Rise of the Hydraclops - In order to save humanity, Olive and Otto must locate a treasure chest that Oscar buried. Curriculum: Measurement; length.O is Not for Old - The agents throw a surprise party for Ms. O. Curriculum: Data collection and analysis; using tally marks to record data.
The Odd Antidote - When Ms. O has bizarre side effects after being sprayed by a weird plant, Olive and Otto must travel around town finding the correct measurements of the ingredients for the medicine to cure her, all while keeping Ms. O's condition a secret from her. Curriculum: Measuring, comparison.The One that Got Away - The only thing that can bring Ms. O's old partner O'Donahue out of retirement is the very thing that put him there in the first place: a mysterious villain and a case that's gone unsolved for years. Curriculum: Number operations; greater than and less than.
The Odd Antidote - When Ms. O has bizarre side effects after being sprayed by a weird plant, Olive and Otto must travel around town finding the correct measurements of the ingredients for the medicine to cure her, all while keeping Ms. O's condition a secret from her. Curriculum: Measuring, comparison.The One that Got Away - The only thing that can bring Ms. O's old partner O'Donahue out of retirement is the very thing that put him there in the first place: a mysterious villain and a case that's gone unsolved for years. Curriculum: Number operations; greater than and less than.
Dance Like Nobody is Watching - When the alarm system at Headquarters is triggered, Olive, Otto, Ms. O, and Oscar must avoid a series of booby traps in order to shut it off. Curriculum: Algebraic thinking; pattern recognition and extension.Recipe for Disaster - Olive and Otto explain to Ms. O how a case went wrong, each in their own way. Curriculum: Number operations; determining unknown number in an equation.
Dance Like Nobody is Watching - When the alarm system at Headquarters is triggered, Olive, Otto, Ms. O, and Oscar must avoid a series of booby traps in order to shut it off. Curriculum: Algebraic thinking; pattern recognition and extension.Recipe for Disaster - Olive and Otto explain to Ms. O how a case went wrong, each in their own way. Curriculum: Number operations; determining unknown number in an equation.
Hold the Door - When a young agent in training gets lost in headquarters, Olive and Otto must find him before Ms. O finds out. Curriculum: Number operations; working with addition and subtraction equations.Flatastrophe - Olive and Otto must stop Fladam, a villain with a vendetta against cubes. Curriculum: Geometry; identifying and comparing 2-dimensional and 3-dimensional shapes.
Hold the Door - When a young agent in training gets lost in headquarters, Olive and Otto must find him before Ms. O finds out. Curriculum: Number operations; working with addition and subtraction equations.Flatastrophe - Olive and Otto must stop Fladam, a villain with a vendetta against cubes. Curriculum: Geometry; identifying and comparing 2-dimensional and 3-dimensional shapes.
Puppet Show - Olive and Otto have to crack a case in which a group of people have been turned into puppets. Curriculum: Measurement; telling time and ordering events.Mystic Egg Pizza - With the help of Odd Squad, Delivery Debbie and Delivery Doug must figure out why their food is disappearing. Curriculum: Number operations; beginning understanding of fraction.
Puppet Show - Olive and Otto have to crack a case in which a group of people have been turned into puppets. Curriculum: Measurement; telling time and ordering events.Mystic Egg Pizza - With the help of Odd Squad, Delivery Debbie and Delivery Doug must figure out why their food is disappearing. Curriculum: Number operations; beginning understanding of fraction.
O Games - In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day. Curriculum: Algebraic thinking; skip counting by 2s, 5s and 10s.
Where There's a Wolf, There's a Way - Otis and Olympia stop werewolf Olaf from turning back into a boy. Curriculum: money, subtraction strategies.New Jacket Required - Otis struggles with his new high-tech agent's jacket. Curriculum: negative numbers and simple operations.
