Program Schedule for April 19, 2026
15.3 | Cox 108 | Charter Digital 120 | FiOS 462
12:00
Lyla overcomes her fear of rock-climbing with Everett's help.

12:30
George learns how to use found objects for his art project.

1:00
To get to a party, Omni and Osric must stop a mysterious villain.

1:30
Martin and Chris challenge Koki and Aviva to a contest about who has the most challenging job.

2:00
Zach Varmitech has decided to "catnap" a Black Jaguar to use as a symbol for his new spybots.

2:30
Benny finds a new hero in his mail carrier, Ms. Hughes.

3:00
After scooters break in Botsburg, the Squad starts a community Fix-It Clinic.

3:30
The CyberSquad use time travel help Hacker learn why his pet smirble loves a healthy park.

4:00
The Cybersquad helps Bernice investigate why Stellandia is heating up.

5:00
Hacker captures the CyberSquad on the Wreaker but needs help when the Wreaker runs out of full!

5:30
A test drive to Mars - usually a simple trip - is complicated by the new saucer dashboard.

6:00
A Creature Power Suit malfunction transforms Martin into an acorn and grows him into an Oak tree!

6:30
Chris and Martin go in search of an obscure tropical rainforest creature to add to their Life Lists.

7:00
Zach and Donita send robotic Parrotfish to a coral reef to collect coral to make jewelry.

8:00
Abby uses her magic to turn Sesame Street into a magical ocean.

8:30
Phoebe & Jay use Miss Jean's field guide to help identify their new butterfly friend.

9:00
Zadie comes up with a plan to make sure sleepy-head, JunJun makes it to Ice Cream for breakfast.

9:30
Ammy and Benito have to learn to communicate in new ways.

10:00
The Tiger Family is heading out on a road trip to Grandpere's house and Daniel gets a helpful map.

10:30
Daniel struggles to catch a ball. All of his friends remind him to keep on trying and he succeeds!

11:00
The Wild Kratts team takes Aviva on a mysterious Amazon trip to get her inspiration back.

12:00
Anna's invention goes overboard and attaches to a salmon who is in the middle of the Salmon Run.

1:00
Chris, Martin and the team must foil Zach's plan to capture and sell wild cats and dogs.

2:00
The Wild Kratts team uses Aviva's Time Trampoline to jump back in time and meet extinct species.

3:00
The Wild Kratts team ventures to the Deep Sea, the last creature frontier, in a Deep Sea Explorer.

4:00
The Wild Kratts must defeat Zach and other villains who have come up with a plan to ruin Halloween.

5:00
The team needs to get Martin and Chris to make up after an argument so they can stop Paisley Paver.

6:00
The Hunter kids head to the state park to learn why leaves change color.

6:30
Benny is convinced he'll have snow on his birthday. As Benny plans a winter themed party.

7:00
After scooters break in Botsburg, the Squad starts a community Fix-It Clinic.

7:30
The CyberSquad use time travel help Hacker learn why his pet smirble loves a healthy park.

8:00
The Cybersquad helps Bernice investigate why Stellandia is heating up.

9:00
The power mysteriously goes out at the skate park right before an important, televised skate-off.

9:30
Sean wants to be the first to walk on a another moon, much like his hero Neil Armstrong.

10:00
The Wild Kratts team uses Aviva's Time Trampoline to jump back in time and meet extinct species.

11:00
The Wild Kratts team ventures to the Deep Sea, the last creature frontier, in a Deep Sea Explorer.


Lyla overcomes her fear of rock-climbing with Everett's help.

George learns how to use found objects for his art project.

To get to a party, Omni and Osric must stop a mysterious villain.

Martin and Chris challenge Koki and Aviva to a contest about who has the most challenging job.

Zach Varmitech has decided to "catnap" a Black Jaguar to use as a symbol for his new spybots.

Benny finds a new hero in his mail carrier, Ms. Hughes.

After scooters break in Botsburg, the Squad starts a community Fix-It Clinic.

The CyberSquad use time travel help Hacker learn why his pet smirble loves a healthy park.

The Cybersquad helps Bernice investigate why Stellandia is heating up.

Hacker captures the CyberSquad on the Wreaker but needs help when the Wreaker runs out of full!

A test drive to Mars - usually a simple trip - is complicated by the new saucer dashboard.

A Creature Power Suit malfunction transforms Martin into an acorn and grows him into an Oak tree!

Chris and Martin go in search of an obscure tropical rainforest creature to add to their Life Lists.

Zach and Donita send robotic Parrotfish to a coral reef to collect coral to make jewelry.

Chris and Martin learn how the oceans and forests work together.

Abby uses her magic to turn Sesame Street into a magical ocean.

Phoebe & Jay use Miss Jean's field guide to help identify their new butterfly friend.

Zadie comes up with a plan to make sure sleepy-head, JunJun makes it to Ice Cream for breakfast.

Ammy and Benito have to learn to communicate in new ways.

The Tiger Family is heading out on a road trip to Grandpere's house and Daniel gets a helpful map.

Daniel struggles to catch a ball. All of his friends remind him to keep on trying and he succeeds!

The Wild Kratts team takes Aviva on a mysterious Amazon trip to get her inspiration back.

Anna's invention goes overboard and attaches to a salmon who is in the middle of the Salmon Run.

Chris, Martin and the team must foil Zach's plan to capture and sell wild cats and dogs.

The Wild Kratts team uses Aviva's Time Trampoline to jump back in time and meet extinct species.

The Wild Kratts team ventures to the Deep Sea, the last creature frontier, in a Deep Sea Explorer.

The Wild Kratts must defeat Zach and other villains who have come up with a plan to ruin Halloween.

The team needs to get Martin and Chris to make up after an argument so they can stop Paisley Paver.

The Hunter kids head to the state park to learn why leaves change color.

Benny is convinced he'll have snow on his birthday. As Benny plans a winter themed party.

After scooters break in Botsburg, the Squad starts a community Fix-It Clinic.

The CyberSquad use time travel help Hacker learn why his pet smirble loves a healthy park.

The Cybersquad helps Bernice investigate why Stellandia is heating up.

The power mysteriously goes out at the skate park right before an important, televised skate-off.

Sean wants to be the first to walk on a another moon, much like his hero Neil Armstrong.

The Wild Kratts team uses Aviva's Time Trampoline to jump back in time and meet extinct species.

The Wild Kratts team ventures to the Deep Sea, the last creature frontier, in a Deep Sea Explorer.
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