orli go on a mission to catch the villain who is ruining The Triangle Sisters' cafe. /Opie must collect enough money to pay for Captain O's 10-layered birthday cake.
Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping.Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.
Three's Company - Ms. O gets kicked out of her office due to odd infestations. Curriculum: Combining 3-D shapes.Behind Enemy Mimes - Ms. O needs the agents' help to track down her old partner, O'Donahue. Curriculum: Grouping; Multiplication.
Three's Company - Ms. O gets kicked out of her office due to odd infestations. Curriculum: Combining 3-D shapes.Behind Enemy Mimes - Ms. O needs the agents' help to track down her old partner, O'Donahue. Curriculum: Grouping; Multiplication.
During the town of Trifle's 100-year anniversary party, Ozzie and Onom must stop Tracey Trifler from covering it in trifle. /On their first case together, Osric and Omni try to stop a Roman gladiator from causing ancient oddness.
Orli and Ozzie must find two grown-ups who are trying to escape oddness after getting lost in HQ./Odd Squad goes undercover as caterers at a villain wedding to stop the guests from creating mass oddness.
Orli and Ozzie must find two grown-ups who are trying to escape oddness after getting lost in HQ./Odd Squad goes undercover as caterers at a villain wedding to stop the guests from creating mass oddness.
Omni and Onom must track down a mysterious creature that has a very peculiar habit. /Orli has to help new recruit Osric complete his training, but his fear of certain numbers becomes a big problem.
High Maintenance - Agents switch jobs with the maintenance department for a day. Curriculum: Word problems involving multi-addend addition and multiplication.Not OK Computer - The agents get trapped in a computer. Curriculum: Using standard to measure length and capacity.
High Maintenance - Agents switch jobs with the maintenance department for a day. Curriculum: Word problems involving multi-addend addition and multiplication.Not OK Computer - The agents get trapped in a computer. Curriculum: Using standard to measure length and capacity.
Ozzie and Orli go on a mission to catch the villain who is ruining The Triangle Sisters' cafe. /Opie must collect enough money to pay for Captain O's 10-layered birthday cake.
Ozzie and Orli go on a mission to catch the villain who is ruining The Triangle Sisters' cafe. /Opie must collect enough money to pay for Captain O's 10-layered birthday cake.
Orli and Ozzie must find two grown-ups who are trying to escape oddness after getting lost in HQ./Odd Squad goes undercover as caterers at a villain wedding to stop the guests from creating mass oddness.
Orli and Ozzie must find two grown-ups who are trying to escape oddness after getting lost in HQ./Odd Squad goes undercover as caterers at a villain wedding to stop the guests from creating mass oddness.
Oscar of All Trades - Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and counting; estimating.Swamps 'N' Gators - Olive and Otto get trapped inside a board game. Curriculum: Number counting and operations; recognizing the number items in a set and adding and subtracting.
O is for Opposite - When Ms. O gets trapped in a mirror, an opposite Ms. O enters the real world. Curriculum: Data analysis and graphing; Prediction and probability.Agent Oksana's Kitchen Nightmares - The agents try to resolve a disagreement between Ms. O and Oksana. Curriculum: Estimation; Skip counting.
O is for Opposite - When Ms. O gets trapped in a mirror, an opposite Ms. O enters the real world. Curriculum: Data analysis and graphing; Prediction and probability.Agent Oksana's Kitchen Nightmares - The agents try to resolve a disagreement between Ms. O and Oksana. Curriculum: Estimation; Skip counting.
Omni and Osric are desperate to get off the night shift and go to a party, but first they must stop a mysterious villain. /Orwell and Okra must prevent a flying machine from stinking up Odd Squad's favorite places.
Rookie Night - It's party time for all the new agents at Odd Squad. Curriculum: Temperature: Using a thermometer; Associating different climates/seasons with degrees.Who Let The Doug Out? - Delivery Doug needs help with an egg situation.
Rookie Night - It's party time for all the new agents at Odd Squad. Curriculum: Temperature: Using a thermometer; Associating different climates/seasons with degrees.Who Let The Doug Out? - Delivery Doug needs help with an egg situation.