Dance Like Nobody is Watching - When the alarm system at Headquarters is triggered, Olive, Otto, Ms. O, and Oscar must avoid a series of booby traps in order to shut it off. Curriculum: Algebraic thinking; pattern recognition and extension.Recipe for Disaster - Olive and Otto explain to Ms. O how a case went wrong, each in their own way. Curriculum: Number operations; determining unknown number in an equation.
Dance Like Nobody is Watching - When the alarm system at Headquarters is triggered, Olive, Otto, Ms. O, and Oscar must avoid a series of booby traps in order to shut it off. Curriculum: Algebraic thinking; pattern recognition and extension.Recipe for Disaster - Olive and Otto explain to Ms. O how a case went wrong, each in their own way. Curriculum: Number operations; determining unknown number in an equation.
Puppet Show - Olive and Otto have to crack a case in which a group of people have been turned into puppets. Curriculum: Measurement; telling time and ordering events.Mystic Egg Pizza - With the help of Odd Squad, Delivery Debbie and Delivery Doug must figure out why their food is disappearing. Curriculum: Number operations; beginning understanding of fraction.
Puppet Show - Olive and Otto have to crack a case in which a group of people have been turned into puppets. Curriculum: Measurement; telling time and ordering events.Mystic Egg Pizza - With the help of Odd Squad, Delivery Debbie and Delivery Doug must figure out why their food is disappearing. Curriculum: Number operations; beginning understanding of fraction.
Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.
The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry; identifying three-dimensional shapes and comparing them to two-dimensional shapes.Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Number operations; solving addition and subtraction word problems.
Shapely University - Agents compete against rival Odd Squad agents to solve an odd problem. Curriculum: geometry and spatial sense, parallel lines, parallelograms.Slow Day - Otis and Olympia investigate why people in town are stuck in slow motion. Curriculum: data collection and analysis, geometry and spatial skills, understanding maps.
Not So Splash - In the middle of summer, Olive and Otto investigate why parts of town are turning snowy and cold. Curriculum: Measurement; comparing temperatures and using a thermometer.Switch Your Partner Round and Round - Olive and Otto discover what life would have been like if Ms. O has assigned them different partners. Curriculum: Measurement; using standard measurements to compare capacity.
Portalandia - The Mobile Unit's first case is to return a plant to the 17th dimension. Curriculum: Tessellation. Slides and Ladders - Oswald must learn everything he can about the Mobile Unit van before an important interview. Curriculum: Negative Numbers.
In this two-part episode, agents struggle with a case while Oscar interviews candidates to run the Odd Squad Creature Room. Curriculum: Data and charts.
In this two-part episode, agents struggle with a case while Oscar interviews candidates to run the Odd Squad Creature Room. Curriculum: Data and charts.
Odd Beginnings - Agents Opal and Omar uncover the location of a legendary odd artifact. Curriculum: Measurement, Simple Machines.
Back to the Past - When the agents are accidentally transported to the future, they need to figure out what day it is or risk a time-tastrophe! Curriculum: Using a calendar, understanding the concept of past, present and future.Odd Squad Needs You - When Odd Squad is asked to make a recruitment commercial, Ms. O proves difficult. Curriculum: Time-learning how many seconds equal a minute, exploring what you can do in 1 minute.
Back to the Past - When the agents are accidentally transported to the future, they need to figure out what day it is or risk a time-tastrophe! Curriculum: Using a calendar, understanding the concept of past, present and future.Odd Squad Needs You - When Odd Squad is asked to make a recruitment commercial, Ms. O proves difficult. Curriculum: Time-learning how many seconds equal a minute, exploring what you can do in 1 minute.
No Ifs, Ands, or Robots - Chaos ensues when one of Oscar's Oscarbots malfunctions. Curriculum: Algebraic thinking: identifying and extending number patterns; geometry: recognizing rectangular prisms.Worst First Day Ever - When Agent Ori's first day on the job turns into a worst-case scenario, other Odd Squad agents share their own 'worst first day ever' stories. Curriculum: Partitioning/dividing; addition/subtraction.
