Program Schedule for October 22, 2026
15.3 | Cox 108 | Charter Digital 120 | FiOS 462
12:00
Alma and her friends race to the library to try read the new Carlotta Clues book first.

12:30
It's a mess in their room and Lyla and Luke need to clean it up even with Stu's "help".

1:30
Orli is partnered with someone unexpected. / A villain has taken over a steam train.

2:00
The Wild Kratts must defeat Zach and other villains who have come up with a plan to ruin Halloween.

3:00
Lyla and Everett can't agree on the best way to make a fun video.

3:30
George learns how to use found objects for his art project.

4:00
Monstrous pumpkins haunt Hugo the goose's farm. / Nature Cat learns all about catfish.

4:30
Chris searches for a young aardvark's burrow after it becomes a stowaway in his backpack.

5:00
The CyberSquad use time travel help Hacker learn why his pet smirble loves a healthy park.

5:30
When a tree falls in the schoolyard, the young heroes try to find a new home for a chipmunk.

6:30
When Elmo hits a ball that accidentally knocks over his block tower, he takes it out on Rosita.

7:00
The Eraser gets greedy while trick or treating and takes Wonder Red's Wonder Basket!

7:30
Hodie and Donkey must find a way to play together and Duck Duck'd starts a book club.

8:00
TJ gets to meet his favorite comic book artist and Tamir learns Tagalog.

8:30
Jay and Phoebe bring back a favorite game and host a building-wide vote.

9:00
Mr. E learns a dance for Friendship Day. / The power's out for the Friendship Day Light Show.

9:30
The Wombats build a giant snow globe so Zeke can play in the snow in summer.

10:00
Daniel feels nervous to join in with his friends when he goes to gymnastics for the first time.

10:30
Katerina is having a hard time deciding on just the right costume or Dress Up Day.

11:00
To trace the growth of their beloved tree, Zadie creates a Treeborhood photo album.

11:30
The Wombats work on a new ending for a favorite story. Plus, Zeke learns to count to ten.

12:00
Bex and Sammy are excited for their sleepover at Yolanda's house.

12:30
The Wombats work on a new ending for a favorite story. Plus, Zeke learns to count to ten.

1:00
Zadie needs to face her fear of getting a haircut.

1:30
Super creates "Backward Day" so everyone can try something different.

2:00
The Wombats use a 3D printer to save Cake Day. / The Wombats create a vacation for Buckley.

2:30
Devonte J. Squirrel and his maman and papa move to the Treeborhood.

3:00
Leo wants to ride with his favorite cowboy uncle in Sydney, but first must overcome a fear of horses.

3:30
Carmen loses her confidence, but gets it back during an Australian boomerang competition in Sydney.

4:00
After her good deeds go wrong, Alma has to think about what it means to help others.

4:30
Lyla and Everett learn Double Dutch to become part of the neighborhood crew.

5:00
A foggy Halloween almost derails Corky and Lily's trick-or-treating.

5:30
Odd Squad is haunted by a ghost. Owen and new recruit wait out a storm while transporting a creature.

6:00
Aviva miniaturizes the Kratt Brothers who embark on the Monarch butterfly's 2,000 mile migration.

6:30
The kids spring into action when an injured bird lands in the backyard.

7:00
The Loops create new ways to use pumpkins. / Liana and Louisa train to be babysitters.

8:30
The entire crew must come to the rescue when a bat colony's roost is destroyed by a lightning bolt.

9:00
The kids must collect and organize data to find which castle Hacker is hiding Dr. Marbles in.

9:30
The heroes conduct an investigation when the bell on top of the school's Leaping Tower keeps ringing.

10:00
The Wombats use a 3D printer to save Cake Day. / The Wombats create a vacation for Buckley.

10:30
Devonte J. Squirrel and his maman and papa move to the Treeborhood.

11:00
Leo wants to ride with his favorite cowboy uncle in Sydney, but first must overcome a fear of horses.

11:30
Carmen loses her confidence, but gets it back during an Australian boomerang competition in Sydney.


Alma and her friends race to the library to try read the new Carlotta Clues book first.

It's a mess in their room and Lyla and Luke need to clean it up even with Stu's "help".

The Hunters head to a nearby mountain to learn about snow.

Orli is partnered with someone unexpected. / A villain has taken over a steam train.

The Wild Kratts must defeat Zach and other villains who have come up with a plan to ruin Halloween.

Lyla and Everett can't agree on the best way to make a fun video.

George learns how to use found objects for his art project.

Monstrous pumpkins haunt Hugo the goose's farm. / Nature Cat learns all about catfish.

Chris searches for a young aardvark's burrow after it becomes a stowaway in his backpack.

The CyberSquad use time travel help Hacker learn why his pet smirble loves a healthy park.

When a tree falls in the schoolyard, the young heroes try to find a new home for a chipmunk.


When Elmo hits a ball that accidentally knocks over his block tower, he takes it out on Rosita.

The Eraser gets greedy while trick or treating and takes Wonder Red's Wonder Basket!

Hodie and Donkey must find a way to play together and Duck Duck'd starts a book club.

TJ gets to meet his favorite comic book artist and Tamir learns Tagalog.

Jay and Phoebe bring back a favorite game and host a building-wide vote.

Mr. E learns a dance for Friendship Day. / The power's out for the Friendship Day Light Show.

The Wombats build a giant snow globe so Zeke can play in the snow in summer.

Daniel feels nervous to join in with his friends when he goes to gymnastics for the first time.

Katerina is having a hard time deciding on just the right costume or Dress Up Day.

To trace the growth of their beloved tree, Zadie creates a Treeborhood photo album.

The Wombats work on a new ending for a favorite story. Plus, Zeke learns to count to ten.

Bex and Sammy are excited for their sleepover at Yolanda's house.

The Wombats work on a new ending for a favorite story. Plus, Zeke learns to count to ten.

Zadie needs to face her fear of getting a haircut.

Super creates "Backward Day" so everyone can try something different.

The Wombats use a 3D printer to save Cake Day. / The Wombats create a vacation for Buckley.

Devonte J. Squirrel and his maman and papa move to the Treeborhood.

Leo wants to ride with his favorite cowboy uncle in Sydney, but first must overcome a fear of horses.

Carmen loses her confidence, but gets it back during an Australian boomerang competition in Sydney.

After her good deeds go wrong, Alma has to think about what it means to help others.

Lyla and Everett learn Double Dutch to become part of the neighborhood crew.

A foggy Halloween almost derails Corky and Lily's trick-or-treating.

Odd Squad is haunted by a ghost. Owen and new recruit wait out a storm while transporting a creature.

Aviva miniaturizes the Kratt Brothers who embark on the Monarch butterfly's 2,000 mile migration.

The kids spring into action when an injured bird lands in the backyard.

The Loops create new ways to use pumpkins. / Liana and Louisa train to be babysitters.



The entire crew must come to the rescue when a bat colony's roost is destroyed by a lightning bolt.

The kids must collect and organize data to find which castle Hacker is hiding Dr. Marbles in.

The heroes conduct an investigation when the bell on top of the school's Leaping Tower keeps ringing.

The Wombats use a 3D printer to save Cake Day. / The Wombats create a vacation for Buckley.

Devonte J. Squirrel and his maman and papa move to the Treeborhood.

Leo wants to ride with his favorite cowboy uncle in Sydney, but first must overcome a fear of horses.

Carmen loses her confidence, but gets it back during an Australian boomerang competition in Sydney.
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