Olympia's Day: When a new room opens up in headquarters, all the agents want a piece. Curriculum: Fractions.Otis's Day: Getting a villain back to headquarters proves cumbersome when the tubes are down for maintenance. Curriculum: Measurement; Money.
The Cherry-On-Top-Inator - Agents recall how a beloved gadget helped them. Curriculum: Prediction and probability.Sir - The agents bring someone with an odd problem back to headquarters. Curriculum: Time.
The Cherry-On-Top-Inator - Agents recall how a beloved gadget helped them. Curriculum: Prediction and probability.Sir - The agents bring someone with an odd problem back to headquarters. Curriculum: Time.
Zero Effect - Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town... and Otto turns into a baby. Curriculum: Numbers and counting; place value.Bad Luck Bears - When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number operations; addition problems with different addend combinations.
Odd Squad recruits the best Agent in the world to help resolve the spike in oddness, or so they think. / Ozzie and Orli must work together to stop the Icy Mousey that has escaped and is freezing Agents.
Odd Squad recruits the best Agent in the world to help resolve the spike in oddness, or so they think. / Ozzie and Orli must work together to stop the Icy Mousey that has escaped and is freezing Agents.
Oscar Strikes Back - In this two-part episode, Oscar attends a gathering of Odd Squad scientists called Lab-Con at Odd Squad Academy. Curriculum: Place value and multi-addend addition.
Orli wants to go on a tour of her new hometown, but it is delayed when The Trifler is turning things into trifle. / Party Agents arrive with a huge party box. However, the key keeper, who happens to be Ozzie, is missing along with the key.
Orli wants to go on a tour of her new hometown, but it is delayed when The Trifler is turning things into trifle. / Party Agents arrive with a huge party box. However, the key keeper, who happens to be Ozzie, is missing along with the key.
Rookie Night - It's party time for all the new agents at Odd Squad. Curriculum: Temperature: Using a thermometer; Associating different climates/seasons with degrees.Who Let The Doug Out? - Delivery Doug needs help with an egg situation.
Rookie Night - It's party time for all the new agents at Odd Squad. Curriculum: Temperature: Using a thermometer; Associating different climates/seasons with degrees.Who Let The Doug Out? - Delivery Doug needs help with an egg situation.
There Might Be Dragons - When the power goes out in headquarters, Odd Squad must figure out a way to control the temperature of dragon eggs. Curriculum: Measurement; using a thermometer and comparing temperatures.Dawn of the Read - Odd Squad takes on a page-turner of a case at the local library, where books are mysteriously coming to life. Curriculum: Algebraic thinking; identifying number patterns; using deductive reasoning to solve problems.
Oz from The Movie Star dimension comes to help Orli find out who is turning the townspeople purple. / Three young villains have been causing havoc, but what do they want and why does Ozzie know them?
Oz from The Movie Star dimension comes to help Orli find out who is turning the townspeople purple. / Three young villains have been causing havoc, but what do they want and why does Ozzie know them?
The O Team - Security agents Owen and Ohio secretly provide backup on a case so they can have a pizza party. Curriculum: Symmetry.Show Me The Money - When an unlucky coin is accidentally released into the public, the agents must retrieve it before the world ends. Curriculum: Money.
The Terrible Three have broken into HQ and are planning ultimate oddness, but where are they hiding? / The Agents must close the containment units before oddness takes over the whole town, can they find enough kids to help them?
The Terrible Three have broken into HQ and are planning ultimate oddness, but where are they hiding? / The Agents must close the containment units before oddness takes over the whole town, can they find enough kids to help them?
The Terrible Three have broken into HQ and are planning ultimate oddness, but where are they hiding? / The Agents must close the containment units before oddness takes over the whole town, can they find enough kids to help them?
Orchid's Almost Half Hour Talent Show - All the agents want to be a part of Orchid's talent show. Curriculum: Fair sharing; Equi-partitioning.The Perfect Score - It's villain report card day at Odd Squad. Curriculum: Word problems involving addition and numerical relations; Using a number line.
Orchid's Almost Half Hour Talent Show - All the agents want to be a part of Orchid's talent show. Curriculum: Fair sharing; Equi-partitioning.The Perfect Score - It's villain report card day at Odd Squad. Curriculum: Word problems involving addition and numerical relations; Using a number line.