Mid-Day in the Garden of Good and Odd - When things in town get covered in jam, the agents turn to Odd Todd for help. Curriculum: Solving codes using patterns and addition.Failure to Lunch - When the agents go to lunch, they struggle to relax and ignore the oddness. Curriculum: Measurement.
Mid-Day in the Garden of Good and Odd - When things in town get covered in jam, the agents turn to Odd Todd for help. Curriculum: Solving codes using patterns and addition.Failure to Lunch - When the agents go to lunch, they struggle to relax and ignore the oddness. Curriculum: Measurement.
Villains in Need are Villains Indeed - Odd Squad and villains work together to stop a giant robot. Curriculum: coding, code-breaking and computational thinking, mapping.Happily Ever Odd - The agents accidentally lose someone in headquarters. Curriculum: early algebra- solving for an unknown in the middle of an equation.
Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns.Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.
Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns.Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.
In this half-hour episode, the tube system breaks and Olive and Otto are left stranded in a dangerous forest. Curriculum: Geometry and spatial sense: using a map to identify landmarks and navigate to a location.
Back to the Past - When the agents are accidentally transported to the future, they need to figure out what day it is or risk a time-tastrophe! Curriculum: Using a calendar, understanding the concept of past, present and future.Odd Squad Needs You - When Odd Squad is asked to make a recruitment commercial, Ms. O proves difficult. Curriculum: Time-learning how many seconds equal a minute, exploring what you can do in 1 minute.
Back to the Past - When the agents are accidentally transported to the future, they need to figure out what day it is or risk a time-tastrophe! Curriculum: Using a calendar, understanding the concept of past, present and future.Odd Squad Needs You - When Odd Squad is asked to make a recruitment commercial, Ms. O proves difficult. Curriculum: Time-learning how many seconds equal a minute, exploring what you can do in 1 minute.
Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns.Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.
Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns.Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.
When Captain O turns into a cursed cowboy, Omni and Ook must find a way to un-curse her before she causes complete chaos around HQ. /Onom must rescue Opie from a locked room before HQ completely falls apart.
When Captain O turns into a cursed cowboy, Omni and Ook must find a way to un-curse her before she causes complete chaos around HQ. / Onom must rescue Opie from a locked room before HQ completely falls apart.
When Captain O turns into a cursed cowboy, Omni and Ook must find a way to un-curse her before she causes complete chaos around HQ. / Onom must rescue Opie from a locked room before HQ completely falls apart.
Ozzie goes on a solo mission to discover which villain is causing oddness along the canal. / Two adults calling themselves "Old Squad" are determined to help Odd Squad find the villain who has stolen pieces of the mayor's portrait.
Ozzie goes on a solo mission to discover which villain is causing oddness along the canal. / Two adults calling themselves "Old Squad" are determined to help Odd Squad find the villain who has stolen pieces of the mayor's portrait.
Ozzie goes on a solo mission to discover which villain is causing oddness along the canal. / Two adults calling themselves "Old Squad" are determined to help Odd Squad find the villain who has stolen pieces of the mayor's portrait.
Captain O decides to partner Orli with someone entirely unexpected. / Omni and Osric must catch a villain before the steam train they're on is thrown into another dimension.
Captain O decides to partner Orli with someone entirely unexpected. / Omni and Osric must catch a villain before the steam train they're on is thrown into another dimension.
Captain O decides to partner Orli with someone entirely unexpected. / Omni and Osric must catch a villain before the steam train they're on is thrown into another dimension.
Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns.Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.
Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns.Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.
When Captain O turns into a cursed cowboy, Omni and Ook must find a way to un-curse her before she causes complete chaos around HQ. /Onom must rescue Opie from a locked room before HQ completely falls apart.
Oscar Strikes Back - In this two-part episode, Oscar attends a gathering of Odd Squad scientists called Lab-Con at Odd Squad Academy. Curriculum: Place value and multi-addend addition.
Oscar Strikes Back - In this two-part episode, Oscar attends a gathering of Odd Squad scientists called Lab-Con at Odd Squad Academy. Curriculum: Place value and multi-addend addition.
Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns.Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.
Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns.Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.
Orwell and Omni must locate Onom before a cute creature destroys HQ. / Odd Squad helps Monsieur Rapide get his speedy goggles back from his villain partner.
Orwell and Omni must locate Onom before a cute creature destroys HQ. / Odd Squad helps Monsieur Rapide get his speedy goggles back from his villain partner.
Orwell and Omni must locate Onom before a cute creature destroys HQ. / Odd Squad helps Monsieur Rapide get his speedy goggles back from his villain partner.
On the town's football derby day, Osric tries to solve a case while being followed by a documentary crew. / Techie Tallulah heads to Niagara Falls on a mission that will get Orli out of Precinct 97531 so she can carry out her evil plan.
On the town's football derby day, Osric tries to solve a case while being followed by a documentary crew. / Techie Tallulah heads to Niagara Falls on a mission that will get Orli out of Precinct 97531 so she can carry out her evil plan.
On the town's football derby day, Osric tries to solve a case while being followed by a documentary crew. / Techie Tallulah heads to Niagara Falls on a mission that will get Orli out of Precinct 97531 so she can carry out her evil plan.
Ozzie and Orli travel to the future with the hope of saving Odd Squad. / With a villain in HQ, Ozzie and Orli must think outside the box to save Odd Squad forever!
Ozzie and Orli travel to the future with the hope of saving Odd Squad. / With a villain in HQ, Ozzie and Orli must think outside the box to save Odd Squad forever!
Ozzie and Orli travel to the future with the hope of saving Odd Squad. / With a villain in HQ, Ozzie and Orli must think outside the box to save Odd Squad forever!
Ozzie goes on a solo mission to discover which villain is causing oddness along the canal. / Two adults calling themselves "Old Squad" are determined to help Odd Squad find the villain who has stolen pieces of the mayor's portrait.
The O Team - Security agents Owen and Ohio secretly provide backup on a case so they can have a pizza party. Curriculum: Symmetry.Show Me The Money - When an unlucky coin is accidentally released into the public, the agents must retrieve it before the world ends. Curriculum: Money.
The O Team - Security agents Owen and Ohio secretly provide backup on a case so they can have a pizza party. Curriculum: Symmetry.Show Me The Money - When an unlucky coin is accidentally released into the public, the agents must retrieve it before the world ends. Curriculum: Money.
Captain O decides to partner Orli with someone entirely unexpected. / Omni and Osric must catch a villain before the steam train they're on is thrown into another dimension.
Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns.Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.
Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns.Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.
Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns.Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.
Haunt Squad - Odd Squad is haunted by a ghost. Curriculum: algebraic thinking - patterns.Safe House in the Woods - Owen and new recruit Ozlyn wait out a storm while transporting a creature. Curriculum: measurement - capacity.
Ozzie and Orli travel to the future with the hope of saving Odd Squad. / With a villain in HQ, Ozzie and Orli must think outside the box to save Odd Squad forever!
Ozzie and Orli travel to the future with the hope of saving Odd Squad. / With a villain in HQ, Ozzie and Orli must think outside the box to save Odd Squad forever!
When Captain O turns into a cursed cowboy, Omni and Ook must find a way to un-curse her before she causes complete chaos around HQ. /Onom must rescue Opie from a locked room before HQ completely falls apart.
And Then They Were Puppies - When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Curriculum: Understanding maps; Position, location and directionA Case of the Sillies - Dr. O gets an odd illness called the Sillies. Curriculum: Measurement; Using standard measurement to measure capacity and length.
And Then They Were Puppies - When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Curriculum: Understanding maps; Position, location and directionA Case of the Sillies - Dr. O gets an odd illness called the Sillies. Curriculum: Measurement; Using standard measurement to measure capacity and length.
Running on Empty - The Mobile Unit must return a blob to London, but their van has run into trouble. Curriculum: Liquid Measurement, Porous Vs Non-Porous.
