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ODD SQUAD

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Saturday, September 25th

5:00pm on
Runtime: 00:28:55
Widescreen

Villains In Need Are Villains Indeed/Happily Ever Odd

Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping. Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.

Sunday, September 26th

1:00am on
Runtime: 00:28:55
Widescreen

Villains In Need Are Villains Indeed/Happily Ever Odd

Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping. Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.

5:00pm on
Runtime: 00:28:55
Widescreen

Puppet Show/Mystic Egg Pizza

Puppet Show - Olive and Otto have to crack a case in which a group of people have been turned into puppets. Curriculum: Measurement; telling time and ordering events. Mystic Egg Pizza - With the help of Odd Squad, Delivery Debbie and Delivery Doug must figure out why their food is disappearing. Curriculum: Number operations; beginning understanding of fraction.

Monday, September 27th

1:00am on
Runtime: 00:28:55
Widescreen

Puppet Show/Mystic Egg Pizza

Puppet Show - Olive and Otto have to crack a case in which a group of people have been turned into puppets. Curriculum: Measurement; telling time and ordering events. Mystic Egg Pizza - With the help of Odd Squad, Delivery Debbie and Delivery Doug must figure out why their food is disappearing. Curriculum: Number operations; beginning understanding of fraction.

5:30am on
Runtime: 00:28:46
Widescreen

O Vs. The Ballcano/Assistants' Creed

O vs. The Ballcano - When the ball pit starts to overflow, Odd Squad must stop headquarters from being destroyed. Curriculum: Measurement; using a pan balance to compare and balance weights. Assistants' Creed - Two of Ms. O's assistants accidentally find themselves on a mission. Curriculum: Number operations; adding different numbers to get to the same sum.

8:00pm on
Runtime: 00:28:55
Widescreen

Undercover Olive

Undercover Olive - In this half-hour episode, Olive goes undercover in a high-stakes "Rock, Paper, Scissors" game. Curriculum: Data collection and analysis; solving simple probability problems.

8:30pm on
Runtime: 00:28:55
Widescreen

Not So Splash/bBy The Book

Not So Splash - In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold. Curriculum: Measurement; using a thermometer and comparing temperatures. By the Book - Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty. Curriculum: Measurement; time.

Tuesday, September 28th

4:00am on
Runtime: 00:28:55
Widescreen

Undercover Olive

Undercover Olive - In this half-hour episode, Olive goes undercover in a high-stakes "Rock, Paper, Scissors" game. Curriculum: Data collection and analysis; solving simple probability problems.

4:30am on
Runtime: 00:28:55
Widescreen

Not So Splash/bBy The Book

Not So Splash - In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold. Curriculum: Measurement; using a thermometer and comparing temperatures. By the Book - Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty. Curriculum: Measurement; time.

5:30am on
Runtime: 00:28:46
Widescreen

H2 Oh No/In Your Dreams

8:00pm on
Runtime: 00:28:55
Widescreen

O Vs. The Ballcano/Assistants' Creed

O vs. The Ballcano - When the ball pit starts to overflow, Odd Squad must stop headquarters from being destroyed. Curriculum: Measurement; using a pan balance to compare and balance weights. Assistants' Creed - Two of Ms. O's assistants accidentally find themselves on a mission. Curriculum: Number operations; adding different numbers to get to the same sum.

8:30pm on
Runtime: 00:28:55
Widescreen

Now You Don't See Me/Moustache Confidential

Now You Don't See Me - Olive and Otto must stop a villain who has turned townspeople and Odd Squad agents invisible. Curriculum: Algebraic thinking; deductive reasoning using clues, rules and patterns to solve mathematical problems. Moustache Confidential - When Agent Obfusco's moustache is stolen, it's up to Olive and Otto to get it back. Curriculum: Data collection and analysis; collecting data to answer questions and using tally marks to record data.

Wednesday, September 29th

4:00am on
Runtime: 00:28:55
Widescreen

O Vs. The Ballcano/Assistants' Creed

O vs. The Ballcano - When the ball pit starts to overflow, Odd Squad must stop headquarters from being destroyed. Curriculum: Measurement; using a pan balance to compare and balance weights. Assistants' Creed - Two of Ms. O's assistants accidentally find themselves on a mission. Curriculum: Number operations; adding different numbers to get to the same sum.

4:30am on
Runtime: 00:28:55
Widescreen

Now You Don't See Me/Moustache Confidential

Now You Don't See Me - Olive and Otto must stop a villain who has turned townspeople and Odd Squad agents invisible. Curriculum: Algebraic thinking; deductive reasoning using clues, rules and patterns to solve mathematical problems. Moustache Confidential - When Agent Obfusco's moustache is stolen, it's up to Olive and Otto to get it back. Curriculum: Data collection and analysis; collecting data to answer questions and using tally marks to record data.

