Program Schedule for January 16, 2026
15.3 | Cox 108 | Charter Digital 120 | FiOS 462
12:00
Lyla and Everett can't agree on the best way to make a fun video.

12:30
The kids spring into action when an injured bird lands in the backyard.

1:00
The Mobile Unit is called to a top-secret security facility. The Shadow proposes a Villain Network.

1:30
The kids help Cora's mom as Skillsville Game Testers. / Rae becomes an Interior Designer.

2:00
Martin encounters an ermine and learns what it takes to survive in a very harsh environment.

2:30
The kids spring into action when an injured bird lands in the backyard.

3:00
Lyla and Everett can't agree on the best way to make a fun video.

3:30
Arthur remembers getting a new sister. D.W. remembers how Kate changed her life after she arrived.

4:30
The young heroes learn about how wind moves things when they try to make a boy a new kite.

5:00
The kids and Digit must stop Hacker from crashing the Sorcerer's Ball by making magical treats.

5:30
Leo travels to the Louisiana Bayou to meet his pen pal, who seems too exciting to be true.

6:00
Emily Elizabeth, Clifford and their friends take a pretend "world tour" around Birdwell Island.

6:30
Tamir is disappointed when Grandma Nell shows off a picture that wasn't finished.

7:00
It's a snow day so Pinkalicious, Peter, Rafael and Jasmine build the most pinkatastic sled run ever!

8:00
Elmo and Abby help out with Nursery Rhyme Day on Sesame Street.

9:00
Zeke has to learn how to remember his taiko drum pattern. Plus, Zadie looks for a lost toy.

9:30
The Wombats learn how to keep their props in order so their talent show stays on track.

10:00
Teacher Harriet shows Daniel and the class what to do to stay safe during a fire drill at school.

10:30
Daniel learns that waiting can be hard, but playing and imagining make the waiting go faster.

11:00
When Nico teases Carl about bikes being for babies, he sets out to prove Nico wrong.

11:30
Carl stretches the limits of honesty when he gets a universal screwdriver for his birthday.

12:00
Donkey's fun day with Panda keeps going badly./Donkey and Panda protect a yodel bird egg.

12:30
Duck Duck has a hard time giving away her book./The pals throw a Tater Buddy party.

1:00
Ari is crowned the blinking champion after winning a bunch of intense staring contests at school.

2:00
Papa and Tia's Mariachi band is performing, but when a player can't come, Rosie jumps in to help.

2:30
Xavier goes back in time to meet spooky storyteller Mary Shelley before a Nature Troop campout.

3:00
Molly is entrusted with her Grandpa Nat's secret nivagi recipe for the Qyah Ice Cream Competition.

3:30
Alma and Eddie open a mofongo food truck. / Alma tries to scoot faster than Andre.

4:00
Lyla and her siblings work on a list of specials for Loops Lunch.

4:30
The Hunters find a stowaway in their picnic basket, a little furry dog.

5:00
The Mobile Unit reports to the New York City Odd Squad to help with a big problem.

5:30
Choreographer Rae teaches a dance routine. /Plumber Cora fixes the Skillsville fountain.

6:00
The Wild Kratts accidentally lose some Hispid hares in a wintery North American forest.

6:30
The Hunters find a stowaway in their picnic basket, a little furry dog.

7:00
Lyla and her siblings work on a list of specials for Loops Lunch.

7:30
D.W. is afraid of octopuses. Will Buster decide to tell the truth on his fossil hunting field trip?

8:00
The crew try to save the kelp forests from being eaten. / The pals fly to Mars.

8:30
The heroes investigate mysterious purple plants that keep popping up all over Citytown.

9:00
Motherboard summons three Earth kids and their bird named Digit to save the world of Cyberchase.

10:00
Papa and Tia's Mariachi band is performing, but when a player can't come, Rosie jumps in to help.

10:30
Xavier goes back in time to meet spooky storyteller Mary Shelley before a Nature Troop campout.