O is for Opposite - When Ms. O gets trapped in a mirror, an opposite Ms. O enters the real world. Curriculum: Data analysis and graphing; Prediction and probability.Agent Oksana's Kitchen Nightmares - The agents try to resolve a disagreement between Ms. O and Oksana. Curriculum: Estimation; Skip counting.
O is for Opposite - When Ms. O gets trapped in a mirror, an opposite Ms. O enters the real world. Curriculum: Data analysis and graphing; Prediction and probability.Agent Oksana's Kitchen Nightmares - The agents try to resolve a disagreement between Ms. O and Oksana. Curriculum: Estimation; Skip counting.
Orwell and Omni must locate Onom before a cute creature destroys HQ. / Odd Squad helps Monsieur Rapide get his speedy goggles back from his villain partner.
Rookie Night - It's party time for all the new agents at Odd Squad. Curriculum: Temperature: Using a thermometer; Associating different climates/seasons with degrees.Who Let The Doug Out? - Delivery Doug needs help with an egg situation.
Rookie Night - It's party time for all the new agents at Odd Squad. Curriculum: Temperature: Using a thermometer; Associating different climates/seasons with degrees.Who Let The Doug Out? - Delivery Doug needs help with an egg situation.
Orla's Birthday - Omar and Oswald search for the perfect gifts for Orla's 500th birthday. Curriculum: Mapping. Jeremy - The Mobile Unit is accidentally locked out of their van. Curriculum: Word Problems.
On the town's football derby day, Osric tries to solve a case while being followed by a documentary crew. / Techie Tallulah heads to Niagara Falls on a mission that will get Orli out of Precinct 97531 so she can carry out her evil plan.
Flawed Squad - The Villains team up to break into Odd Squad headquarters. Curriculum: Data Collection and analysis; Using tally marks to track data; Graphing.The Creature Whisperer - The agents struggle to catch an odd creature. Curriculum: Composition and Decomposition of 2D shapes.
Flawed Squad - The Villains team up to break into Odd Squad headquarters. Curriculum: Data Collection and analysis; Using tally marks to track data; Graphing.The Creature Whisperer - The agents struggle to catch an odd creature. Curriculum: Composition and Decomposition of 2D shapes.
And Then They Were Puppies - When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Curriculum: Understanding maps; Position, location and directionA Case of the Sillies - Dr. O gets an odd illness called the Sillies. Curriculum: Measurement; Using standard measurement to measure capacity and length.
And Then They Were Puppies - When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Curriculum: Understanding maps; Position, location and directionA Case of the Sillies - Dr. O gets an odd illness called the Sillies. Curriculum: Measurement; Using standard measurement to measure capacity and length.
Rookie Night - It's party time for all the new agents at Odd Squad. Curriculum: Temperature: Using a thermometer; Associating different climates/seasons with degrees.Who Let The Doug Out? - Delivery Doug needs help with an egg situation.
Rookie Night - It's party time for all the new agents at Odd Squad. Curriculum: Temperature: Using a thermometer; Associating different climates/seasons with degrees.Who Let The Doug Out? - Delivery Doug needs help with an egg situation.
The Thrill of the Face - The Mobile Unit returns to the Museum of Natural Odd to battle a stone warrior. Curriculum: Algebraic. Thinking Raising the Bar - Opal and Orla head to The Valley of Odd to solve as much oddness as possible. Curriculum: Graphing.
Happy Halfiversary - The agents celebrate an important milestone in their partnership. Curriculum: Using a calendar; Understanding how many days in a week and how many months in a year.Good Egg Bad Egg - The agents try to determine what kind of creature will hatch from an egg. Curriculum: Data Analysis and Measurement.
Happy Halfiversary - The agents celebrate an important milestone in their partnership. Curriculum: Using a calendar; Understanding how many days in a week and how many months in a year.Good Egg Bad Egg - The agents try to determine what kind of creature will hatch from an egg. Curriculum: Data Analysis and Measurement.