5:30am on
Runtime: 00:28:46
Widescreen

Now You Don't See Me/Moustache Confidential

Now You Don't See Me - Olive and Otto must stop a villain who has turned townspeople and Odd Squad agents invisible. Curriculum: Algebraic thinking; deductive reasoning using clues, rules and patterns to solve mathematical problems. Moustache Confidential - When Agent Obfusco's moustache is stolen, it's up to Olive and Otto to get it back. Curriculum: Data collection and analysis; collecting data to answer questions and using tally marks to record data.

8:00pm on
Runtime: 00:28:55
Widescreen

Disorder in the Court

Disorder in the Court - In this half-hour episode, Olive is put on trial for causing oddness. Curriculum: Measurement; telling time on an analog clock.

8:30pm on
Runtime: 00:28:55
Widescreen

Oscar of All Trades/Swamps 'n' Gators

Oscar of All Trades - Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and counting; estimating. Swamps 'N' Gators - Olive and Otto get trapped inside a board game. Curriculum: Number counting and operations; recognizing the number items in a set and adding and subtracting.

Thursday, September 30th

4:00am on
Runtime: 00:28:55
Widescreen

Disorder in the Court

Disorder in the Court - In this half-hour episode, Olive is put on trial for causing oddness. Curriculum: Measurement; telling time on an analog clock.

4:30am on
Runtime: 00:28:55
Widescreen

Oscar of All Trades/Swamps 'n' Gators

Oscar of All Trades - Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and counting; estimating. Swamps 'N' Gators - Olive and Otto get trapped inside a board game. Curriculum: Number counting and operations; recognizing the number items in a set and adding and subtracting.

5:30am on
Runtime: 00:28:46
Widescreen

Mission O Possible/Nature of the Sand Beast

8:00pm on
Runtime: 00:28:55
Widescreen

There Might Be Dragons/Dawn of the Read

There Might Be Dragons - When the power goes out in headquarters, Odd Squad must figure out a way to control the temperature of dragon eggs. Curriculum: Measurement; using a thermometer and comparing temperatures. Dawn of the Read - Odd Squad takes on a page-turner of a case at the local library, where books are mysteriously coming to life. Curriculum: Algebraic thinking; identifying number patterns; using deductive reasoning to solve problems.

8:30pm on
Runtime: 00:28:55
Widescreen

Olive and Otto In Shmumberland

Olive and Otto in Shmumberland - When Olive and Otto get zapped into a comic book, Olive must use her knowledge of the comic book to escape. Curriculum: Number operations; solving addition and subtraction problems using a number line and other strategies.

Friday, October 1st

4:00am on
Runtime: 00:28:55
Widescreen

There Might Be Dragons/Dawn of the Read

There Might Be Dragons - When the power goes out in headquarters, Odd Squad must figure out a way to control the temperature of dragon eggs. Curriculum: Measurement; using a thermometer and comparing temperatures. Dawn of the Read - Odd Squad takes on a page-turner of a case at the local library, where books are mysteriously coming to life. Curriculum: Algebraic thinking; identifying number patterns; using deductive reasoning to solve problems.

4:30am on
Runtime: 00:28:55
Widescreen

Olive and Otto In Shmumberland

Olive and Otto in Shmumberland - When Olive and Otto get zapped into a comic book, Olive must use her knowledge of the comic book to escape. Curriculum: Number operations; solving addition and subtraction problems using a number line and other strategies.

5:30am on
Runtime: 00:28:46
Widescreen

Disorder in the Court

Disorder in the Court - In this half-hour episode, Olive is put on trial for causing oddness. Curriculum: Measurement; telling time on an analog clock.

Saturday, October 2nd

5:00pm on
Runtime: 00:28:55
Widescreen

Oscar of All Trades/Swamps 'n' Gators

Oscar of All Trades - Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and counting; estimating. Swamps 'N' Gators - Olive and Otto get trapped inside a board game. Curriculum: Number counting and operations; recognizing the number items in a set and adding and subtracting.

Sunday, October 3rd

1:00am on
Runtime: 00:28:55
Widescreen

Oscar of All Trades/Swamps 'n' Gators

Oscar of All Trades - Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and counting; estimating. Swamps 'N' Gators - Olive and Otto get trapped inside a board game. Curriculum: Number counting and operations; recognizing the number items in a set and adding and subtracting.