11:00
Molly is entrusted with her Grandpa Nat's secret nivagi recipe for the Qyah Ice Cream Competition.

11:30
Alma and Eddie open a mofongo food truck. / Alma tries to scoot faster than Andre.


Lyla and Everett can't agree on the best way to make a fun video.

The kids spring into action when an injured bird lands in the backyard.

The Mobile Unit is called to a top-secret security facility. The Shadow proposes a Villain Network.

The kids help Cora's mom as Skillsville Game Testers. / Rae becomes an Interior Designer.

Martin encounters an ermine and learns what it takes to survive in a very harsh environment.

The kids spring into action when an injured bird lands in the backyard.

Lyla and Everett can't agree on the best way to make a fun video.

Arthur remembers getting a new sister. D.W. remembers how Kate changed her life after she arrived.


The young heroes learn about how wind moves things when they try to make a boy a new kite.

The kids and Digit must stop Hacker from crashing the Sorcerer's Ball by making magical treats.

Leo travels to the Louisiana Bayou to meet his pen pal, who seems too exciting to be true.

Emily Elizabeth, Clifford and their friends take a pretend "world tour" around Birdwell Island.

Tamir is disappointed when Grandma Nell shows off a picture that wasn't finished.

It's a snow day so Pinkalicious, Peter, Rafael and Jasmine build the most pinkatastic sled run ever!


Elmo and Abby help out with Nursery Rhyme Day on Sesame Street.

Milo and his pals step in to help teach Miss Stern's evening classes.

Zeke has to learn how to remember his taiko drum pattern. Plus, Zadie looks for a lost toy.

The Wombats learn how to keep their props in order so their talent show stays on track.

Teacher Harriet shows Daniel and the class what to do to stay safe during a fire drill at school.

Daniel learns that waiting can be hard, but playing and imagining make the waiting go faster.

When Nico teases Carl about bikes being for babies, he sets out to prove Nico wrong.

Carl stretches the limits of honesty when he gets a universal screwdriver for his birthday.

Donkey's fun day with Panda keeps going badly./Donkey and Panda protect a yodel bird egg.

Duck Duck has a hard time giving away her book./The pals throw a Tater Buddy party.

Ari is crowned the blinking champion after winning a bunch of intense staring contests at school.


Papa and Tia's Mariachi band is performing, but when a player can't come, Rosie jumps in to help.

Xavier goes back in time to meet spooky storyteller Mary Shelley before a Nature Troop campout.

Molly is entrusted with her Grandpa Nat's secret nivagi recipe for the Qyah Ice Cream Competition.

Alma and Eddie open a mofongo food truck. / Alma tries to scoot faster than Andre.

Lyla and her siblings work on a list of specials for Loops Lunch.

The Hunters find a stowaway in their picnic basket, a little furry dog.

The Mobile Unit reports to the New York City Odd Squad to help with a big problem.

Choreographer Rae teaches a dance routine. /Plumber Cora fixes the Skillsville fountain.

The Wild Kratts accidentally lose some Hispid hares in a wintery North American forest.

The Hunters find a stowaway in their picnic basket, a little furry dog.

Lyla and her siblings work on a list of specials for Loops Lunch.

D.W. is afraid of octopuses. Will Buster decide to tell the truth on his fossil hunting field trip?

The crew try to save the kelp forests from being eaten. / The pals fly to Mars.

The heroes investigate mysterious purple plants that keep popping up all over Citytown.

Motherboard summons three Earth kids and their bird named Digit to save the world of Cyberchase.


Papa and Tia's Mariachi band is performing, but when a player can't come, Rosie jumps in to help.

Xavier goes back in time to meet spooky storyteller Mary Shelley before a Nature Troop campout.

Molly is entrusted with her Grandpa Nat's secret nivagi recipe for the Qyah Ice Cream Competition.

Alma and Eddie open a mofongo food truck. / Alma tries to scoot faster than Andre.
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