Soundcheck - Olive and Otto must figure out how and why things are disappearing around town when all Otto wants to do is listen to a song by his favorite band, Soundcheck. Curriculum: Number operations; subtraction.Double Trouble - Debbie from Debbie's Pizzeria has doubled... not once, but twice, creating four Debbies! When one of the four Debbies goes missing, Olive and Otto need to find her. Curriculum: Numbers and counting; doubling.
The Voice - A villain steals Ms. O's voice. Curriculum: Understanding wholes and halves.Problem Partners - The agents are called in to help when Ohlm and Orchid have problems working together. Curriculum: Rounding to the nearest 10; Odd and even numbers.
The Voice - A villain steals Ms. O's voice. Curriculum: Understanding wholes and halves.Problem Partners - The agents are called in to help when Ohlm and Orchid have problems working together. Curriculum: Rounding to the nearest 10; Odd and even numbers.
Ozzie and Orli go on a mission to catch the villain who is ruining The Triangle Sisters' cafe. /Opie must collect enough money to pay for Captain O's 10-layered birthday cake.
Oona and the Oonabots - Oona uses her Oonabots to fix an odd problem. Curriculum: Coding; Spatial reasoning.The Ninja Situation - Odd Squad must go undercover to recover a stolen gadget. Curriculum: Fractions: partitioning simple shapes into halves, thirds, fourths, sixths and eighths.
Oona and the Oonabots - Oona uses her Oonabots to fix an odd problem. Curriculum: Coding; Spatial reasoning.The Ninja Situation - Odd Squad must go undercover to recover a stolen gadget. Curriculum: Fractions: partitioning simple shapes into halves, thirds, fourths, sixths and eighths.
The Terrible Three have broken into HQ and are planning ultimate oddness, but where are they hiding? / The Agents must close the containment units before oddness takes over the whole town, can they find enough kids to help them?
The Terrible Three have broken into HQ and are planning ultimate oddness, but where are they hiding? / The Agents must close the containment units before oddness takes over the whole town, can they find enough kids to help them?
The Voice - A villain steals Ms. O's voice. Curriculum: Understanding wholes and halves.Problem Partners - The agents are called in to help when Ohlm and Orchid have problems working together. Curriculum: Rounding to the nearest 10; Odd and even numbers.
The Voice - A villain steals Ms. O's voice. Curriculum: Understanding wholes and halves.Problem Partners - The agents are called in to help when Ohlm and Orchid have problems working together. Curriculum: Rounding to the nearest 10; Odd and even numbers.
Olive and Otto in Shmumberland - When Olive and Otto get zapped into a comic book, Olive must use her knowledge of the comic book to escape. Curriculum: Number operations; solving addition and subtraction problems using a number line and other strategies.
Opie has been promoted to Head of the Department of Help, but Ozzie is torn between solving oddness or helping Opie. / Ozzie has Bad luck-itis that could destroy HQ. Orli and Osgood look for ingredients for the antidote.
Opie has been promoted to Head of the Department of Help, but Ozzie is torn between solving oddness or helping Opie. / Ozzie has Bad luck-itis that could destroy HQ. Orli and Osgood look for ingredients for the antidote.
Orli and Ozzie must find two grown-ups who are trying to escape oddness after getting lost in HQ./Odd Squad goes undercover as caterers at a villain wedding to stop the guests from creating mass oddness.
When the museum reports missing shapes, Ozzie and Orli think they know the villains who are responsible. / Miss Information uses bar graphs to spread false data about Odd Squad to the town.
When the museum reports missing shapes, Ozzie and Orli think they know the villains who are responsible. / Miss Information uses bar graphs to spread false data about Odd Squad to the town.
Mid-Day in the Garden of Good and Odd - When things in town get covered in jam, the agents turn to Odd Todd for help. Curriculum: Solving codes using patterns and addition.Failure to Lunch - When the agents go to lunch, they struggle to relax and ignore the oddness. Curriculum: Measurement.
Captain O tells a story about when she faced Dottie Doubloon, who covered islands in polka dots. / An interdimensional clam needs to be returned to its rightful home, but the Odd Squad lifts (elevators) aren't as simple as Orli thinks.