5:00pm on
Runtime: 00:28:55
Widescreen

There Might Be Dragons/Dawn of the Read

There Might Be Dragons - When the power goes out in headquarters, Odd Squad must figure out a way to control the temperature of dragon eggs. Curriculum: Measurement; using a thermometer and comparing temperatures. Dawn of the Read - Odd Squad takes on a page-turner of a case at the local library, where books are mysteriously coming to life. Curriculum: Algebraic thinking; identifying number patterns; using deductive reasoning to solve problems.

Monday, October 4th

1:00am on
Runtime: 00:28:55
Widescreen

There Might Be Dragons/Dawn of the Read

There Might Be Dragons - When the power goes out in headquarters, Odd Squad must figure out a way to control the temperature of dragon eggs. Curriculum: Measurement; using a thermometer and comparing temperatures. Dawn of the Read - Odd Squad takes on a page-turner of a case at the local library, where books are mysteriously coming to life. Curriculum: Algebraic thinking; identifying number patterns; using deductive reasoning to solve problems.

5:30am on
Runtime: 00:28:46
Widescreen

Negative Town/License to Science

Negative Town - The agents go to Negative Town to track down a villain. Curriculum: negative numbers. License to Science - Oona must pass her lab director's test or risk getting kicked off Odd Squad. Curriculum: odd and even numbers, early algebra, addition and subtraction.

8:00pm on
Runtime: 00:28:55
Widescreen

O Is Not for Over

O is Not for Over - Olive and Otto face their biggest challenge yet. Curriculum: Algebraic thinking; identifying and extending patterns and using deductive reasoning to solve problems.

8:30pm on
Runtime: 00:28:55
Widescreen

Where There's A Wolf, There's A Way/New Jacket Required

Where There's a Wolf, There's a Way - Otis and Olympia stop werewolf Olaf from turning back into a boy. Curriculum: money, subtraction strategies. New Jacket Required - Otis struggles with his new high-tech agent's jacket. Curriculum: negative numbers and simple operations.

Tuesday, October 5th

4:00am on
Runtime: 00:28:55
Widescreen

O Is Not for Over

O is Not for Over - Olive and Otto face their biggest challenge yet. Curriculum: Algebraic thinking; identifying and extending patterns and using deductive reasoning to solve problems.

4:30am on
Runtime: 00:28:55
Widescreen

Where There's A Wolf, There's A Way/New Jacket Required

Where There's a Wolf, There's a Way - Otis and Olympia stop werewolf Olaf from turning back into a boy. Curriculum: money, subtraction strategies. New Jacket Required - Otis struggles with his new high-tech agent's jacket. Curriculum: negative numbers and simple operations.

5:30am on
Runtime: 00:28:46
Widescreen

Two Agents and a Baby/Ocean and the Fly

Two Agents and a Baby - Olympia and Otis are forced to babysit Baby Genius. Curriculum: solving for an unknown number, early multiplication, early division. Ocean and the Fly - Oona tells the story of when she switched bodies with a fly. Curriculum: measuring length and circumference.

8:00pm on
Runtime: 00:28:55
Widescreen

Deposit Slip Up/Villains Always Win

Deposit Slip Up - Odd Squad builds an exact replica of the villain's vault to intercept a jetpack. Curriculum: symmetry and lines of symmetry. Villains Always Win - Olympia tries to win back a stolen gadget on a villain game show. Curriculum: Temperature at which water freezes.

8:30pm on
Runtime: 00:28:55
Widescreen

Other Olympia/Total Zeros

Other Olympia - Agent Olympia is not happy when an agent with the same name shows up at headquarters. Curriculum: measuring temperature. Total Zeroes - Ms. O tells Olympia and Otis a story about a famous villain duo. Curriculum: adding, subtracting and multiplying by zero.

Wednesday, October 6th

4:00am on
Runtime: 00:28:55
Widescreen

Deposit Slip Up/Villains Always Win

Deposit Slip Up - Odd Squad builds an exact replica of the villain's vault to intercept a jetpack. Curriculum: symmetry and lines of symmetry. Villains Always Win - Olympia tries to win back a stolen gadget on a villain game show. Curriculum: Temperature at which water freezes.

4:30am on
Runtime: 00:28:55
Widescreen

Other Olympia/Total Zeros

Other Olympia - Agent Olympia is not happy when an agent with the same name shows up at headquarters. Curriculum: measuring temperature. Total Zeroes - Ms. O tells Olympia and Otis a story about a famous villain duo. Curriculum: adding, subtracting and multiplying by zero.