Ozzie and Orli travel to the future with the hope of saving Odd Squad. / With a villain in HQ, Ozzie and Orli must think outside the box to save Odd Squad forever!
High Maintenance - Agents switch jobs with the maintenance department for a day. Curriculum: Word problems involving multi-addend addition and multiplication.Not OK Computer - The agents get trapped in a computer. Curriculum: Using standard to measure length and capacity.
High Maintenance - Agents switch jobs with the maintenance department for a day. Curriculum: Word problems involving multi-addend addition and multiplication.Not OK Computer - The agents get trapped in a computer. Curriculum: Using standard to measure length and capacity.
Odd Squad in the Shadows - The Mobile Unit reports to the Odd Squad office in North Carolina to help them stop a villain. Curriculum: Symmetry, Shadows.
Extreme Cakeover - When a virus that turns people into cakes spreads through Headquarters, the agents try to contain the outbreak. Curriculum: Data analysis; Sorting and classifying.A Job Well Undone - The agents compete to win Agents of the Month. Curriculum: Word problems involving numerical relations; Using a number line.
Extreme Cakeover - When a virus that turns people into cakes spreads through Headquarters, the agents try to contain the outbreak. Curriculum: Data analysis; Sorting and classifying.A Job Well Undone - The agents compete to win Agents of the Month. Curriculum: Word problems involving numerical relations; Using a number line.
Ozzie and Orli must stop the villainous Knights of the Square Table from turning things to stone. /Ozzie and Orli travel back in time and make their way through a medieval castle to save Odd Squad.
Olympia's Day: When a new room opens up in headquarters, all the agents want a piece. Curriculum: Fractions.Otis's Day: Getting a villain back to headquarters proves cumbersome when the tubes are down for maintenance. Curriculum: Measurement; Money.
Olympia's Day: When a new room opens up in headquarters, all the agents want a piece. Curriculum: Fractions.Otis's Day: Getting a villain back to headquarters proves cumbersome when the tubes are down for maintenance. Curriculum: Measurement; Money.
Train of Thoughts - The Mobile Unit must solve an odd case on a moving train. Curriculum: Patterns. Overdue! - Orla is kicked off the Squad for having an overdue library book. Curriculum: Budget.
The Cherry-On-Top-Inator - Agents recall how a beloved gadget helped them. Curriculum: Prediction and probability.Sir - The agents bring someone with an odd problem back to headquarters. Curriculum: Time.
The Cherry-On-Top-Inator - Agents recall how a beloved gadget helped them. Curriculum: Prediction and probability.Sir - The agents bring someone with an odd problem back to headquarters. Curriculum: Time.
High Maintenance - Agents switch jobs with the maintenance department for a day. Curriculum: Word problems involving multi-addend addition and multiplication.Not OK Computer - The agents get trapped in a computer. Curriculum: Using standard to measure length and capacity.
High Maintenance - Agents switch jobs with the maintenance department for a day. Curriculum: Word problems involving multi-addend addition and multiplication.Not OK Computer - The agents get trapped in a computer. Curriculum: Using standard to measure length and capacity.
Olympia's Day: When a new room opens up in headquarters, all the agents want a piece. Curriculum: Fractions.Otis's Day: Getting a villain back to headquarters proves cumbersome when the tubes are down for maintenance. Curriculum: Measurement; Money.
Olympia's Day: When a new room opens up in headquarters, all the agents want a piece. Curriculum: Fractions.Otis's Day: Getting a villain back to headquarters proves cumbersome when the tubes are down for maintenance. Curriculum: Measurement; Money.
Ozzie and Orli go on a mission to catch the villain who is ruining The Triangle Sisters' cafe. /Opie must collect enough money to pay for Captain O's 10-layered birthday cake.
Night Shift - The agents discover things are very different at Odd Squad at night. Curriculum: Mapping; Using Coordinates.Put Me In Coach - Coach O determines which agents get to visit the unicorns in Cloud Town. Curriculum: Measurement; Using a pan balance to measure relative weight.