Captain O tells a story about when she faced Dottie Doubloon, who covered islands in polka dots. / An interdimensional clam needs to be returned to its rightful home, but the Odd Squad lifts (elevators) aren't as simple as Orli thinks.
Omni and Onom must track down a mysterious creature that has a very peculiar habit. /Orli has to help new recruit Osric complete his training, but his fear of certain numbers becomes a big problem.
Opie is hosting the Odd Squad Superfan tour but finds out a villain has joined in disguise. Can she catch them? / After finding out about Club 37, Orli and Ozzie must solve a total of 37 cases to be granted access.
Opie is hosting the Odd Squad Superfan tour but finds out a villain has joined in disguise. Can she catch them? / After finding out about Club 37, Orli and Ozzie must solve a total of 37 cases to be granted access.
Orli must find her way to the Odd Squad test center, while villains try to stop her from making it on time. / Ostin and Olyla tell the others the story of how they learned to love singing and dancing because of a villain.
Orli must find her way to the Odd Squad test center, while villains try to stop her from making it on time. / Ostin and Olyla tell the others the story of how they learned to love singing and dancing because of a villain.
Opie has been promoted to Head of the Department of Help, but Ozzie is torn between solving oddness or helping Opie. / Ozzie has Bad luck-itis that could destroy HQ. Orli and Osgood look for ingredients for the antidote.
Opie has been promoted to Head of the Department of Help, but Ozzie is torn between solving oddness or helping Opie. / Ozzie has Bad luck-itis that could destroy HQ. Orli and Osgood look for ingredients for the antidote.
Captain O tells a story about when she faced Dottie Doubloon, who covered islands in polka dots. / An interdimensional clam needs to be returned to its rightful home, but the Odd Squad lifts (elevators) aren't as simple as Orli thinks.
Captain O tells a story about when she faced Dottie Doubloon, who covered islands in polka dots. / An interdimensional clam needs to be returned to its rightful home, but the Odd Squad lifts (elevators) aren't as simple as Orli thinks.
O is Not for Over - Olive and Otto face their biggest challenge yet. Curriculum: Algebraic thinking; identifying and extending patterns and using deductive reasoning to solve problems.
Ozzie and Orli must stop the villainous Knights of the Square Table from turning things to stone. /Ozzie and Orli travel back in time and make their way through a medieval castle to save Odd Squad.
Ozzie and Orli must stop the villainous Knights of the Square Table from turning things to stone. /Ozzie and Orli travel back in time and make their way through a medieval castle to save Odd Squad.
In this two-part episode, agents struggle with a case while Oscar interviews candidates to run the Odd Squad Creature Room. Curriculum: Data and charts.
Ozzie and Orli go on a mission to catch the villain who is ruining The Triangle Sisters' cafe. /Opie must collect enough money to pay for Captain O's 10-layered birthday cake.
Ozzie and Orli go on a mission to catch the villain who is ruining The Triangle Sisters' cafe. /Opie must collect enough money to pay for Captain O's 10-layered birthday cake.
During the town of Trifle's 100-year anniversary party, Ozzie and Onom must stop Tracey Trifler from covering it in trifle. /On their first case together, Osric and Omni try to stop a Roman gladiator from causing ancient oddness.
Odd Squad Agents help an unlikely villain win the ultimate villain prize, but are they up to the challenge? / An angry Huggle Monster wants her eggs back faster than Onom can deliver them. Can Orli and Ozzie hold off the flying beast?
Odd Squad Agents help an unlikely villain win the ultimate villain prize, but are they up to the challenge? / An angry Huggle Monster wants her eggs back faster than Onom can deliver them. Can Orli and Ozzie hold off the flying beast?
Crime at Shapely Manor - Olive and Otto are sent to Shapely Manor to investigate an odd crime with even odder people. Curriculum: Geometry.
Orli has joined too many clubs but needs to help Orwell keep HQ running. Does she have time for everything? / Onom and Orwell must wait for The Oddness Monster to wake up to lure it back to sleep before it can destroy HQ.
Orli has joined too many clubs but needs to help Orwell keep HQ running. Does she have time for everything? / Onom and Orwell must wait for The Oddness Monster to wake up to lure it back to sleep before it can destroy HQ.