5:30am on
Runtime: 00:28:46
Widescreen

Hands on a Desk Chair/There's No 'o' In Obot

Hands on a Desk Chair - When Ms. O leaves to conduct a super-secret mission, the agents compete to figure out who is in charge. Curriculum: grouping and early division. There's No 'O' in Obot - Otis and Olympia are stuck with a new robot partner. Curriculum: data collection and analysis, using charts to analyze data.

8:00pm on
Runtime: 00:28:55
Widescreen

The Void/Into The Odd Woods

The Void - Omar finds himself stuck in a mysterious void. Curriculum: Deductive Reasoning. Into the Odd Woods - Omar catches a case of Clown-i-tosis. Curriculum: Numerical vs. Categorical Data.

8:30pm on
Runtime: 00:28:55
Widescreen

Slow Your Roll

Slow Your Roll - A mysterious villain named The Shadow takes control of the Mobile Unit van. Curriculum: Word Problems, Friction (how to slow a moving object).

Thursday, October 7th

4:00am on
Runtime: 00:28:55
Widescreen

The Void/Into The Odd Woods

The Void - Omar finds himself stuck in a mysterious void. Curriculum: Deductive Reasoning. Into the Odd Woods - Omar catches a case of Clown-i-tosis. Curriculum: Numerical vs. Categorical Data.

4:30am on
Runtime: 00:28:55
Widescreen

Slow Your Roll

Slow Your Roll - A mysterious villain named The Shadow takes control of the Mobile Unit van. Curriculum: Word Problems, Friction (how to slow a moving object).

5:30am on
Runtime: 00:28:46
Widescreen

The Potato Ultimato/A Fistful of Fruit Juice

The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length. A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns.

Friday, October 8th

5:30am on
Runtime: 00:28:46
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

Saturday, October 9th

5:00pm on
Runtime: 00:28:55
Widescreen

Deposit Slip Up/Villains Always Win

Deposit Slip Up - Odd Squad builds an exact replica of the villain's vault to intercept a jetpack. Curriculum: symmetry and lines of symmetry. Villains Always Win - Olympia tries to win back a stolen gadget on a villain game show. Curriculum: Temperature at which water freezes.

Sunday, October 10th

1:00am on
Runtime: 00:28:55
Widescreen

Deposit Slip Up/Villains Always Win

Deposit Slip Up - Odd Squad builds an exact replica of the villain's vault to intercept a jetpack. Curriculum: symmetry and lines of symmetry. Villains Always Win - Olympia tries to win back a stolen gadget on a villain game show. Curriculum: Temperature at which water freezes.

5:00pm on
Runtime: 00:28:55
Widescreen

The Void/Into The Odd Woods

The Void - Omar finds himself stuck in a mysterious void. Curriculum: Deductive Reasoning. Into the Odd Woods - Omar catches a case of Clown-i-tosis. Curriculum: Numerical vs. Categorical Data.

Monday, October 11th

1:00am on
Runtime: 00:28:55
Widescreen

The Void/Into The Odd Woods

The Void - Omar finds himself stuck in a mysterious void. Curriculum: Deductive Reasoning. Into the Odd Woods - Omar catches a case of Clown-i-tosis. Curriculum: Numerical vs. Categorical Data.

5:30am on
Runtime: 00:28:46
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

8:00pm on
Runtime: 00:28:55
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

8:30pm on
Runtime: 00:28:55
Widescreen

It Takes Goo to Make A Feud Go Right/Friends of Odd Squad

It Takes Goo to Make a Feud Go Right - Olympia and Otis are tasked with calling a truce between feuding guests. Curriculum: using a Venn diagram, 3D shapes: spheres and cubes. Friends of Odd Squad - Ms. O leaves headquarters in the hands of an unlikely crew. Curriculum: spatial sense: mapping; position, location and direction.

Tuesday, October 12th

4:00am on
Runtime: 00:28:55
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

4:30am on
Runtime: 00:28:55
Widescreen

It Takes Goo to Make A Feud Go Right/Friends of Odd Squad

It Takes Goo to Make a Feud Go Right - Olympia and Otis are tasked with calling a truce between feuding guests. Curriculum: using a Venn diagram, 3D shapes: spheres and cubes. Friends of Odd Squad - Ms. O leaves headquarters in the hands of an unlikely crew. Curriculum: spatial sense: mapping; position, location and direction.

5:30am on
Runtime: 00:28:46
Widescreen

Deposit Slip Up/Villains Always Win

Deposit Slip Up - Odd Squad builds an exact replica of the villain's vault to intercept a jetpack. Curriculum: symmetry and lines of symmetry. Villains Always Win - Olympia tries to win back a stolen gadget on a villain game show. Curriculum: Temperature at which water freezes.