Night Shift - The agents discover things are very different at Odd Squad at night. Curriculum: Mapping; Using Coordinates.Put Me In Coach - Coach O determines which agents get to visit the unicorns in Cloud Town. Curriculum: Measurement; Using a pan balance to measure relative weight.
Deposit Slip Up - Odd Squad builds an exact replica of the villain's vault to intercept a jetpack. Curriculum: symmetry and lines of symmetry.Villains Always Win - Olympia tries to win back a stolen gadget on a villain game show. Curriculum: Temperature at which water freezes.
Odd Squad recruits the best Agent in the world to help resolve the spike in oddness, or so they think. / Ozzie and Orli must work together to stop the Icy Mousey that has escaped and is freezing Agents.
Odd Squad recruits the best Agent in the world to help resolve the spike in oddness, or so they think. / Ozzie and Orli must work together to stop the Icy Mousey that has escaped and is freezing Agents.
Orli and Ozzie must find two grown-ups who are trying to escape oddness after getting lost in HQ./Odd Squad goes undercover as caterers at a villain wedding to stop the guests from creating mass oddness.
Drop Gadget Repeat - The agents try to escape from a time loop. Curriculum: Addition.20 Questions - A villain sets off a backwards bubble. Curriculum: Numerical relations; Using a number line; Understanding greater than/less than.
Drop Gadget Repeat - The agents try to escape from a time loop. Curriculum: Addition.20 Questions - A villain sets off a backwards bubble. Curriculum: Numerical relations; Using a number line; Understanding greater than/less than.
It Takes Goo to Make a Feud Go Right - Olympia and Otis are tasked with calling a truce between feuding guests. Curriculum: using a Venn diagram, 3D shapes: spheres and cubes.Friends of Odd Squad - Ms. O leaves headquarters in the hands of an unlikely crew. Curriculum: spatial sense: mapping; position, location and direction.
Orchid's Almost Half Hour Talent Show - All the agents want to be a part of Orchid's talent show. Curriculum: Fair sharing; Equi-partitioning.The Perfect Score - It's villain report card day at Odd Squad. Curriculum: Word problems involving addition and numerical relations; Using a number line.
Orchid's Almost Half Hour Talent Show - All the agents want to be a part of Orchid's talent show. Curriculum: Fair sharing; Equi-partitioning.The Perfect Score - It's villain report card day at Odd Squad. Curriculum: Word problems involving addition and numerical relations; Using a number line.
Three's Company - Ms. O gets kicked out of her office due to odd infestations. Curriculum: Combining 3-D shapes.Behind Enemy Mimes - Ms. O needs the agents' help to track down her old partner, O'Donahue. Curriculum: Grouping; Multiplication.
Three's Company - Ms. O gets kicked out of her office due to odd infestations. Curriculum: Combining 3-D shapes.Behind Enemy Mimes - Ms. O needs the agents' help to track down her old partner, O'Donahue. Curriculum: Grouping; Multiplication.
Odd Squad recruits the best Agent in the world to help resolve the spike in oddness, or so they think. / Ozzie and Orli must work together to stop the Icy Mousey that has escaped and is freezing Agents.
Odd Squad recruits the best Agent in the world to help resolve the spike in oddness, or so they think. / Ozzie and Orli must work together to stop the Icy Mousey that has escaped and is freezing Agents.
Orchid's Almost Half Hour Talent Show - All the agents want to be a part of Orchid's talent show. Curriculum: Fair sharing; Equi-partitioning.The Perfect Score - It's villain report card day at Odd Squad. Curriculum: Word problems involving addition and numerical relations; Using a number line.
Orchid's Almost Half Hour Talent Show - All the agents want to be a part of Orchid's talent show. Curriculum: Fair sharing; Equi-partitioning.The Perfect Score - It's villain report card day at Odd Squad. Curriculum: Word problems involving addition and numerical relations; Using a number line.
During the town of Trifle's 100-year anniversary party, Ozzie and Onom must stop Tracey Trifler from covering it in trifle. /On their first case together, Osric and Omni try to stop a Roman gladiator from causing ancient oddness.