Omni and Osric are desperate to get off the night shift and go to a party, but first they must stop a mysterious villain. /Orwell and Okra must prevent a flying machine from stinking up Odd Squad's favorite places.
The Agents organize a party for villains in order to have a day off from oddness, but only if they succeed in making them happy. / Agent Overhill is retiring but has one last villain to catch before the end of the day.
The Agents organize a party for villains in order to have a day off from oddness, but only if they succeed in making them happy. / Agent Overhill is retiring but has one last villain to catch before the end of the day.
Ozzie and Orli must stop the villainous Knights of the Square Table from turning things to stone. /Ozzie and Orli travel back in time and make their way through a medieval castle to save Odd Squad.
Ozzie and Orli must stop the villainous Knights of the Square Table from turning things to stone. /Ozzie and Orli travel back in time and make their way through a medieval castle to save Odd Squad.
Odd Squad Agents help an unlikely villain win the ultimate villain prize, but are they up to the challenge? / An angry Huggle Monster wants her eggs back faster than Onom can deliver them. Can Orli and Ozzie hold off the flying beast?
Odd Squad Agents help an unlikely villain win the ultimate villain prize, but are they up to the challenge? / An angry Huggle Monster wants her eggs back faster than Onom can deliver them. Can Orli and Ozzie hold off the flying beast?
Odd in 60 Seconds - The Mobile Unit is called to Odd Squad's top-secret security facility. Curriculum: Time - One Minute. Villain Networking - The Shadow tries to convince villains to join her Villain Network. Curriculum: Line Graphs.
Not So Splash - In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold. Curriculum: Measurement; using a thermometer and comparing temperatures.By the Book - Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty. Curriculum: Measurement; time.
Not So Splash - In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold. Curriculum: Measurement; using a thermometer and comparing temperatures.By the Book - Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty. Curriculum: Measurement; time.
Captain O tells a story about when she faced Dottie Doubloon, who covered islands in polka dots. / An interdimensional clam needs to be returned to its rightful home, but the Odd Squad lifts (elevators) aren't as simple as Orli thinks.
6:00 to 6:05 - In this half-hour episode, dinosaurs break out of the dinosaur room in headquarters and Olive and Otto must travel back in time to save the day. Curriculum: Measurement; telling time on an analog clock.
6:00 to 6:05 - In this half-hour episode, dinosaurs break out of the dinosaur room in headquarters and Olive and Otto must travel back in time to save the day. Curriculum: Measurement; telling time on an analog clock.
Mr. Unpredictable - A new villain named Mr. Unpredictable challenges the Mobile Unit. Curriculum: Number Patterns. Down the Tubes - The Odd Squad tube system has mysteriously been shut down. Curriculum: Addition Combos of 10.
Orli and Ozzie must find two grown-ups who are trying to escape oddness after getting lost in HQ./Odd Squad goes undercover as caterers at a villain wedding to stop the guests from creating mass oddness.
Orli and Ozzie must find two grown-ups who are trying to escape oddness after getting lost in HQ./Odd Squad goes undercover as caterers at a villain wedding to stop the guests from creating mass oddness.
Orli has joined too many clubs but needs to help Orwell keep HQ running. Does she have time for everything? / Onom and Orwell must wait for The Oddness Monster to wake up to lure it back to sleep before it can destroy HQ.
The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length.A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns.
The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length.A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns.
Sample of New York - The Mobile Unit reports to the New York City Odd Squad to help with a big problem. Curriculum: Sample Size. It's Not Easy Being Chill - An agent-in-training visits the Mobile Unit. Curriculum: Fractions.
Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions.Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.
Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions.Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.
Orli and Ozzie must find two grown-ups who are trying to escape oddness after getting lost in HQ./Odd Squad goes undercover as caterers at a villain wedding to stop the guests from creating mass oddness.
Orli and Ozzie must find two grown-ups who are trying to escape oddness after getting lost in HQ./Odd Squad goes undercover as caterers at a villain wedding to stop the guests from creating mass oddness.
The Sandwich Project - When members of the Mobile Unit get turned into sandwiches, The Big O comes to the rescue. Curriculum: Time - Order of Events. Wax On Wax Odd - The Mobile Unit faces a series of odd challenges that only Orla knows how to stop. Curriculum: Calendar.