8:00pm on
Runtime: 00:28:55
Widescreen

Saving Agent Orson/The Scientist

Saving Agent Orson - The agents try and stop baby Agent Orson from getting kicked off the squad. Curriculum: using bar graphs, pie charts and Venn diagrams to sort, classify and analyze data. The Scientist - Oona gets zapped to an alternate dimension. Curriculum: place value, number operations.

8:30pm on
Runtime: 00:28:55
Widescreen

Who Is Agent Otis?

Who Is Agent Otis? - Olympia discovers a secret about her partner. Curriculum: charts, line graphs, data analysis and collection.

Wednesday, October 13th

4:00am on
Runtime: 00:28:55
Widescreen

Saving Agent Orson/The Scientist

Saving Agent Orson - The agents try and stop baby Agent Orson from getting kicked off the squad. Curriculum: using bar graphs, pie charts and Venn diagrams to sort, classify and analyze data. The Scientist - Oona gets zapped to an alternate dimension. Curriculum: place value, number operations.

4:30am on
Runtime: 00:28:55
Widescreen

Who Is Agent Otis?

Who Is Agent Otis? - Olympia discovers a secret about her partner. Curriculum: charts, line graphs, data analysis and collection.

5:30am on
Runtime: 00:28:46
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value. Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

8:00pm on
Runtime: 00:28:55
Widescreen

Zero Effect/Bad Luck Bears

Zero Effect - Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town... and Otto turns into a baby. Curriculum: Numbers and counting; place value. Bad Luck Bears - When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number operations; addition problems with different addend combinations.

8:30pm on
Runtime: 00:28:55
Widescreen

Soundcheck/Double Trouble

Soundcheck - Olive and Otto must figure out how and why things are disappearing around town when all Otto wants to do is listen to a song by his favorite band, Soundcheck. Curriculum: Number operations; subtraction. Double Trouble - Debbie from Debbie's Pizzeria has doubled... not once, but twice, creating four Debbies! When one of the four Debbies goes missing, Olive and Otto need to find her. Curriculum: Numbers and counting; doubling.

Thursday, October 14th

4:00am on
Runtime: 00:28:55
Widescreen

Zero Effect/Bad Luck Bears

Zero Effect - Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town... and Otto turns into a baby. Curriculum: Numbers and counting; place value. Bad Luck Bears - When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number operations; addition problems with different addend combinations.

4:30am on
Runtime: 00:28:55
Widescreen

Soundcheck/Double Trouble

Soundcheck - Olive and Otto must figure out how and why things are disappearing around town when all Otto wants to do is listen to a song by his favorite band, Soundcheck. Curriculum: Number operations; subtraction. Double Trouble - Debbie from Debbie's Pizzeria has doubled... not once, but twice, creating four Debbies! When one of the four Debbies goes missing, Olive and Otto need to find her. Curriculum: Numbers and counting; doubling.

5:30am on
Runtime: 00:28:46
Widescreen

Robert Plant/Game Time

Robert Plant - Olive and Otto must find a way to stop Obfusco's plant from taking over headquarters. Curriculum: Geometry and spatial sense; understand that maps provide information about direction and distance. Game Time - When Otto gets trapped inside a video game it's up to Olive to rescue him. Curriculum: Measurement; identify value of coins and combinations to make a dollar.

8:00pm on
Runtime: 00:28:55
Widescreen

Oswald in the Machine/The B-Team

Oswald in the Machine - Oswald has to go undercover as a robot to enter a villain warehouse run by robots. Curriculum: Coding. The B-Team - The Mobile Unit learns how things might have been if they hadn't joined the team. Curriculum: Addition and Doubling.

8:30pm on
Runtime: 00:28:55
Widescreen

16-And-A-Half Blocks/Follow The Leader

16-and-a-Half Blocks - The Mobile Unit must bring a villain to The Big O's safe house. Curriculum: Mapping. Follow the Leader - The Mobile Unit goes undercover as villains to try and stop The Shadow. Curriculum: Deductive Reasoning.

Friday, October 15th

4:00am on
Runtime: 00:28:55
Widescreen

Oswald in the Machine/The B-Team

Oswald in the Machine - Oswald has to go undercover as a robot to enter a villain warehouse run by robots. Curriculum: Coding. The B-Team - The Mobile Unit learns how things might have been if they hadn't joined the team. Curriculum: Addition and Doubling.

