Orli wants to go on a tour of her new hometown, but it is delayed when The Trifler is turning things into trifle. / Party Agents arrive with a huge party box. However, the key keeper, who happens to be Ozzie, is missing along with the key.
And Then They Were Puppies - When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Curriculum: Understanding maps; Position, location and directionA Case of the Sillies - Dr. O gets an odd illness called the Sillies. Curriculum: Measurement; Using standard measurement to measure capacity and length.
And Then They Were Puppies - When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Curriculum: Understanding maps; Position, location and directionA Case of the Sillies - Dr. O gets an odd illness called the Sillies. Curriculum: Measurement; Using standard measurement to measure capacity and length.
Portalandia - The Mobile Unit's first case is to return a plant to the 17th dimension. Curriculum: Tessellation. Slides and Ladders - Oswald must learn everything he can about the Mobile Unit van before an important interview. Curriculum: Negative Numbers.
Running on Empty - The Mobile Unit must return a blob to London, but their van has run into trouble. Curriculum: Liquid Measurement, Porous Vs Non-Porous.
Back to the Past - When the agents are accidentally transported to the future, they need to figure out what day it is or risk a time-tastrophe! Curriculum: Using a calendar, understanding the concept of past, present and future.Odd Squad Needs You - When Odd Squad is asked to make a recruitment commercial, Ms. O proves difficult. Curriculum: Time-learning how many seconds equal a minute, exploring what you can do in 1 minute.
Back to the Past - When the agents are accidentally transported to the future, they need to figure out what day it is or risk a time-tastrophe! Curriculum: Using a calendar, understanding the concept of past, present and future.Odd Squad Needs You - When Odd Squad is asked to make a recruitment commercial, Ms. O proves difficult. Curriculum: Time-learning how many seconds equal a minute, exploring what you can do in 1 minute.
Orla's Birthday - Omar and Oswald search for the perfect gifts for Orla's 500th birthday. Curriculum: Mapping. Jeremy - The Mobile Unit is accidentally locked out of their van. Curriculum: Word Problems.
And Then They Were Puppies - When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Curriculum: Understanding maps; Position, location and directionA Case of the Sillies - Dr. O gets an odd illness called the Sillies. Curriculum: Measurement; Using standard measurement to measure capacity and length.
And Then They Were Puppies - When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Curriculum: Understanding maps; Position, location and directionA Case of the Sillies - Dr. O gets an odd illness called the Sillies. Curriculum: Measurement; Using standard measurement to measure capacity and length.
O vs. The Ballcano - When the ball pit starts to overflow, Odd Squad must stop headquarters from being destroyed. Curriculum: Measurement; using a pan balance to compare and balance weights.Assistants' Creed - Two of Ms. O's assistants accidentally find themselves on a mission. Curriculum: Number operations; adding different numbers to get to the same sum.
Olympia's Day: When a new room opens up in headquarters, all the agents want a piece. Curriculum: Fractions.Otis's Day: Getting a villain back to headquarters proves cumbersome when the tubes are down for maintenance. Curriculum: Measurement; Money.
Olympia's Day: When a new room opens up in headquarters, all the agents want a piece. Curriculum: Fractions.Otis's Day: Getting a villain back to headquarters proves cumbersome when the tubes are down for maintenance. Curriculum: Measurement; Money.
Now You Don't See Me - Olive and Otto must stop a villain who has turned townspeople and Odd Squad agents invisible. Curriculum: Algebraic thinking; deductive reasoning using clues, rules and patterns to solve mathematical problems.Moustache Confidential - When Agent Obfusco's moustache is stolen, it's up to Olive and Otto to get it back. Curriculum: Data collection and analysis; collecting data to answer questions and using tally marks to record data.
Disorder in the Court - In this half-hour episode, Olive is put on trial for causing oddness. Curriculum: Measurement; telling time on an analog clock.