When the museum reports missing shapes, Ozzie and Orli think they know the villains who are responsible. / Miss Information uses bar graphs to spread false data about Odd Squad to the town.
When the museum reports missing shapes, Ozzie and Orli think they know the villains who are responsible. / Miss Information uses bar graphs to spread false data about Odd Squad to the town.
Other Olympia - Agent Olympia is not happy when an agent with the same name shows up at headquarters. Curriculum: measuring temperature.Total Zeroes - Ms. O tells Olympia and Otis a story about a famous villain duo. Curriculum: adding, subtracting and multiplying by zero.
The Voice - A villain steals Ms. O's voice. Curriculum: Understanding wholes and halves.Problem Partners - The agents are called in to help when Ohlm and Orchid have problems working together. Curriculum: Rounding to the nearest 10; Odd and even numbers.
The Voice - A villain steals Ms. O's voice. Curriculum: Understanding wholes and halves.Problem Partners - The agents are called in to help when Ohlm and Orchid have problems working together. Curriculum: Rounding to the nearest 10; Odd and even numbers.
Omni and Osric are desperate to get off the night shift and go to a party, but first they must stop a mysterious villain. /Orwell and Okra must prevent a flying machine from stinking up Odd Squad's favorite places.
Opie has been promoted to Head of the Department of Help, but Ozzie is torn between solving oddness or helping Opie. / Ozzie has Bad luck-itis that could destroy HQ. Orli and Osgood look for ingredients for the antidote.
Opie has been promoted to Head of the Department of Help, but Ozzie is torn between solving oddness or helping Opie. / Ozzie has Bad luck-itis that could destroy HQ. Orli and Osgood look for ingredients for the antidote.
Saving Agent Orson - The agents try and stop baby Agent Orson from getting kicked off the squad. Curriculum: using bar graphs, pie charts and Venn diagrams to sort, classify and analyze data.The Scientist - Oona gets zapped to an alternate dimension. Curriculum: place value, number operations.
Ozzie goes on a solo mission to discover which villain is causing oddness along the canal. / Two adults calling themselves "Old Squad" are determined to help Odd Squad find the villain who has stolen pieces of the mayor's portrait.
Oona and the Oonabots - Oona uses her Oonabots to fix an odd problem. Curriculum: Coding; Spatial reasoning.The Ninja Situation - Odd Squad must go undercover to recover a stolen gadget. Curriculum: Fractions: partitioning simple shapes into halves, thirds, fourths, sixths and eighths.
Oona and the Oonabots - Oona uses her Oonabots to fix an odd problem. Curriculum: Coding; Spatial reasoning.The Ninja Situation - Odd Squad must go undercover to recover a stolen gadget. Curriculum: Fractions: partitioning simple shapes into halves, thirds, fourths, sixths and eighths.
When the museum reports missing shapes, Ozzie and Orli think they know the villains who are responsible. / Miss Information uses bar graphs to spread false data about Odd Squad to the town.
When the museum reports missing shapes, Ozzie and Orli think they know the villains who are responsible. / Miss Information uses bar graphs to spread false data about Odd Squad to the town.
Opie has been promoted to Head of the Department of Help, but Ozzie is torn between solving oddness or helping Opie. / Ozzie has Bad luck-itis that could destroy HQ. Orli and Osgood look for ingredients for the antidote.
Opie has been promoted to Head of the Department of Help, but Ozzie is torn between solving oddness or helping Opie. / Ozzie has Bad luck-itis that could destroy HQ. Orli and Osgood look for ingredients for the antidote.
Captain O decides to partner Orli with someone entirely unexpected. / Omni and Osric must catch a villain before the steam train they're on is thrown into another dimension.
Orli wants to go on a tour of her new hometown, but it is delayed when The Trifler is turning things into trifle. / Party Agents arrive with a huge party box. However, the key keeper, who happens to be Ozzie, is missing along with the key.
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