4:30am on
Runtime: 00:28:55
Widescreen

16-And-A-Half Blocks/Follow The Leader

16-and-a-Half Blocks - The Mobile Unit must bring a villain to The Big O's safe house. Curriculum: Mapping. Follow the Leader - The Mobile Unit goes undercover as villains to try and stop The Shadow. Curriculum: Deductive Reasoning.

5:30am on
Runtime: 00:28:46
Widescreen

O Games

O Games - In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day. Curriculum: Algebraic thinking; skip counting by 2s, 5s and 10s.

Saturday, October 16th

5:00pm on
Runtime: 00:28:55
Widescreen

Who Is Agent Otis?

Who Is Agent Otis? - Olympia discovers a secret about her partner. Curriculum: charts, line graphs, data analysis and collection.

Sunday, October 17th

1:00am on
Runtime: 00:28:55
Widescreen

Who Is Agent Otis?

Who Is Agent Otis? - Olympia discovers a secret about her partner. Curriculum: charts, line graphs, data analysis and collection.

5:00pm on
Runtime: 00:28:55
Widescreen

Oswald in the Machine/The B-Team

Oswald in the Machine - Oswald has to go undercover as a robot to enter a villain warehouse run by robots. Curriculum: Coding. The B-Team - The Mobile Unit learns how things might have been if they hadn't joined the team. Curriculum: Addition and Doubling.

Monday, October 18th

1:00am on
Runtime: 00:28:55
Widescreen

Oswald in the Machine/The B-Team

Oswald in the Machine - Oswald has to go undercover as a robot to enter a villain warehouse run by robots. Curriculum: Coding. The B-Team - The Mobile Unit learns how things might have been if they hadn't joined the team. Curriculum: Addition and Doubling.

5:30am on
Runtime: 00:28:46
Widescreen

Not So Splash/Switch Your Partner Round and Round

Not So Splash - In the middle of summer, Olive and Otto investigate why parts of town are turning snowy and cold. Curriculum: Measurement; comparing temperatures and using a thermometer. Switch Your Partner Round and Round - Olive and Otto discover what life would have been like if Ms. O has assigned them different partners. Curriculum: Measurement; using standard measurements to compare capacity.

8:00pm on
Runtime: 00:28:55
Widescreen

Odds and Ends

Odds and Ends - The agents must come together to battle a common enemy. Curriculum: charts, line graphs, data analysis and collection.

8:30pm on
Runtime: 00:28:55
Widescreen

Crime at Shapely Manor

Crime at Shapely Manor - Olive and Otto are sent to Shapely Manor to investigate an odd crime with even odder people. Curriculum: Geometry.

Tuesday, October 19th

4:00am on
Runtime: 00:28:55
Widescreen

Odds and Ends

Odds and Ends - The agents must come together to battle a common enemy. Curriculum: charts, line graphs, data analysis and collection.

4:30am on
Runtime: 00:28:55
Widescreen

Crime at Shapely Manor

Crime at Shapely Manor - Olive and Otto are sent to Shapely Manor to investigate an odd crime with even odder people. Curriculum: Geometry.

5:30am on
Runtime: 00:28:46
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

8:00pm on
Runtime: 00:28:55
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

8:30pm on
Runtime: 00:28:55
Widescreen

The Weight of the World Depends On Orla/Substitute

The Weight of the World Depends on Orla - Orla shares the story of how she was chosen to protect the 44-leaf clover. Curriculum: Measurement Weight / Density. Substitute Agents - With the Mobile Unit agents in trouble, Oxley and Olanda must come to the rescue. Curriculum: Prediction and Probability.

Wednesday, October 20th

4:00am on
Runtime: 00:28:55
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

4:30am on
Runtime: 00:28:55
Widescreen

The Weight of the World Depends On Orla/Substitute

The Weight of the World Depends on Orla - Orla shares the story of how she was chosen to protect the 44-leaf clover. Curriculum: Measurement Weight / Density. Substitute Agents - With the Mobile Unit agents in trouble, Oxley and Olanda must come to the rescue. Curriculum: Prediction and Probability.

5:30am on
Runtime: 00:28:46
Widescreen

Other Olympia/Total Zeros

Other Olympia - Agent Olympia is not happy when an agent with the same name shows up at headquarters. Curriculum: measuring temperature. Total Zeroes - Ms. O tells Olympia and Otis a story about a famous villain duo. Curriculum: adding, subtracting and multiplying by zero.

8:00pm on
Runtime: 00:28:55
Widescreen

Teach A Man to Ice Fish

Teach a Man to Ice Fish - The Mobile Unit must teach the agents in the Odd Squad Arctic office how to solve a case for themselves. Curriculum: Addition Patterns, Force and Friction.