Mid-Day in the Garden of Good and Odd - When things in town get covered in jam, the agents turn to Odd Todd for help. Curriculum: Solving codes using patterns and addition.Failure to Lunch - When the agents go to lunch, they struggle to relax and ignore the oddness. Curriculum: Measurement.
Mid-Day in the Garden of Good and Odd - When things in town get covered in jam, the agents turn to Odd Todd for help. Curriculum: Solving codes using patterns and addition.Failure to Lunch - When the agents go to lunch, they struggle to relax and ignore the oddness. Curriculum: Measurement.
It Takes Goo to Make a Feud Go Right - Olympia and Otis are tasked with calling a truce between feuding guests. Curriculum: using a Venn diagram, 3D shapes: spheres and cubes.Friends of Odd Squad - Ms. O leaves headquarters in the hands of an unlikely crew. Curriculum: spatial sense: mapping; position, location and direction.
Saving Agent Orson - The agents try and stop baby Agent Orson from getting kicked off the squad. Curriculum: using bar graphs, pie charts and Venn diagrams to sort, classify and analyze data.The Scientist - Oona gets zapped to an alternate dimension. Curriculum: place value, number operations.
Mid-Day in the Garden of Good and Odd - When things in town get covered in jam, the agents turn to Odd Todd for help. Curriculum: Solving codes using patterns and addition.Failure to Lunch - When the agents go to lunch, they struggle to relax and ignore the oddness. Curriculum: Measurement.
Mid-Day in the Garden of Good and Odd - When things in town get covered in jam, the agents turn to Odd Todd for help. Curriculum: Solving codes using patterns and addition.Failure to Lunch - When the agents go to lunch, they struggle to relax and ignore the oddness. Curriculum: Measurement.
The Thrill of the Face - The Mobile Unit returns to the Museum of Natural Odd to battle a stone warrior. Curriculum: Algebraic. Thinking Raising the Bar - Opal and Orla head to The Valley of Odd to solve as much oddness as possible. Curriculum: Graphing.
Odd Squad in the Shadows - The Mobile Unit reports to the Odd Squad office in North Carolina to help them stop a villain. Curriculum: Symmetry, Shadows.
The O Team - Security agents Owen and Ohio secretly provide backup on a case so they can have a pizza party. Curriculum: Symmetry.Show Me The Money - When an unlucky coin is accidentally released into the public, the agents must retrieve it before the world ends. Curriculum: Money.
The O Team - Security agents Owen and Ohio secretly provide backup on a case so they can have a pizza party. Curriculum: Symmetry.Show Me The Money - When an unlucky coin is accidentally released into the public, the agents must retrieve it before the world ends. Curriculum: Money.
Train of Thoughts - The Mobile Unit must solve an odd case on a moving train. Curriculum: Patterns. Overdue! - Orla is kicked off the Squad for having an overdue library book. Curriculum: Budget.
Opie has been promoted to Head of the Department of Help, but Ozzie is torn between solving oddness or helping Opie. / Ozzie has Bad luck-itis that could destroy HQ. Orli and Osgood look for ingredients for the antidote.
When the museum reports missing shapes, Ozzie and Orli think they know the villains who are responsible. / Miss Information uses bar graphs to spread false data about Odd Squad to the town.
Oscar Strikes Back - In this two-part episode, Oscar attends a gathering of Odd Squad scientists called Lab-Con at Odd Squad Academy. Curriculum: Place value and multi-addend addition.
Oscar Strikes Back - In this two-part episode, Oscar attends a gathering of Odd Squad scientists called Lab-Con at Odd Squad Academy. Curriculum: Place value and multi-addend addition.
Who Is Agent Otis? - Olympia discovers a secret about her partner. Curriculum: charts, line graphs, data analysis and collection.
Hands on a Desk Chair - When Ms. O leaves to conduct a super-secret mission, the agents compete to figure out who is in charge. Curriculum: grouping and early division.There's No 'O' in Obot - Otis and Olympia are stuck with a new robot partner. Curriculum: data collection and analysis, using charts to analyze data.