No Ifs, Ands, or Robots - Chaos ensues when one of Oscar's Oscarbots malfunctions. Curriculum: Algebraic thinking: identifying and extending number patterns; geometry: recognizing rectangular prisms.Worst First Day Ever - When Agent Ori's first day on the job turns into a worst-case scenario, other Odd Squad agents share their own 'worst first day ever' stories. Curriculum: Partitioning/dividing; addition/subtraction.
No Ifs, Ands, or Robots - Chaos ensues when one of Oscar's Oscarbots malfunctions. Curriculum: Algebraic thinking: identifying and extending number patterns; geometry: recognizing rectangular prisms.Worst First Day Ever - When Agent Ori's first day on the job turns into a worst-case scenario, other Odd Squad agents share their own 'worst first day ever' stories. Curriculum: Partitioning/dividing; addition/subtraction.
Opie is hosting the Odd Squad Superfan tour but finds out a villain has joined in disguise. Can she catch them? / After finding out about Club 37, Orli and Ozzie must solve a total of 37 cases to be granted access.
Undercover Olive - In this half-hour episode, Olive goes undercover in a high-stakes "Rock, Paper, Scissors" game. Curriculum: Data collection and analysis; solving simple probability problems.
Undercover Olive - In this half-hour episode, Olive goes undercover in a high-stakes "Rock, Paper, Scissors" game. Curriculum: Data collection and analysis; solving simple probability problems.
Teach a Man to Ice Fish - The Mobile Unit must teach the agents in the Odd Squad Arctic office how to solve a case for themselves. Curriculum: Addition Patterns, Force and Friction.
Omni and Onom must track down a mysterious creature that has a very peculiar habit. /Orli has to help new recruit Osric complete his training, but his fear of certain numbers becomes a big problem.
Omni and Onom must track down a mysterious creature that has a very peculiar habit. /Orli has to help new recruit Osric complete his training, but his fear of certain numbers becomes a big problem.
The Agents organize a party for villains in order to have a day off from oddness, but only if they succeed in making them happy. / Agent Overhill is retiring but has one last villain to catch before the end of the day.
Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.
Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.
Oswald in the Machine - Oswald has to go undercover as a robot to enter a villain warehouse run by robots. Curriculum: Coding. The B-Team - The Mobile Unit learns how things might have been if they hadn't joined the team. Curriculum: Addition and Doubling.
Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value.Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs
Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value.Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs
Omni and Onom must track down a mysterious creature that has a very peculiar habit. /Orli has to help new recruit Osric complete his training, but his fear of certain numbers becomes a big problem.
Omni and Onom must track down a mysterious creature that has a very peculiar habit. /Orli has to help new recruit Osric complete his training, but his fear of certain numbers becomes a big problem.
Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value.Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs
Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value.Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs
And Then They Were Puppies - When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Curriculum: Understanding maps; Position, location and directionA Case of the Sillies - Dr. O gets an odd illness called the Sillies. Curriculum: Measurement; Using standard measurement to measure capacity and length.
Robert Plant - Olive and Otto must find a way to stop Obfusco's plant from taking over headquarters. Curriculum: Geometry and spatial sense; understand that maps provide information about direction and distance.Game Time - When Otto gets trapped inside a video game it's up to Olive to rescue him. Curriculum: Measurement; identify value of coins and combinations to make a dollar.
Robert Plant - Olive and Otto must find a way to stop Obfusco's plant from taking over headquarters. Curriculum: Geometry and spatial sense; understand that maps provide information about direction and distance.Game Time - When Otto gets trapped inside a video game it's up to Olive to rescue him. Curriculum: Measurement; identify value of coins and combinations to make a dollar.
Orli must find her way to the Odd Squad test center, while villains try to stop her from making it on time. / Ostin and Olyla tell the others the story of how they learned to love singing and dancing because of a villain.
O Games - In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day. Curriculum: Algebraic thinking; skip counting by 2s, 5s and 10s.
O Games - In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day. Curriculum: Algebraic thinking; skip counting by 2s, 5s and 10s.
16-and-a-Half Blocks - The Mobile Unit must bring a villain to The Big O's safe house. Curriculum: Mapping. Follow the Leader - The Mobile Unit goes undercover as villains to try and stop The Shadow. Curriculum: Deductive Reasoning.