8:30pm on
Runtime: 00:28:55
Widescreen

My Better Half/The Confalones

My Better Half - When symmetrical objects become vandalized, Olive and Otto must figure out why. Curriculum: Geometry and spatial Sense; symmetry. The Confalones - Olive and Otto are called in to help when objects and, eventually, people start disappearing inside an Italian restaurant. Curriculum: Rounding numbers.

Thursday, October 21st

4:00am on
Runtime: 00:28:55
Widescreen

Teach A Man to Ice Fish

Teach a Man to Ice Fish - The Mobile Unit must teach the agents in the Odd Squad Arctic office how to solve a case for themselves. Curriculum: Addition Patterns, Force and Friction.

4:30am on
Runtime: 00:28:55
Widescreen

My Better Half/The Confalones

My Better Half - When symmetrical objects become vandalized, Olive and Otto must figure out why. Curriculum: Geometry and spatial Sense; symmetry. The Confalones - Olive and Otto are called in to help when objects and, eventually, people start disappearing inside an Italian restaurant. Curriculum: Rounding numbers.

5:30am on
Runtime: 00:28:46
Widescreen

Shapely University/Slow Day

Shapely University - Agents compete against rival Odd Squad agents to solve an odd problem. Curriculum: geometry and spatial sense, parallel lines, parallelograms. Slow Day - Otis and Olympia investigate why people in town are stuck in slow motion. Curriculum: data collection and analysis, geometry and spatial skills, understanding maps.

8:00pm on
Runtime: 00:28:55
Widescreen

Blob on the Job/Party of 5,4,3,2,1

Blob on the Job - When a blob gets loose in Odd Squad headquarters, Olive and Otto compete against rival agents to catch it first. Curriculum: Measurement; capacity. Party of 54321 - When people in town can no longer count down, Olive and Otto must uncover who is causing the problem and why. Curriculum: Numbers and counting; deductive reasoning.

8:30pm on
Runtime: 00:28:55
Widescreen

The Potato Ultimato/A Fistful of Fruit Juice

The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length. A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns.

Friday, October 22nd

4:00am on
Runtime: 00:28:55
Widescreen

Blob on the Job/Party of 5,4,3,2,1

Blob on the Job - When a blob gets loose in Odd Squad headquarters, Olive and Otto compete against rival agents to catch it first. Curriculum: Measurement; capacity. Party of 54321 - When people in town can no longer count down, Olive and Otto must uncover who is causing the problem and why. Curriculum: Numbers and counting; deductive reasoning.

4:30am on
Runtime: 00:28:55
Widescreen

The Potato Ultimato/A Fistful of Fruit Juice

The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length. A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns.

5:30am on
Runtime: 00:28:46
Widescreen

Villains In Need Are Villains Indeed/Happily Ever Odd

Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping. Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.

Saturday, October 23rd

5:00pm on
Runtime: 00:28:55
Widescreen

The Weight of the World Depends On Orla/Substitute

The Weight of the World Depends on Orla - Orla shares the story of how she was chosen to protect the 44-leaf clover. Curriculum: Measurement Weight / Density. Substitute Agents - With the Mobile Unit agents in trouble, Oxley and Olanda must come to the rescue. Curriculum: Prediction and Probability.

Sunday, October 24th

1:00am on
Runtime: 00:28:55
Widescreen

The Weight of the World Depends On Orla/Substitute

The Weight of the World Depends on Orla - Orla shares the story of how she was chosen to protect the 44-leaf clover. Curriculum: Measurement Weight / Density. Substitute Agents - With the Mobile Unit agents in trouble, Oxley and Olanda must come to the rescue. Curriculum: Prediction and Probability.

5:00pm on
Runtime: 00:28:55
Widescreen

My Better Half/The Confalones

My Better Half - When symmetrical objects become vandalized, Olive and Otto must figure out why. Curriculum: Geometry and spatial Sense; symmetry. The Confalones - Olive and Otto are called in to help when objects and, eventually, people start disappearing inside an Italian restaurant. Curriculum: Rounding numbers.

Monday, October 25th

1:00am on
Runtime: 00:28:55
Widescreen

My Better Half/The Confalones

My Better Half - When symmetrical objects become vandalized, Olive and Otto must figure out why. Curriculum: Geometry and spatial Sense; symmetry. The Confalones - Olive and Otto are called in to help when objects and, eventually, people start disappearing inside an Italian restaurant. Curriculum: Rounding numbers.