The Void - Omar finds himself stuck in a mysterious void. Curriculum: Deductive Reasoning. Into the Odd Woods - Omar catches a case of Clown-i-tosis. Curriculum: Numerical vs. Categorical Data.
Slow Your Roll - A mysterious villain named The Shadow takes control of the Mobile Unit van. Curriculum: Word Problems, Friction (how to slow a moving object).
Music of Sound - The Mobile Unit must convince Soundcheck to get back together again. Curriculum: Venn Diagrams, Sound.
Ozzie and Orli must stop the villainous Knights of the Square Table from turning things to stone. /Ozzie and Orli travel back in time and make their way through a medieval castle to save Odd Squad.
Ozzie and Orli go on a mission to catch the villain who is ruining The Triangle Sisters' cafe. /Opie must collect enough money to pay for Captain O's 10-layered birthday cake.
Orli and Ozzie must find two grown-ups who are trying to escape oddness after getting lost in HQ./Odd Squad goes undercover as caterers at a villain wedding to stop the guests from creating mass oddness.
Ozzie and Orli must stop the villainous Knights of the Square Table from turning things to stone. /Ozzie and Orli travel back in time and make their way through a medieval castle to save Odd Squad.
Ozzie and Orli go on a mission to catch the villain who is ruining The Triangle Sisters' cafe. /Opie must collect enough money to pay for Captain O's 10-layered birthday cake.
Omni and Onom must track down a mysterious creature that has a very peculiar habit. /Orli has to help new recruit Osric complete his training, but his fear of certain numbers becomes a big problem.
During the town of Trifle's 100-year anniversary party, Ozzie and Onom must stop Tracey Trifler from covering it in trifle. /On their first case together, Osric and Omni try to stop a Roman gladiator from causing ancient oddness.
Omni and Osric are desperate to get off the night shift and go to a party, but first they must stop a mysterious villain. /Orwell and Okra must prevent a flying machine from stinking up Odd Squad's favorite places.
Omni and Onom must track down a mysterious creature that has a very peculiar habit. /Orli has to help new recruit Osric complete his training, but his fear of certain numbers becomes a big problem.
During the town of Trifle's 100-year anniversary party, Ozzie and Onom must stop Tracey Trifler from covering it in trifle. /On their first case together, Osric and Omni try to stop a Roman gladiator from causing ancient oddness.
Orli and Ozzie must find two grown-ups who are trying to escape oddness after getting lost in HQ./Odd Squad goes undercover as caterers at a villain wedding to stop the guests from creating mass oddness.
Omni and Osric are desperate to get off the night shift and go to a party, but first they must stop a mysterious villain. /Orwell and Okra must prevent a flying machine from stinking up Odd Squad's favorite places.
The Breakfast Club - Delivery Debbie goes undercover to stop a group of villains. Curriculum: hundreds chart, odd and even numbers, greater/less than, two-digit numbers, place value.Dr. O: Party Time, Excellent - When Olympia finds out Dr. O is leaving, she struggles to throw the best goodbye party ever. Curriculum: money, subtraction.
Ozzie and Orli go on a mission to catch the villain who is ruining The Triangle Sisters' cafe. /Opie must collect enough money to pay for Captain O's 10-layered birthday cake.
Two Agents and a Baby - Olympia and Otis are forced to babysit Baby Genius. Curriculum: solving for an unknown number, early multiplication, early division.Ocean and the Fly - Oona tells the story of when she switched bodies with a fly. Curriculum: measuring length and circumference.
Ozzie and Orli must stop the villainous Knights of the Square Table from turning things to stone. /Ozzie and Orli travel back in time and make their way through a medieval castle to save Odd Squad.
Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping.Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.
During the town of Trifle's 100-year anniversary party, Ozzie and Onom must stop Tracey Trifler from covering it in trifle. /On their first case together, Osric and Omni try to stop a Roman gladiator from causing ancient oddness.
Omni and Onom must track down a mysterious creature that has a very peculiar habit. /Orli has to help new recruit Osric complete his training, but his fear of certain numbers becomes a big problem.
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