During the town of Trifle's 100-year anniversary party, Ozzie and Onom must stop Tracey Trifler from covering it in trifle. /On their first case together, Osric and Omni try to stop a Roman gladiator from causing ancient oddness.
During the town of Trifle's 100-year anniversary party, Ozzie and Onom must stop Tracey Trifler from covering it in trifle. /On their first case together, Osric and Omni try to stop a Roman gladiator from causing ancient oddness.
Oz from The Movie Star dimension comes to help Orli find out who is turning the townspeople purple. / Three young villains have been causing havoc, but what do they want and why does Ozzie know them?
O vs. The Ballcano - When the ball pit starts to overflow, Odd Squad must stop headquarters from being destroyed. Curriculum: Measurement; using a pan balance to compare and balance weights.Assistants' Creed - Two of Ms. O's assistants accidentally find themselves on a mission. Curriculum: Number operations; adding different numbers to get to the same sum.
O vs. The Ballcano - When the ball pit starts to overflow, Odd Squad must stop headquarters from being destroyed. Curriculum: Measurement; using a pan balance to compare and balance weights.Assistants' Creed - Two of Ms. O's assistants accidentally find themselves on a mission. Curriculum: Number operations; adding different numbers to get to the same sum.
Extreme Cakeover - When a virus that turns people into cakes spreads through Headquarters, the agents try to contain the outbreak. Curriculum: Data analysis; Sorting and classifying.A Job Well Undone - The agents compete to win Agents of the Month. Curriculum: Word problems involving numerical relations; Using a number line.
Not So Splash - In the middle of summer, Olive and Otto investigate why parts of town are turning snowy and cold. Curriculum: Measurement; comparing temperatures and using a thermometer.Switch Your Partner Round and Round - Olive and Otto discover what life would have been like if Ms. O has assigned them different partners. Curriculum: Measurement; using standard measurements to compare capacity.
Not So Splash - In the middle of summer, Olive and Otto investigate why parts of town are turning snowy and cold. Curriculum: Measurement; comparing temperatures and using a thermometer.Switch Your Partner Round and Round - Olive and Otto discover what life would have been like if Ms. O has assigned them different partners. Curriculum: Measurement; using standard measurements to compare capacity.
Robert Plant - Olive and Otto must find a way to stop Obfusco's plant from taking over headquarters. Curriculum: Geometry and spatial sense; understand that maps provide information about direction and distance.Game Time - When Otto gets trapped inside a video game it's up to Olive to rescue him. Curriculum: Measurement; identify value of coins and combinations to make a dollar.
Robert Plant - Olive and Otto must find a way to stop Obfusco's plant from taking over headquarters. Curriculum: Geometry and spatial sense; understand that maps provide information about direction and distance.Game Time - When Otto gets trapped inside a video game it's up to Olive to rescue him. Curriculum: Measurement; identify value of coins and combinations to make a dollar.
During the town of Trifle's 100-year anniversary party, Ozzie and Onom must stop Tracey Trifler from covering it in trifle. /On their first case together, Osric and Omni try to stop a Roman gladiator from causing ancient oddness.
During the town of Trifle's 100-year anniversary party, Ozzie and Onom must stop Tracey Trifler from covering it in trifle. /On their first case together, Osric and Omni try to stop a Roman gladiator from causing ancient oddness.
Flawed Squad - The Villains team up to break into Odd Squad headquarters. Curriculum: Data Collection and analysis; Using tally marks to track data; Graphing.The Creature Whisperer - The agents struggle to catch an odd creature. Curriculum: Composition and Decomposition of 2D shapes.
Not So Splash - In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold. Curriculum: Measurement; using a thermometer and comparing temperatures.By the Book - Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty. Curriculum: Measurement; time.
Not So Splash - In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold. Curriculum: Measurement; using a thermometer and comparing temperatures.By the Book - Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty. Curriculum: Measurement; time.
Odd Squad Agents help an unlikely villain win the ultimate villain prize, but are they up to the challenge? / An angry Huggle Monster wants her eggs back faster than Onom can deliver them. Can Orli and Ozzie hold off the flying beast?