5:30am on
Runtime: 00:28:46
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

8:00pm on
Runtime: 00:28:55
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

8:30pm on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

Tuesday, October 26th

4:00am on
Runtime: 00:28:55
Widescreen

Soundcheck Part Deux/Jinx

Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions. Jinx - When all of Odd Squad comes down with a case of the jinx, it's up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems.

4:30am on
Runtime: 00:28:55
Widescreen

Training Day

Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations.

5:30am on
Runtime: 00:28:46
Widescreen

Where There's A Wolf, There's A Way/New Jacket Required

Where There's a Wolf, There's a Way - Otis and Olympia stop werewolf Olaf from turning back into a boy. Curriculum: money, subtraction strategies. New Jacket Required - Otis struggles with his new high-tech agent's jacket. Curriculum: negative numbers and simple operations.

8:00pm on
Runtime: 00:28:55
Widescreen

Not So Splash/Switch Your Partner Round and Round

Not So Splash - In the middle of summer, Olive and Otto investigate why parts of town are turning snowy and cold. Curriculum: Measurement; comparing temperatures and using a thermometer. Switch Your Partner Round and Round - Olive and Otto discover what life would have been like if Ms. O has assigned them different partners. Curriculum: Measurement; using standard measurements to compare capacity.

8:30pm on
Runtime: 00:28:55
Widescreen

Trials and Tubulations

In this half-hour episode, the tube system breaks and Olive and Otto are left stranded in a dangerous forest. Curriculum: Geometry and spatial sense: using a map to identify landmarks and navigate to a location.

Wednesday, October 27th

4:00am on
Runtime: 00:28:55
Widescreen

Not So Splash/Switch Your Partner Round and Round

Not So Splash - In the middle of summer, Olive and Otto investigate why parts of town are turning snowy and cold. Curriculum: Measurement; comparing temperatures and using a thermometer. Switch Your Partner Round and Round - Olive and Otto discover what life would have been like if Ms. O has assigned them different partners. Curriculum: Measurement; using standard measurements to compare capacity.

4:30am on
Runtime: 00:28:55
Widescreen

Trials and Tubulations

In this half-hour episode, the tube system breaks and Olive and Otto are left stranded in a dangerous forest. Curriculum: Geometry and spatial sense: using a map to identify landmarks and navigate to a location.

5:30am on
Runtime: 00:28:46
Widescreen

Box Trot/O for a Day

8:00pm on
Runtime: 00:28:55
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

8:30pm on
Runtime: 00:28:55
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value. Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

Thursday, October 28th

4:00am on
Runtime: 00:28:55
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

4:30am on
Runtime: 00:28:55
Widescreen

Trading Places/Bad Lemonade

Trading Places - A villain uses one of Oscar's gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value. Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs

5:30am on
Runtime: 00:28:46
Widescreen

H2 Oh No/In Your Dreams

8:00pm on
Runtime: 00:28:55
Widescreen

Robert Plant/Game Time

Robert Plant - Olive and Otto must find a way to stop Obfusco's plant from taking over headquarters. Curriculum: Geometry and spatial sense; understand that maps provide information about direction and distance. Game Time - When Otto gets trapped inside a video game it's up to Olive to rescue him. Curriculum: Measurement; identify value of coins and combinations to make a dollar.

8:30pm on
Runtime: 00:28:55
Widescreen

O Games

O Games - In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day. Curriculum: Algebraic thinking; skip counting by 2s, 5s and 10s.

Friday, October 29th

4:00am on
Runtime: 00:28:55
Widescreen

Robert Plant/Game Time

Robert Plant - Olive and Otto must find a way to stop Obfusco's plant from taking over headquarters. Curriculum: Geometry and spatial sense; understand that maps provide information about direction and distance. Game Time - When Otto gets trapped inside a video game it's up to Olive to rescue him. Curriculum: Measurement; identify value of coins and combinations to make a dollar.

4:30am on
Runtime: 00:28:55
Widescreen

O Games

O Games - In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day. Curriculum: Algebraic thinking; skip counting by 2s, 5s and 10s.

5:30am on
Runtime: 00:28:46
Widescreen

Mission O Possible/Nature of the Sand Beast

7:00pm on
Runtime: 00:28:55
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

Saturday, October 30th

3:00am on
Runtime: 00:28:55
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

7:00pm on
Runtime: 00:28:55
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

Sunday, October 31st

3:00am on
Runtime: 00:28:55
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

5:00pm on
Runtime: 00:28:55
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.

7:00pm on
Runtime: 00:28:55
Widescreen

Haunt Squad/Safe House in the Woods

Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns. Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.