In this half-hour episode, the tube system breaks and Olive and Otto are left stranded in a dangerous forest. Curriculum: Geometry and spatial sense: using a map to identify landmarks and navigate to a location.
In this half-hour episode, the tube system breaks and Olive and Otto are left stranded in a dangerous forest. Curriculum: Geometry and spatial sense: using a map to identify landmarks and navigate to a location.
End of the Road - The Mobile Unit heads to Australia to stop The Shadow from causing world-wide oddness. Curriculum: Patterns and Coordinate Mapping.
Omni and Osric are desperate to get off the night shift and go to a party, but first they must stop a mysterious villain. /Orwell and Okra must prevent a flying machine from stinking up Odd Squad's favorite places.
Omni and Osric are desperate to get off the night shift and go to a party, but first they must stop a mysterious villain. /Orwell and Okra must prevent a flying machine from stinking up Odd Squad's favorite places.
The Terrible Three have broken into HQ and are planning ultimate oddness, but where are they hiding? / The Agents must close the containment units before oddness takes over the whole town, can they find enough kids to help them?
The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry; identifying three-dimensional shapes and comparing them to two-dimensional shapes.Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Number operations; solving addition and subtraction word problems.
The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry; identifying three-dimensional shapes and comparing them to two-dimensional shapes.Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Number operations; solving addition and subtraction word problems.
Three's Company - Ms. O gets kicked out of her office due to odd infestations. Curriculum: Combining 3-D shapes.Behind Enemy Mimes - Ms. O needs the agents' help to track down her old partner, O'Donahue. Curriculum: Grouping; Multiplication.
Now You Don't See Me - Olive and Otto must stop a villain who has turned townspeople and Odd Squad agents invisible. Curriculum: Algebraic thinking; deductive reasoning using clues, rules and patterns to solve mathematical problems.Moustache Confidential - When Agent Obfusco's moustache is stolen, it's up to Olive and Otto to get it back. Curriculum: Data collection and analysis; collecting data to answer questions and using tally marks to record data.
Now You Don't See Me - Olive and Otto must stop a villain who has turned townspeople and Odd Squad agents invisible. Curriculum: Algebraic thinking; deductive reasoning using clues, rules and patterns to solve mathematical problems.Moustache Confidential - When Agent Obfusco's moustache is stolen, it's up to Olive and Otto to get it back. Curriculum: Data collection and analysis; collecting data to answer questions and using tally marks to record data.
In this half-hour episode, the tube system breaks and Olive and Otto are left stranded in a dangerous forest. Curriculum: Geometry and spatial sense: using a map to identify landmarks and navigate to a location.
In this half-hour episode, the tube system breaks and Olive and Otto are left stranded in a dangerous forest. Curriculum: Geometry and spatial sense: using a map to identify landmarks and navigate to a location.
Omni and Osric are desperate to get off the night shift and go to a party, but first they must stop a mysterious villain. /Orwell and Okra must prevent a flying machine from stinking up Odd Squad's favorite places.
Omni and Osric are desperate to get off the night shift and go to a party, but first they must stop a mysterious villain. /Orwell and Okra must prevent a flying machine from stinking up Odd Squad's favorite places.
Happy Halfiversary - The agents celebrate an important milestone in their partnership. Curriculum: Using a calendar; Understanding how many days in a week and how many months in a year.Good Egg Bad Egg - The agents try to determine what kind of creature will hatch from an egg. Curriculum: Data Analysis and Measurement.
Disorder in the Court - In this half-hour episode, Olive is put on trial for causing oddness. Curriculum: Measurement; telling time on an analog clock.
Disorder in the Court - In this half-hour episode, Olive is put on trial for causing oddness. Curriculum: Measurement; telling time on an analog clock.
Night Shift - The agents discover things are very different at Odd Squad at night. Curriculum: Mapping; Using Coordinates.Put Me In Coach - Coach O determines which agents get to visit the unicorns in Cloud Town. Curriculum: Measurement; Using a pan balance to measure relative weight.
Oscar of All Trades - Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and counting; estimating.Swamps 'N' Gators - Olive and Otto get trapped inside a board game. Curriculum: Number counting and operations; recognizing the number items in a set and adding and subtracting.
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